Player Matchup

Nike
Nike
Hijikata000
Nike
Level 137
God Stats
3W - 1L
1,467 SR
Queue Stats
30W - 24L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Homer4523
Gilgamesh
Level 117
God Stats
27W - 10L
1,794 SR
Queue Stats
942W - 899L
1,554 Elo+
Party 1
Skadi
Skadi
Mojly
Skadi
Level 65
God Stats
22W - 27L
1,456 SR
Queue Stats
89W - 125L
1,425 Elo+
Party 1
Athena
Athena
Scathach_skaadi
Athena
Level 107
God Stats
117W - 83L
1,632 SR
Queue Stats
768W - 814L
1,513 Elo+
Party 1
Merlin
Merlin
Velrino
Merlin
Level 127
God Stats
2W - 2L
1,808 SR
Queue Stats
43W - 31L
1,523 Elo+
Solo
Team Averages
Level 111
1,631 SR
1,512 Elo+

VS

Team Averages
Level 93
1,527 SR
1,514 Elo+
Yemoja
Yemoja
Evvii_Effaa
Yemoja
Level 118
God Stats
3W - 6L
1,456 SR
Queue Stats
497W - 464L
1,513 Elo+
Solo
Izanami
Izanami
JxKK_23
Izanami
Level 42
God Stats
11W - 9L
1,552 SR
Queue Stats
75W - 64L
1,515 Elo+
Party 2
Olorun
Olorun
Katakuuri
Olorun
Level 99
God Stats
1W - 3L
1,334 SR
Queue Stats
301W - 298L
1,486 Elo+
Solo
Scylla
Scylla
Orion EU9363
Scylla
Level 69
God Stats
0W - 3L
1,793 SR
Queue Stats
345W - 372L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
WonG_GuYY
Gilgamesh
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 21L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,524
593
5,195
9,364
4,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Homer4523
Gilgamesh
11
2 / 1 / 5
6,614
601
5,536
8,697
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Mojly
Skadi
12
3 / 2 / 2
6,701
609
3,655
5,666
1,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,217
202
0
0
0
Merlin
Velrino
Merlin
13
5 / 0 / 1
7,741
704
7,211
4,894
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 2 / 0
5,724
520
2,721
6,811
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
JxKK_23
Izanami
11
1 / 3 / 1
6,157
560
1,966
6,349
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Katakuuri
Olorun
11
1 / 1 / 0
6,372
579
5,841
9,339
3,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
7
0 / 4 / 0
4,805
437
515
4,933
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WonG_GuYY
Gilgamesh
10
0 / 2 / 1
5,799
527
3,082
8,217
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
12
Kills
3
3
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
0
0.5
W
2
0
0
2
W
Gilgamesh
Homer4523
Gilgamesh
2
1
5
4.5
L
Izanami
JxKK_23
Izanami
1
3
1
0.5
L
Olorun
Katakuuri
Olorun
1
1
0
1
W
Skadi
Mojly
Skadi
3
2
2
2
L
Scylla
0
4
0
0
W
0
0
0
0
W
Merlin
Velrino
Merlin
5
0
1
5.5
L
Gilgamesh
WonG_GuYY
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
14,125
28,621
Taken
35,649
10,879
Mitigated
13,811
5,558
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,721
150
456
1,265
6,811
3,866
0
1,511
5,224
19,161
0
W
5,195
1,257
0
1,369
9,364
4,138
0
3,716
5,648
0
40,507
W
Gilgamesh
Homer4523
Gilgamesh
5,536
2,366
0
644
8,697
3,403
0
2,530
6,127
0
35,373
L
Izanami
JxKK_23
Izanami
1,966
931
0
1,879
6,349
1,848
1,118
0
6,349
0
34,356
L
Olorun
Katakuuri
Olorun
5,841
3,323
0
5,511
9,339
3,699
0
1,242
8,035
43,855
0
W
Skadi
Mojly
Skadi
3,655
1,386
0
1,288
5,666
1,530
657
650
5,016
0
40,544
L
Scylla
515
180
0
1,156
4,933
1,314
0
2,203
2,538
16,689
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Velrino
Merlin
7,211
338
84
2,173
4,894
1,808
235
2,133
2,753
47,993
0
L
Gilgamesh
WonG_GuYY
Gilgamesh
3,082
1,004
0
2,148
8,217
3,084
0
1,782
6,292
0
35,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
28,857
318
Minions Killed
304
0
Camps Cleared
0
872,617
Distance Traveled
966,035
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,724
520
34
3
0
192,276
4
W
Nike
6,524
593
76
7
0
221,501
5
W
Gilgamesh
6,614
601
63
6
0
240,494
2
L
Izanami
6,157
560
83
8
0
185,205
3
L
Olorun
6,372
579
86
8
0
189,700
4
W
Skadi
6,701
609
75
7
0
205,354
1
L
Scylla
4,805
437
31
3
0
150,950
2
W
Athena
2,217
202
0
0
0
0
0
W
Merlin
7,741
704
104
9
0
205,268
10
L
Gilgamesh
5,799
527
70
6
0
247,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role