Player Matchup

Ares
Ares
Doughboy3721
Ares
Level 13
God Stats
8W - 3L
1,500 SR
Queue Stats
35W - 30L
1,533 Elo+
Party 1
Medusa
Medusa
Majin X Jeno
Medusa
Level 39
God Stats
9W - 9L
1,559 SR
Queue Stats
145W - 184L
1,337 Elo+
Party 3
Achilles
Achilles
SudsyDoubloon19
Achilles
Level 55
God Stats
5W - 1L
1,818 SR
Queue Stats
106W - 127L
1,337 Elo+
Party 3
Ra
Ra
lobojames
Ra
Level 101
God Stats
49W - 47L
1,438 SR
Queue Stats
335W - 362L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
sweet-treat44
Gilgamesh
Level 69
God Stats
6W - 7L
1,120 SR
Queue Stats
374W - 396L
1,331 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,395 Elo+

VS

Team Averages
Level 42
1,475 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CumquatMan
Mercury
Level 45
God Stats
24W - 12L
1,649 SR
Queue Stats
98W - 84L
1,545 Elo+
Solo
Medusa
Medusa
Jaxel07
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 162L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
VVW00
Ao Kuang
Level 47
God Stats
2W - 4L
1,411 SR
Queue Stats
378W - 534L
1,313 Elo+
Solo
Mulan
Mulan
XxjUliio09x
Mulan
Level 39
God Stats
2W - 2L
1,312 SR
Queue Stats
178W - 209L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 14
11,812
492
7,948
26,966
34,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
18
10 / 6 / 10
12,711
530
19,616
14,189
7,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
20
6 / 3 / 4
13,670
570
12,336
13,920
14,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 1 / 9
14,129
589
20,157
16,849
14,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sweet-treat44
Gilgamesh
18
9 / 2 / 12
12,583
524
16,061
18,786
13,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 8 / 4
10,876
453
10,011
20,246
21,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
CumquatMan
Mercury
17
1 / 4 / 3
10,345
431
5,256
16,486
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Jaxel07
Medusa
15
3 / 10 / 3
9,188
383
9,526
15,482
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
VVW00
Ao Kuang
15
5 / 13 / 2
10,444
435
17,250
26,872
10,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 4
9,486
395
13,473
23,718
19,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
40
Kills
16
16
Deaths
42
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
8
4
0.88
L
Mercury
CumquatMan
Mercury
1
4
3
0.63
W
4
4
14
2.75
L
Medusa
Jaxel07
Medusa
3
10
3
0.45
W
Medusa
10
6
10
2.5
W
Achilles
6
3
4
2.67
L
Ao Kuang
VVW00
Ao Kuang
5
13
2
0.46
L
2
7
4
0.57
W
11
1
9
15.5
W
Gilgamesh
sweet-treat44
Gilgamesh
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,118
Damage
55,516
90,710
Taken
102,804
85,592
Mitigated
64,923
27,267
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,011
982
806
2,757
20,246
21,118
332
2,998
17,085
44,220
0
L
Mercury
CumquatMan
Mercury
5,256
1,800
0
3,677
16,486
7,497
0
2,740
13,587
0
67,344
W
7,948
1,132
0
4,479
26,966
34,615
947
6,197
20,594
34,347
0
L
Medusa
Jaxel07
Medusa
9,526
5,030
0
0
15,482
5,594
420
3,068
12,181
0
42,098
W
Medusa
19,616
11,865
0
269
14,189
7,129
2,800
6,263
7,901
0
66,084
W
Achilles
12,336
4,374
0
4,826
13,920
14,983
2,876
1,070
12,475
0
78,239
L
Ao Kuang
VVW00
Ao Kuang
17,250
5,187
0
5,863
26,872
10,726
0
12,734
13,685
50,296
0
L
13,473
1,467
0
4,485
23,718
19,988
594
5,649
17,621
0
37,872
W
20,157
2,762
5,226
10,308
16,849
14,979
3,889
8,999
7,775
94,683
0
W
Gilgamesh
sweet-treat44
Gilgamesh
16,061
7,274
0
2,159
18,786
13,886
1,531
4,732
13,979
0
89,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,905
Gold Earned
50,339
571
Minions Killed
343
0
Camps Cleared
0
2,272,162
Distance Traveled
1,898,247
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,876
453
58
2
0
398,963
3
L
Mercury
10,345
431
99
4
0
318,475
0
W
Ares
11,812
492
32
1
0
433,986
4
L
Medusa
9,188
383
62
3
0
410,591
0
W
Medusa
12,711
530
93
4
0
412,762
1
W
Achilles
13,670
570
144
6
0
417,059
2
L
Ao Kuang
10,444
435
65
3
0
375,027
0
L
Mulan
9,486
395
59
2
0
395,191
4
W
Ra
14,129
589
182
8
0
507,759
2
W
Gilgamesh
12,583
524
120
5
0
500,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role