Player Matchup

Pele
Pele
Alexran
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Fangdango
Cthulhu
Level 16
God Stats
36W - 19L
1,558 SR
Queue Stats
56W - 52L
1,451 Elo+
Party 1
Vulcan
Vulcan
NNapz
Vulcan
Level 29
God Stats
1W - 0L
1,707 SR
Queue Stats
10W - 4L
1,690 Elo+
Party 2
Nox
Nox
TheWhiteLance
Nox
Level 27
God Stats
10W - 5L
1,510 SR
Queue Stats
65W - 52L
1,498 Elo+
Party 1
Ares
Ares
WoIthas
Ares
Level 26
God Stats
1W - 0L
1,332 SR
Queue Stats
19W - 15L
1,520 Elo+
Party 2
Team Averages
Level 25
1,521 SR
1,534 Elo+

VS

Team Averages
Level 14
1,381 SR
1,461 Elo+
Neith
Neith
BRDr3y3r
Neith
Level 13
God Stats
0W - 3L
1,189 SR
Queue Stats
18W - 25L
1,454 Elo+
Solo
Thor
Thor
Cheshirde
Thor
Level 11
God Stats
11W - 9L
1,504 SR
Queue Stats
24W - 21L
1,428 Elo+
Solo
Mercury
Mercury
Speedyfender
Mercury
Level 13
God Stats
1W - 4L
1,495 SR
Queue Stats
41W - 57L
1,461 Elo+
Solo
Vulcan
Vulcan
Xemarius
Vulcan
Level 16
God Stats
2W - 2L
1,212 SR
Queue Stats
9W - 9L
1,458 Elo+
Solo
Yemoja
Yemoja
qellox1
Yemoja
Level 16
God Stats
14W - 12L
1,506 SR
Queue Stats
32W - 36L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alexran
Pele
19
16 / 4 / 14
13,429
1,343
24,327
12,630
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Fangdango
Cthulhu
19
5 / 2 / 26
12,300
1,230
17,782
20,398
23,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
NNapz
Vulcan
18
13 / 3 / 17
12,987
1,299
16,855
8,986
4,325
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
14 / 3 / 21
13,851
1,385
15,838
6,950
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
WoIthas
Ares
19
4 / 4 / 36
11,926
1,193
13,687
16,138
21,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BRDr3y3r
Neith
17
1 / 7 / 9
10,408
1,041
12,404
15,503
6,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
8 / 13 / 7
12,953
1,295
10,381
24,338
9,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Speedyfender
Mercury
16
5 / 16 / 4
11,349
1,135
14,144
22,771
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Xemarius
Vulcan
16
2 / 11 / 7
10,695
1,070
17,281
17,282
6,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
qellox1
Yemoja
17
0 / 5 / 8
9,972
997
6,242
16,139
8,435
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
51
52
Kills
16
16
Deaths
52
114
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Pele
Alexran
Pele
16
4
14
5.75
L
Neith
BRDr3y3r
Neith
1
7
9
0.79
L
Thor
8
13
7
0.88
W
Cthulhu
Fangdango
Cthulhu
5
2
26
9
W
Vulcan
NNapz
Vulcan
13
3
17
7.17
L
Mercury
Speedyfender
Mercury
5
16
4
0.44
W
14
3
21
8.17
W
Ares
WoIthas
Ares
4
4
36
5.5
L
Vulcan
Xemarius
Vulcan
2
11
7
0.5
L
Yemoja
qellox1
Yemoja
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,489
Damage
60,452
65,102
Taken
96,033
58,332
Mitigated
39,184
2,942
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Alexran
Pele
24,327
6,545
0
1,074
12,630
6,452
0
3,015
9,615
0
41,913
L
Neith
BRDr3y3r
Neith
12,404
5,533
0
2,043
15,503
6,675
0
11,743
3,760
0
42,739
L
Thor
10,381
2,553
0
0
24,338
9,099
0
15,220
9,118
0
19,728
W
Cthulhu
Fangdango
Cthulhu
17,782
1,160
930
840
20,398
23,073
0
8,040
12,358
30,123
0
W
Vulcan
NNapz
Vulcan
16,855
1,834
0
98
8,986
4,325
0
4,142
4,844
33,764
0
L
Mercury
Speedyfender
Mercury
14,144
8,944
0
0
22,771
8,601
0
16,444
6,327
0
25,803
W
15,838
1,675
0
0
6,950
3,448
0
2,704
4,246
34,872
0
W
Ares
WoIthas
Ares
13,687
1,456
0
0
16,138
21,034
0
5,622
10,516
18,384
0
L
Vulcan
Xemarius
Vulcan
17,281
7,100
148
1,128
17,282
6,374
0
10,726
6,556
33,060
0
L
Yemoja
qellox1
Yemoja
6,242
1,326
2,429
2,581
16,139
8,435
0
10,029
6,110
27,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,493
Gold Earned
55,377
173
Minions Killed
173
3
Camps Cleared
7
977,679
Distance Traveled
962,736
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,429
1,343
37
4
0
204,332
1
L
Neith
10,408
1,041
61
6
1
184,240
1
L
Thor
12,953
1,295
12
1
2
190,747
2
W
Cthulhu
12,300
1,230
24
2
0
215,093
0
W
Vulcan
12,987
1,299
54
5
3
182,630
0
L
Mercury
11,349
1,135
15
2
3
214,498
3
W
Nox
13,851
1,385
47
5
0
193,186
0
W
Ares
11,926
1,193
11
1
0
182,438
1
L
Vulcan
10,695
1,070
39
4
1
179,674
0
L
Yemoja
9,972
997
46
5
0
193,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role