Player Matchup

Gilgamesh
Gilgamesh
Br0siris2
Gilgamesh
Level 25
God Stats
9W - 8L
1,805 SR
Queue Stats
139W - 135L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
PekPekKilluh
Cu Chulainn
Level 28
God Stats
38W - 44L
1,489 SR
Queue Stats
41W - 56L
1,395 Elo+
Solo
Neith
Neith
ajsebas
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
chrisman951
Bacchus
Level 25
God Stats
41W - 24L
1,654 SR
Queue Stats
69W - 62L
1,586 Elo+
Solo
Izanami
Izanami
shivermetimber33
Izanami
Level 13
God Stats
11W - 5L
1,601 SR
Queue Stats
77W - 82L
1,611 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,530 Elo+

VS

Team Averages
Level 23
1,517 SR
1,491 Elo+
Thanatos
Thanatos
ColdZhang
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
EDWAR007
Gilgamesh
Level 29
God Stats
31W - 32L
1,581 SR
Queue Stats
349W - 322L
1,544 Elo+
Solo
Fenrir
Fenrir
PlantLaddy
Fenrir
Level 14
God Stats
2W - 2L
1,716 SR
Queue Stats
29W - 37L
1,528 Elo+
Solo
Anubis
Anubis
leSniperTvs
Anubis
Level 29
God Stats
0W - 1L
1,287 SR
Queue Stats
125W - 167L
1,369 Elo+
Solo
Chiron
Chiron
mauriciolord
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Br0siris2
Gilgamesh
16
7 / 3 / 9
11,126
618
12,021
12,356
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
PekPekKilluh
Cu Chulainn
15
4 / 3 / 5
10,599
589
8,698
15,643
9,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ajsebas
Neith
13
3 / 9 / 5
9,362
520
5,320
9,813
2,896
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
chrisman951
Bacchus
15
5 / 1 / 11
10,929
607
7,301
12,040
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 0 / 5
11,718
651
7,174
8,132
3,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdZhang
Thanatos
15
7 / 5 / 3
9,391
522
7,243
17,280
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
EDWAR007
Gilgamesh
13
2 / 8 / 2
7,894
439
7,049
15,155
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PlantLaddy
Fenrir
5
0 / 1 / 1
5,593
311
0
2,864
699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
15
7 / 7 / 1
9,170
509
7,071
13,001
5,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
0 / 3 / 1
8,140
452
2,033
11,307
4,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
16
16
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Br0siris2
Gilgamesh
7
3
9
3.83
L
Thanatos
ColdZhang
Thanatos
7
5
3
1.7
L
Gilgamesh
EDWAR007
Gilgamesh
2
8
2
0.38
W
Cu Chulainn
PekPekKilluh
Cu Chulainn
4
3
5
2.17
L
Fenrir
PlantLaddy
Fenrir
0
1
1
0.5
W
Neith
ajsebas
Neith
3
9
5
0.61
W
Bacchus
chrisman951
Bacchus
5
1
11
10.5
L
Anubis
7
7
1
1.07
L
Chiron
0
3
1
0.17
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,514
Damage
23,396
57,984
Taken
59,607
33,984
Mitigated
26,380
16,615
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Br0siris2
Gilgamesh
12,021
4,121
0
4,046
12,356
6,316
1,774
0
12,356
0
62,056
L
Thanatos
ColdZhang
Thanatos
7,243
2,247
0
9,182
17,280
6,917
0
1,964
15,316
0
42,210
L
Gilgamesh
EDWAR007
Gilgamesh
7,049
1,595
0
1,312
15,155
8,966
0
1,815
13,340
0
37,996
W
Cu Chulainn
PekPekKilluh
Cu Chulainn
8,698
1,574
0
3,736
15,643
9,011
574
976
14,667
0
55,198
L
Fenrir
PlantLaddy
Fenrir
0
0
0
829
2,864
699
0
292
2,572
0
1,778
W
Neith
ajsebas
Neith
5,320
2,966
0
405
9,813
2,896
1,239
3,586
6,227
0
26,405
W
Bacchus
chrisman951
Bacchus
7,301
964
0
3,533
12,040
12,390
971
1,939
10,101
29,679
0
L
Anubis
7,071
603
0
3,498
13,001
5,679
172
2,476
10,525
57,485
0
L
Chiron
2,033
511
35
3,588
11,307
4,119
0
754
10,553
0
57,248
W
7,174
3,335
0
4,895
8,132
3,371
9,990
570
7,562
0
91,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,734
Gold Earned
40,188
457
Minions Killed
360
0
Camps Cleared
0
1,572,223
Distance Traveled
1,247,265
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,126
618
105
6
0
360,943
1
L
Thanatos
9,391
522
69
4
0
332,621
0
L
Gilgamesh
7,894
439
65
4
0
325,813
7
W
Cu Chulainn
10,599
589
108
6
0
318,935
7
L
Fenrir
5,593
311
4
0
0
41,115
0
W
Neith
9,362
520
36
2
0
262,762
1
W
Bacchus
10,929
607
32
2
0
357,027
5
L
Anubis
9,170
509
110
6
0
257,649
0
L
Chiron
8,140
452
112
6
0
290,067
0
W
Izanami
11,718
651
176
10
0
272,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role