Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ADFdarkone420
Xing Tian
Level 36
God Stats
0W - 3L
1,172 SR
Queue Stats
105W - 153L
1,406 Elo+
Solo
Hou Yi
Hou Yi
GandalfIlverde20
Hou Yi
Level 114
God Stats
4W - 11L
1,353 SR
Queue Stats
78W - 84L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
blackjacktheorig
Gilgamesh
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
116W - 123L
1,416 Elo+
Party 1
Bellona
Bellona
xXxGrandzeDxXx
Bellona
Level 32
God Stats
0W - 3L
1,210 SR
Queue Stats
108W - 110L
1,532 Elo+
Solo
Team Averages
Level 77
1,347 SR
1,454 Elo+

VS

Team Averages
Level 63
1,602 SR
1,554 Elo+
Merlin
Merlin
Albertoruuu
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
FunnyRat8487
Ne Zha
Level 65
God Stats
3W - 3L
1,597 SR
Queue Stats
57W - 64L
1,403 Elo+
Solo
Terra
Terra
MrBurritoDeBean
Terra
Level 125
God Stats
1W - 0L
1,884 SR
Queue Stats
5W - 7L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
gravewalker2569
Gilgamesh
Level 75
God Stats
4W - 2L
1,758 SR
Queue Stats
219W - 219L
1,500 Elo+
Solo
Hou Yi
Hou Yi
lilcoah
Hou Yi
Level 35
God Stats
5W - 2L
1,268 SR
Queue Stats
17W - 14L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 7 / 3
9,531
953
6,742
16,354
7,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ADFdarkone420
Xing Tian
14
1 / 6 / 1
8,845
885
6,909
19,127
18,233
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 6 / 3
9,441
944
7,702
13,823
5,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
14
1 / 3 / 3
8,821
882
3,795
7,404
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 3
9,039
904
8,601
15,888
9,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

131

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 2 / 11
10,481
1,048
14,500
6,964
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
12 / 0 / 10
12,017
1,202
14,759
8,588
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 18
9,977
998
7,993
8,587
8,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
gravewalker2569
Gilgamesh
16
3 / 2 / 11
10,326
1,033
12,478
9,110
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
lilcoah
Hou Yi
17
3 / 1 / 18
10,528
1,053
14,805
6,301
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
5
Kills
24
24
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
3
0.36
L
Xing Tian
ADFdarkone420
Xing Tian
1
6
1
0.25
W
Merlin
5
2
11
5.25
W
Ne Zha
12
0
10
17
L
1
6
3
0.42
W
1
0
18
10
L
Gilgamesh
1
3
3
0.83
W
Gilgamesh
gravewalker2569
Gilgamesh
3
2
11
4.25
W
Hou Yi
lilcoah
Hou Yi
3
1
18
12
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
64,535
72,596
Taken
39,550
43,283
Mitigated
24,849
3,295
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,742
330
0
1,457
16,354
7,641
0
4,651
11,350
30,650
0
L
Xing Tian
ADFdarkone420
Xing Tian
6,909
679
0
9
19,127
18,233
0
4,869
13,534
18,485
0
W
Merlin
14,500
1,156
112
535
6,964
2,788
0
2,423
4,541
40,723
0
W
Ne Zha
14,759
4,868
0
1,104
8,588
4,779
0
2,057
6,531
0
23,842
L
7,702
3,750
0
1,143
13,823
5,278
0
2,800
10,755
0
32,258
W
7,993
592
1,315
1,099
8,587
8,808
0
3,217
5,370
17,485
0
L
Gilgamesh
3,795
248
0
386
7,404
2,582
0
2,998
4,257
0
11,675
W
Gilgamesh
gravewalker2569
Gilgamesh
12,478
3,636
0
487
9,110
5,969
0
3,530
5,580
0
33,559
W
Hou Yi
lilcoah
Hou Yi
14,805
9,163
0
680
6,301
2,505
0
2,424
3,877
0
24,953
L
8,601
1,461
0
300
15,888
9,549
0
6,127
9,261
0
14,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
53,329
161
Minions Killed
191
4
Camps Cleared
5
822,486
Distance Traveled
967,063
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,531
953
49
5
2
172,917
0
L
Xing Tian
8,845
885
22
2
1
183,491
0
W
Merlin
10,481
1,048
70
7
0
184,661
2
W
Ne Zha
12,017
1,202
17
2
3
215,718
1
L
Hou Yi
9,441
944
60
6
0
140,093
0
W
Terra
9,977
998
26
3
0
225,942
0
L
Gilgamesh
8,821
882
16
2
0
121,178
0
W
Gilgamesh
10,326
1,033
51
5
2
165,701
0
W
Hou Yi
10,528
1,053
27
3
0
175,041
0
L
Bellona
9,039
904
14
1
1
204,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role