Player Matchup

Apollo
Apollo
Gold III
BoarTail
Apollo
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
amorodo
Fenrir
Platinum V
Level 129
God Stats
17W - 8L
1,344 SR
Queue Stats
100W - 98L
1,549 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
mitkeSRB
Sun Wukong
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,599 MMR
Solo
Aphrodite
Aphrodite
Gold IV
vayatulallevas
Aphrodite
Gold IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,481 MMR
Party 1
Horus
Horus
Gold II
xSytrox
Horus
Gold II
Level 88
God Stats
1W - 2L
1,517 SR
Queue Stats
211W - 203L
1,713 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,472 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,398 SR
1,522 MMR
Chernobog
Chernobog
Gold III
LittleFyahLion
Chernobog
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Ronfflex
Cerberus
Gold V
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,535 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
SanchezSSJ
Zhong Kui
Gold I
Level 65
God Stats
2W - 7L
1,322 SR
Queue Stats
325W - 315L
1,678 MMR
Party 2
Awilix
Awilix
Gold III
Seqsunia
Awilix
Gold III
Level 143
God Stats
1W - 3L
1,275 SR
Queue Stats
128W - 142L
1,425 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
theramon7
Cu Chulainn
Gold IV
Level 101
God Stats
8W - 11L
1,392 SR
Queue Stats
202W - 196L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BoarTail
Apollo
20
8 / 1 / 9
14,908
648
18,333
23,725
10,956
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
amorodo
Fenrir
20
17 / 3 / 13
15,019
653
27,098
24,048
13,505
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
mitkeSRB
Sun Wukong
20
8 / 5 / 9
14,265
620
22,584
30,826
29,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
vayatulallevas
Aphrodite
18
5 / 6 / 18
13,038
567
12,602
20,989
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
xSytrox
Horus
19
2 / 3 / 23
13,257
576
7,445
23,527
29,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaSetTiamatNemesisScylla

VS

Bans
TsukuyomiJanusYemojaThothTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LittleFyahLion
Chernobog
19
2 / 5 / 7
12,283
534
16,359
18,234
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ronfflex
Cerberus
17
5 / 9 / 8
11,910
518
13,069
24,060
23,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
SanchezSSJ
Zhong Kui
19
1 / 8 / 5
12,044
524
21,828
21,711
17,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Seqsunia
Awilix
18
6 / 10 / 4
11,976
521
14,415
19,495
7,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
theramon7
Cu Chulainn
19
4 / 8 / 4
12,558
546
22,534
25,610
23,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
40
Kills
18
18
Deaths
40
72
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
BoarTail
Apollo
8
1
9
12.5
L
Chernobog
LittleFyahLion
Chernobog
2
5
7
1.1
L
Cerberus
Ronfflex
Cerberus
5
9
8
1
L
Zhong Kui
SanchezSSJ
Zhong Kui
1
8
5
0.44
L
Awilix
Seqsunia
Awilix
6
10
4
0.8
W
Fenrir
amorodo
Fenrir
17
3
13
7.83
W
Sun Wukong
mitkeSRB
Sun Wukong
8
5
9
2.5
L
Cu Chulainn
theramon7
Cu Chulainn
4
8
4
0.75
W
Aphrodite
vayatulallevas
Aphrodite
5
6
18
2.33
W
Horus
xSytrox
Horus
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,062
Damage
88,205
123,115
Taken
109,110
94,288
Mitigated
80,695
60,987
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BoarTail
Apollo
18,333
11,839
0
12,982
23,725
10,956
11,133
7,125
16,600
0
142,164
L
Chernobog
LittleFyahLion
Chernobog
16,359
10,729
0
6,330
18,234
8,763
1,784
2,152
16,082
0
96,743
L
Cerberus
Ronfflex
Cerberus
13,069
452
0
7,959
24,060
23,017
17
2,933
21,127
35,371
0
L
Zhong Kui
SanchezSSJ
Zhong Kui
21,828
1,601
177
6,986
21,711
17,040
180
3,429
18,282
102,789
0
L
Awilix
Seqsunia
Awilix
14,415
5,469
0
0
19,495
7,984
1,400
2,780
16,715
0
70,638
W
Fenrir
amorodo
Fenrir
27,098
15,193
0
4,828
24,048
13,505
1,696
8,599
15,449
0
91,673
W
Sun Wukong
mitkeSRB
Sun Wukong
22,584
4,590
0
12,011
30,826
29,291
973
7,098
23,728
0
98,241
L
Cu Chulainn
theramon7
Cu Chulainn
22,534
3,965
0
4,702
25,610
23,891
1,051
1,404
24,206
10,002
84,906
W
Aphrodite
vayatulallevas
Aphrodite
12,602
2,105
8,966
10,450
20,989
10,579
395
10,187
10,802
78,629
0
W
Horus
xSytrox
Horus
7,445
2,630
4,163
7,587
23,527
29,957
539
6,057
17,470
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,487
Gold Earned
60,771
675
Minions Killed
684
0
Camps Cleared
0
2,208,062
Distance Traveled
2,011,954
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,908
648
226
10
0
440,696
4
L
Chernobog
12,283
534
179
8
0
407,725
4
L
Cerberus
11,910
518
54
2
0
415,671
5
L
Zhong Kui
12,044
524
173
8
0
399,890
5
L
Awilix
11,976
521
113
5
0
408,656
6
W
Fenrir
15,019
653
125
5
0
504,384
4
W
Sun Wukong
14,265
620
153
7
0
409,831
5
L
Cu Chulainn
12,558
546
165
7
0
380,012
1
W
Aphrodite
13,038
567
124
5
0
404,064
2
W
Horus
13,257
576
47
2
0
449,087
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role