Player Matchup

Cu Chulainn
Cu Chulainn
DOPPY-GOD
Cu Chulainn
Level 101
God Stats
68W - 48L
1,606 SR
Queue Stats
500W - 516L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
GuitarFlash8451
Gilgamesh
Level 160
God Stats
18W - 36L
1,286 SR
Queue Stats
978W - 951L
1,496 Elo+
Solo
Tiamat
Tiamat
MalDambaIsGod
Tiamat
Level 84
God Stats
5W - 9L
1,213 SR
Queue Stats
127W - 156L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
MortalhaA
Nu Wa
Level 47
God Stats
16W - 7L
1,627 SR
Queue Stats
31W - 25L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Proerd0Fimo
Danzaburou
Level 67
God Stats
6W - 7L
1,406 SR
Queue Stats
210W - 198L
1,460 Elo+
Solo
Team Averages
Level 92
1,428 SR
1,456 Elo+

VS

Team Averages
Level 75
1,503 SR
1,465 Elo+
Ah Puch
Ah Puch
MineiroPrax
Ah Puch
Level 88
God Stats
9W - 13L
1,528 SR
Queue Stats
333W - 373L
1,492 Elo+
Solo
Ymir
Ymir
alexys-981
Ymir
Level 86
God Stats
18W - 18L
1,548 SR
Queue Stats
151W - 160L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
karmaelasesino-k
Ao Kuang
Level 82
God Stats
10W - 12L
1,453 SR
Queue Stats
108W - 144L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
lEljunisl
Gilgamesh
Level 60
God Stats
12W - 14L
1,485 SR
Queue Stats
209W - 224L
1,535 Elo+
Solo
Anhur
Anhur
zXoTiK-_LeXz
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 128L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DOPPY-GOD
Cu Chulainn
10
5 / 1 / 8
6,803
618
7,521
9,947
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
GuitarFlash8451
Gilgamesh
9
3 / 0 / 4
5,751
523
3,268
6,069
1,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 6
6,543
595
5,363
5,351
2,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
MortalhaA
Nu Wa
10
1 / 2 / 6
5,691
517
5,002
3,477
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Proerd0Fimo
Danzaburou
12
5 / 0 / 3
6,758
614
5,167
3,482
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MineiroPrax
Ah Puch
10
1 / 4 / 0
5,834
530
7,912
6,549
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,090
463
1,654
8,926
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 1
5,072
461
1,869
8,320
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
lEljunisl
Gilgamesh
12
2 / 0 / 0
7,322
666
1,980
6,897
2,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,653
423
2,776
6,975
1,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
3
3
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DOPPY-GOD
Cu Chulainn
5
1
8
9
W
Gilgamesh
GuitarFlash8451
Gilgamesh
3
0
4
5
W
4
0
6
7
L
Ah Puch
MineiroPrax
Ah Puch
1
4
0
0.25
W
Nu Wa
MortalhaA
Nu Wa
1
2
6
2
W
Danzaburou
Proerd0Fimo
Danzaburou
5
0
3
6.5
L
0
4
0
0
L
0
5
1
0.1
L
Gilgamesh
lEljunisl
Gilgamesh
2
0
0
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,321
Damage
16,191
28,326
Taken
37,667
12,866
Mitigated
12,322
11,537
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DOPPY-GOD
Cu Chulainn
7,521
1,732
0
3,054
9,947
6,461
0
4,432
5,119
0
24,344
W
Gilgamesh
GuitarFlash8451
Gilgamesh
3,268
858
0
3,310
6,069
1,896
0
1,735
4,152
0
21,269
W
5,363
484
0
1,718
5,351
2,670
0
3,463
1,583
36,240
0
L
Ah Puch
MineiroPrax
Ah Puch
7,912
498
0
1,718
6,549
1,989
0
1,821
4,666
37,722
0
W
Nu Wa
MortalhaA
Nu Wa
5,002
2,113
0
800
3,477
948
0
579
2,860
20,733
0
W
Danzaburou
Proerd0Fimo
Danzaburou
5,167
2,376
0
2,655
3,482
891
732
305
3,177
0
35,944
L
1,654
333
0
1,090
8,926
4,139
0
2,276
6,572
15,054
0
L
1,869
384
99
2,446
8,320
2,419
0
1,182
7,068
18,786
0
L
Gilgamesh
lEljunisl
Gilgamesh
1,980
500
0
2,076
6,897
2,263
625
3,088
3,519
0
37,020
L
2,776
943
0
597
6,975
1,512
0
1,468
5,477
0
15,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
27,971
277
Minions Killed
275
0
Camps Cleared
0
1,051,713
Distance Traveled
954,492
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,803
618
35
3
0
210,467
3
W
Gilgamesh
5,751
523
61
6
0
247,197
4
W
Tiamat
6,543
595
74
7
0
221,052
2
L
Ah Puch
5,834
530
82
7
0
189,798
3
W
Nu Wa
5,691
517
40
4
0
182,507
6
W
Danzaburou
6,758
614
67
6
0
190,490
1
L
Ymir
5,090
463
27
2
0
196,151
4
L
Ao Kuang
5,072
461
48
4
0
194,175
0
L
Gilgamesh
7,322
666
85
8
0
193,398
0
L
Anhur
4,653
423
33
3
0
180,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role