Player Matchup

Apollo
Apollo
AryanGod1
Apollo
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 13L
1,824 Elo+
Party 2
Zeus
Zeus
AryanGod2
Zeus
Level 26
God Stats
0W - 2L
1,822 SR
Queue Stats
63W - 40L
1,754 Elo+
Party 2
King Arthur
King Arthur
AstraZenecá
King Arthur
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 139L
1,587 Elo+
Solo
Ares
Ares
JunoNewno
Ares
Level 17
God Stats
1W - 2L
1,685 SR
Queue Stats
58W - 46L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
Pascalushel
Heimdallr
Level 17
God Stats
7W - 4L
1,656 SR
Queue Stats
37W - 29L
1,687 Elo+
Party 1
Team Averages
Level 18
1,633 SR
1,707 Elo+

VS

Team Averages
Level 17
1,677 SR
1,658 Elo+
Xing Tian
Xing Tian
Jia11
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Fenrir
Fenrir
LILTUMAMA11
Fenrir
Level 17
God Stats
8W - 4L
1,532 SR
Queue Stats
36W - 31L
1,416 Elo+
Solo
Raijin
Raijin
Nauvea
Raijin
Level 28
God Stats
9W - 2L
1,958 SR
Queue Stats
66W - 21L
1,805 Elo+
Solo
Tyr
Tyr
cwellager
Tyr
Level 6
God Stats
8W - 2L
1,842 SR
Queue Stats
12W - 8L
1,849 Elo+
Solo
Chernobog
Chernobog
gringoss
Chernobog
Level 29
God Stats
9W - 10L
1,554 SR
Queue Stats
286W - 285L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AryanGod1
Apollo
1
0 / 1 / 0
5,661
257
0
848
210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
2
0 / 1 / 0
5,760
262
0
796
171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AstraZenecá
King Arthur
15
2 / 11 / 3
9,475
431
10,179
21,408
18,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
16
4 / 6 / 5
10,659
485
16,061
20,608
24,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Pascalushel
Heimdallr
20
9 / 4 / 5
13,209
600
21,533
15,691
8,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jia11
Xing Tian
14
1 / 8 / 5
9,920
451
2,302
13,844
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
1 / 4 / 7
10,529
479
3,859
15,035
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Nauvea
Raijin
20
7 / 2 / 9
13,811
628
18,157
15,195
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 1 / 5
13,533
615
14,254
24,826
25,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
gringoss
Chernobog
20
6 / 0 / 1
13,464
612
9,370
10,707
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
15
Kills
23
23
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
AryanGod1
Apollo
0
1
0
0
L
Zeus
0
1
0
0
L
King Arthur
AstraZenecá
King Arthur
2
11
3
0.32
W
Xing Tian
Jia11
Xing Tian
1
8
5
0.44
L
Ares
4
6
5
1.08
W
Fenrir
1
4
7
1.13
W
Raijin
Nauvea
Raijin
7
2
9
5.75
L
Heimdallr
Pascalushel
Heimdallr
9
4
5
2.88
W
8
1
5
10.5
W
Chernobog
gringoss
Chernobog
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
47,942
59,351
Taken
79,607
51,588
Mitigated
59,970
7,591
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AryanGod1
Apollo
0
0
0
0
848
210
0
455
393
0
1,055
L
Zeus
0
0
0
185
796
171
0
711
85
1,805
0
L
King Arthur
AstraZenecá
King Arthur
10,179
1,640
0
834
21,408
18,481
0
5,493
15,915
0
62,650
W
Xing Tian
Jia11
Xing Tian
2,302
231
0
696
13,844
12,874
977
3,095
10,749
22,352
0
L
Ares
16,061
403
0
2,338
20,608
24,437
0
7,444
13,164
45,917
0
W
Fenrir
3,859
1,606
0
5,122
15,035
8,140
432
2,467
12,568
55
56,613
W
Raijin
Nauvea
Raijin
18,157
2,316
0
1,028
15,195
7,721
1,424
2,984
12,210
126,928
0
L
Heimdallr
Pascalushel
Heimdallr
21,533
12,292
0
4,234
15,691
8,289
1,555
6,406
9,285
0
102,038
W
14,254
2,664
0
10,298
24,826
25,932
1,505
5,987
17,959
0
88,979
W
Chernobog
gringoss
Chernobog
9,370
7,839
0
4,681
10,707
5,303
6,816
1,528
9,179
0
107,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
61,257
358
Minions Killed
679
0
Camps Cleared
0
1,075,940
Distance Traveled
2,177,956
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,661
257
3
0
0
22,284
0
L
Zeus
5,760
262
4
0
0
24,224
0
L
King Arthur
9,475
431
106
5
0
280,875
0
W
Xing Tian
9,920
451
29
1
0
422,263
3
L
Ares
10,659
485
78
4
0
382,502
1
W
Fenrir
10,529
479
82
4
0
429,717
3
W
Raijin
13,811
628
228
10
0
461,723
3
L
Heimdallr
13,209
600
167
8
0
366,055
9
W
Tyr
13,533
615
167
8
0
469,182
0
W
Chernobog
13,464
612
173
8
0
395,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role