Player Matchup

Apollo
Apollo
ElTiburon86
Apollo
Level 27
God Stats
3W - 4L
1,296 SR
Queue Stats
133W - 190L
1,286 Elo+
Solo
Arachne
Arachne
Lozagamers
Arachne
Level 33
God Stats
22W - 34L
1,298 SR
Queue Stats
35W - 65L
1,245 Elo+
Party 2
Anubis
Anubis
Nereafdzzz
Anubis
Level 13
God Stats
7W - 10L
1,033 SR
Queue Stats
33W - 64L
1,177 Elo+
Party 2
Gilgamesh
Gilgamesh
andresdark
Gilgamesh
Level 35
God Stats
5W - 3L
1,453 SR
Queue Stats
89W - 101L
1,375 Elo+
Party 1
Ymir
Ymir
ºXxAKinxXº
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,244 Elo+
Party 1
Team Averages
Level 23
1,316 SR
1,265 Elo+

VS

Team Averages
Level 26
1,477 SR
1,292 Elo+
Ullr
Ullr
AliasWarlord
Ullr
Level 20
God Stats
2W - 5L
1,286 SR
Queue Stats
4W - 8L
1,252 Elo+
Party 4
Scylla
Scylla
BerserkEmmanuel
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,306 Elo+
Party 4
Sun Wukong
Sun Wukong
Lpibe14
Sun Wukong
Level 34
God Stats
3W - 6L
1,685 SR
Queue Stats
229W - 272L
1,326 Elo+
Party 3
Da Ji
Da Ji
MaleforPL
Da Ji
Level 25
God Stats
6W - 3L
1,675 SR
Queue Stats
173W - 183L
1,330 Elo+
Solo
Sylvanus
Sylvanus
ssilva2994
Sylvanus
Level 23
God Stats
0W - 2L
1,237 SR
Queue Stats
74W - 121L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 0 / 3
6,320
527
5,139
4,828
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Lozagamers
Arachne
11
4 / 1 / 3
6,669
556
4,761
6,186
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Nereafdzzz
Anubis
11
3 / 1 / 1
6,677
556
2,191
3,074
1,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
andresdark
Gilgamesh
12
2 / 3 / 1
6,474
540
5,351
8,473
3,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 1 / 3
5,632
469
3,335
7,338
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,877
490
5,948
6,014
2,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
6,260
522
1,163
4,760
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Lpibe14
Sun Wukong
11
2 / 2 / 1
6,622
552
5,491
8,092
3,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
MaleforPL
Da Ji
10
1 / 2 / 2
5,990
499
2,991
6,381
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ssilva2994
Sylvanus
8
0 / 3 / 2
5,033
419
2,930
5,901
4,911
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
6
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
5
0
0.2
W
Apollo
3
0
3
4.5
W
Arachne
Lozagamers
Arachne
4
1
3
5.5
L
Sun Wukong
Lpibe14
Sun Wukong
2
2
1
1.25
L
Da Ji
MaleforPL
Da Ji
1
2
2
1
W
Anubis
Nereafdzzz
Anubis
3
1
1
3.5
W
Gilgamesh
andresdark
Gilgamesh
2
3
1
0.83
L
Sylvanus
ssilva2994
Sylvanus
0
3
2
0.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
18,523
29,899
Taken
31,148
13,660
Mitigated
14,073
6,708
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
3,718
0
834
6,014
2,205
375
1,421
4,593
0
30,309
L
1,163
93
0
286
4,760
1,044
0
2,070
2,690
23,849
0
W
Apollo
5,139
3,059
330
2,713
4,828
1,977
806
783
4,045
0
33,134
W
Arachne
Lozagamers
Arachne
4,761
3,500
306
1,418
6,186
2,451
0
529
5,657
0
29,004
L
Sun Wukong
Lpibe14
Sun Wukong
5,491
1,008
0
1,526
8,092
3,805
290
0
8,092
0
36,492
L
Da Ji
MaleforPL
Da Ji
2,991
734
0
2,654
6,381
2,108
336
121
6,260
0
24,659
W
Anubis
Nereafdzzz
Anubis
2,191
310
0
1,278
3,074
1,254
0
997
1,911
21,754
0
W
Gilgamesh
andresdark
Gilgamesh
5,351
982
0
663
8,473
3,407
1,024
0
8,473
0
32,719
L
Sylvanus
ssilva2994
Sylvanus
2,930
1,010
514
1,208
5,901
4,911
0
1,914
3,987
13,348
0
W
3,335
646
0
0
7,338
4,571
380
1,618
5,720
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
29,782
268
Minions Killed
282
0
Camps Cleared
0
1,067,219
Distance Traveled
984,987
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,877
490
67
6
0
191,641
0
L
Scylla
6,260
522
68
6
0
194,934
5
W
Apollo
6,320
527
55
5
0
191,075
0
W
Arachne
6,669
556
66
6
0
252,641
0
L
Sun Wukong
6,622
552
67
6
0
202,536
3
L
Da Ji
5,990
499
57
5
0
225,945
1
W
Anubis
6,677
556
56
5
0
210,159
0
W
Gilgamesh
6,474
540
69
6
0
233,790
1
L
Sylvanus
5,033
419
23
2
0
169,931
4
W
Ymir
5,632
469
22
2
0
179,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role