Player Matchup

Sylvanus
Sylvanus
Linius
Sylvanus
Level 103
God Stats
4W - 7L
1,539 SR
Queue Stats
4W - 15L
943 Elo+
Solo
Fenrir
Fenrir
Sombrosi
Fenrir
Level 16
God Stats
3W - 6L
1,666 SR
Queue Stats
15W - 28L
1,425 Elo+
Party 1
Ra
Ra
httpsSaga
Ra
Level 15
God Stats
2W - 7L
1,430 SR
Queue Stats
73W - 74L
1,543 Elo+
Party 1
Team Averages
Level 45
1,545 SR
1,304 Elo+

VS

Team Averages
Level 27
1,201 SR
1,016 Elo+
Danzaburou
Danzaburou
Danii115
Danzaburou
Level 18
God Stats
1W - 2L
1,292 SR
Queue Stats
8W - 15L
1,016 Elo+
Party 2
Gilgamesh
Gilgamesh
LKTEAM
Gilgamesh
Level 18
God Stats
10W - 10L
1,292 SR
Queue Stats
12W - 18L
1,016 Elo+
Party 2
Scylla
Scylla
Rcomico98
Scylla
Level 45
God Stats
11W - 15L
1,020 SR
Queue Stats
13W - 22L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Linius
Sylvanus
14
1 / 7 / 8
11,857
565
6,004
22,690
19,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Sombrosi
Fenrir
15
4 / 4 / 4
11,921
568
12,692
19,998
12,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 3 / 4
12,842
612
14,484
11,236
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danii115
Danzaburou
15
1 / 6 / 7
12,108
577
7,824
16,257
9,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LKTEAM
Gilgamesh
15
2 / 3 / 10
12,535
597
7,426
15,451
9,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Rcomico98
Scylla
20
11 / 0 / 3
14,638
697
30,594
9,809
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
14
14
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danii115
Danzaburou
1
6
7
0.75
W
Gilgamesh
LKTEAM
Gilgamesh
2
3
10
2.33
L
Sylvanus
Linius
Sylvanus
1
7
8
0.71
W
Scylla
Rcomico98
Scylla
11
0
3
12.5
L
Fenrir
Sombrosi
Fenrir
4
4
4
1.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
45,844
53,924
Taken
41,517
37,205
Mitigated
23,262
16,668
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danii115
Danzaburou
7,824
4,050
0
1,731
16,257
9,770
1,501
7,616
8,181
0
36,642
W
Gilgamesh
LKTEAM
Gilgamesh
7,426
1,154
0
772
15,451
9,963
0
8,488
6,463
0
22,433
L
Sylvanus
Linius
Sylvanus
6,004
2,249
2,955
5,352
22,690
19,964
416
11,799
10,891
32,769
7,742
W
Scylla
Rcomico98
Scylla
30,594
2,716
0
3,582
9,809
3,529
1,510
3,035
6,618
102,224
0
L
Fenrir
Sombrosi
Fenrir
12,692
1,942
0
1,021
19,998
12,921
0
10,882
9,116
0
26,155
L
14,484
1,321
3,635
3,705
11,236
4,320
815
7,970
3,266
84,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
39,281
222
Minions Killed
214
0
Camps Cleared
0
1,012,236
Distance Traveled
1,060,999
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,108
577
47
2
0
304,180
1
W
Gilgamesh
12,535
597
27
1
0
384,478
6
L
Sylvanus
11,857
565
70
3
0
257,028
0
W
Scylla
14,638
697
140
7
0
372,341
0
L
Fenrir
11,921
568
23
1
0
355,847
0
L
Ra
12,842
612
129
6
0
399,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role