Player Matchup

Set
Set
BUTT3Rz4u
Set
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 78L
1,411 Elo+
Solo
Khepri
Khepri
ElCr7 siuuuu999
Khepri
Level 16
God Stats
3W - 3L
1,611 SR
Queue Stats
20W - 17L
1,474 Elo+
Solo
Artemis
Artemis
blackrosekillcx
Artemis
Level 6
God Stats
27W - 44L
1,432 SR
Queue Stats
36W - 72L
1,191 Elo+
Solo
Neith
Neith
dANdUUU
Neith
Level 26
God Stats
2W - 4L
1,406 SR
Queue Stats
5W - 12L
1,336 Elo+
Solo
Olorun
Olorun
kinghamadeus
Olorun
Level 7
God Stats
2W - 7L
1,257 SR
Queue Stats
14W - 23L
1,186 Elo+
Solo
Team Averages
Level 13
1,441 SR
1,320 Elo+

VS

Team Averages
Level 21
1,493 SR
1,419 Elo+
Yemoja
Yemoja
DNTR17
Yemoja
Level 16
God Stats
49W - 30L
1,478 SR
Queue Stats
158W - 133L
1,319 Elo+
Solo
Izanami
Izanami
FolkishBooch251
Izanami
Level 18
God Stats
3W - 4L
1,298 SR
Queue Stats
63W - 74L
1,427 Elo+
Solo
Ymir
Ymir
MissRaven420
Ymir
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SubparSundew98
Gilgamesh
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
TheBobbyBoom
Baron Samedi
Level 28
God Stats
34W - 34L
1,688 SR
Queue Stats
206W - 233L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
9,914
901
5,743
19,792
14,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 6
9,802
891
3,976
12,730
13,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 13 / 5
11,207
1,019
17,287
21,702
9,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
dANdUUU
Neith
16
4 / 5 / 3
11,250
1,023
20,478
12,030
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
15
2 / 14 / 3
9,984
908
7,980
19,073
8,137
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DNTR17
Yemoja
19
1 / 1 / 28
12,221
1,111
7,622
10,430
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 4 / 12
11,080
1,007
16,020
11,165
4,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 23
12,740
1,158
9,190
15,445
15,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SubparSundew98
Gilgamesh
19
14 / 2 / 21
12,969
1,179
22,611
12,486
10,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
TheBobbyBoom
Baron Samedi
20
16 / 0 / 16
13,691
1,245
21,236
10,291
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
9
Kills
45
45
Deaths
9
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Yemoja
DNTR17
Yemoja
1
1
28
15
L
1
3
6
1.33
W
6
4
12
3
W
8
2
23
9.75
W
Gilgamesh
SubparSundew98
Gilgamesh
14
2
21
12.25
W
Baron Samedi
TheBobbyBoom
Baron Samedi
16
0
16
24
L
2
13
5
0.35
L
Neith
dANdUUU
Neith
4
5
3
1.1
L
Olorun
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
76,679
85,327
Taken
59,817
50,264
Mitigated
47,222
5,573
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,743
3,500
528
1,608
19,792
14,616
0
6,819
12,973
0
16,420
W
Yemoja
DNTR17
Yemoja
7,622
1,768
2,476
1,525
10,430
11,349
0
2,136
8,294
19,422
0
L
3,976
407
0
139
12,730
13,197
0
2,876
9,854
8,050
0
W
16,020
9,966
219
669
11,165
4,327
0
1,723
9,442
0
24,335
W
9,190
1,105
452
540
15,445
15,615
0
2,356
13,089
21,535
0
W
Gilgamesh
SubparSundew98
Gilgamesh
22,611
10,017
0
523
12,486
10,268
0
2,352
10,134
0
35,586
W
Baron Samedi
TheBobbyBoom
Baron Samedi
21,236
1,570
3,623
6,167
10,291
5,663
0
3,389
6,902
49,282
0
L
17,287
9,263
0
0
21,702
9,409
0
12,237
9,465
0
43,744
L
Neith
dANdUUU
Neith
20,478
9,998
0
1,984
12,030
4,905
0
6,865
5,165
0
43,987
L
Olorun
7,980
4,003
310
1,004
19,073
8,137
0
9,251
9,822
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,157
Gold Earned
62,701
144
Minions Killed
178
4
Camps Cleared
6
796,700
Distance Traveled
930,146
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,914
901
11
1
1
156,268
0
W
Yemoja
12,221
1,111
23
2
0
189,607
2
L
Khepri
9,802
891
13
1
2
145,759
1
W
Izanami
11,080
1,007
24
2
2
153,505
3
W
Ymir
12,740
1,158
28
3
0
169,108
1
W
Gilgamesh
12,969
1,179
32
3
3
208,903
0
W
Baron Samedi
13,691
1,245
71
6
1
209,023
0
L
Artemis
11,207
1,019
46
4
0
145,798
0
L
Neith
11,250
1,023
55
5
0
209,214
1
L
Olorun
9,984
908
19
2
1
139,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role