Player Matchup

Arachne
Arachne
Auralae
Arachne
Level 108
God Stats
1W - 0L
1,297 SR
Queue Stats
39W - 34L
1,418 Elo+
Solo
Xing Tian
Xing Tian
Coco Sanchis
Xing Tian
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
351W - 384L
1,479 Elo+
Solo
Hercules
Hercules
Gcm7
Hercules
Level 92
God Stats
13W - 8L
1,543 SR
Queue Stats
1,075W - 1,156L
1,398 Elo+
Party 1
The Morrigan
The Morrigan
SteffieLa
The Morrigan
Level 89
God Stats
10W - 9L
1,381 SR
Queue Stats
935W - 1,034L
1,389 Elo+
Party 1
Raijin
Raijin
VICTORGM92
Raijin
Level 122
God Stats
2W - 0L
1,699 SR
Queue Stats
571W - 572L
1,409 Elo+
Party 1
Team Averages
Level 108
1,484 SR
1,419 Elo+

VS

Team Averages
Level 73
1,549 SR
1,492 Elo+
Ganesha
Ganesha
Andrewh
Ganesha
Level 87
God Stats
0W - 2L
1,287 SR
Queue Stats
68W - 48L
1,543 Elo+
Solo
Hera
Hera
Korôn
Hera
Level 89
God Stats
3W - 4L
1,680 SR
Queue Stats
67W - 62L
1,458 Elo+
Solo
Achilles
Achilles
ravenchuky
Achilles
Level 108
God Stats
5W - 3L
1,517 SR
Queue Stats
308W - 328L
1,480 Elo+
Solo
Merlin
Merlin
МистрПонки
Merlin
Level 66
God Stats
0W - 2L
1,760 SR
Queue Stats
38W - 31L
1,482 Elo+
Party 2
Apollo
Apollo
Фумимаза
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Auralae
Arachne
17
8 / 4 / 16
10,873
777
10,468
16,990
7,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Coco Sanchis
Xing Tian
18
4 / 2 / 21
11,398
814
11,149
25,643
27,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Gcm7
Hercules
17
7 / 3 / 17
11,000
786
12,036
29,798
24,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
SteffieLa
The Morrigan
18
5 / 5 / 17
10,681
763
11,008
10,358
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
VICTORGM92
Raijin
19
7 / 3 / 16
11,563
826
16,572
9,234
4,110
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andrewh
Ganesha
17
0 / 7 / 11
9,258
661
10,304
18,619
21,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Korôn
Hera
17
4 / 4 / 6
9,723
695
14,032
9,732
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ravenchuky
Achilles
15
5 / 9 / 7
10,246
732
10,832
19,927
21,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 8
11,459
819
27,390
9,107
4,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 10
9,192
657
9,764
14,429
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
31
Kills
16
17
Deaths
31
87
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Andrewh
Ganesha
0
7
11
0.79
W
Arachne
Auralae
Arachne
8
4
16
4
W
Xing Tian
Coco Sanchis
Xing Tian
4
2
21
7.25
W
Hercules
Gcm7
Hercules
7
3
17
5.17
L
Hera
Korôn
Hera
4
4
6
1.75
W
The Morrigan
SteffieLa
The Morrigan
5
5
17
2.7
W
Raijin
VICTORGM92
Raijin
7
3
16
5
L
Achilles
ravenchuky
Achilles
5
9
7
0.94
L
6
2
8
5
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,233
Damage
72,322
92,023
Taken
71,814
69,053
Mitigated
58,982
48,453
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Andrewh
Ganesha
10,304
626
2,003
1,333
18,619
21,533
119
10,413
8,032
17,870
0
W
Arachne
Auralae
Arachne
10,468
8,110
5,227
8,119
16,990
7,625
1,638
8,812
8,178
0
23,009
W
Xing Tian
Coco Sanchis
Xing Tian
11,149
335
1,881
9,371
25,643
27,441
34
13,864
11,779
18,451
0
W
Hercules
Gcm7
Hercules
12,036
2,448
170
15,194
29,798
24,814
434
15,784
14,014
2,442
14,664
L
Hera
Korôn
Hera
14,032
3,707
1,004
2,597
9,732
4,566
401
4,854
4,864
32,230
0
W
The Morrigan
SteffieLa
The Morrigan
11,008
2,046
2,792
1,954
10,358
5,063
495
7,929
2,429
26,120
0
W
Raijin
VICTORGM92
Raijin
16,572
1,796
2,262
1,483
9,234
4,110
1,090
5,337
3,897
48,175
0
L
Achilles
ravenchuky
Achilles
10,832
4,345
1,160
1,356
19,927
21,277
198
11,724
8,113
0
18,709
L
27,390
1,697
2,144
1,723
9,107
4,745
396
5,725
3,326
65,365
0
L
9,764
6,146
147
147
14,429
6,861
408
8,023
6,350
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
49,878
149
Minions Killed
188
0
Camps Cleared
0
1,232,751
Distance Traveled
1,125,591
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,258
661
0
0
0
227,219
3
W
Arachne
10,873
777
23
2
0
252,834
0
W
Xing Tian
11,398
814
5
0
0
274,990
0
W
Hercules
11,000
786
10
1
0
253,456
0
L
Hera
9,723
695
27
2
0
227,275
0
W
The Morrigan
10,681
763
43
3
0
222,925
1
W
Raijin
11,563
826
68
5
0
228,546
0
L
Achilles
10,246
732
20
1
0
206,875
0
L
Merlin
11,459
819
93
7
0
243,444
0
L
Apollo
9,192
657
48
3
0
220,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role