Player Matchup

Gilgamesh
Gilgamesh
AymishTayy
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BboyRJ
Fenrir
Level 26
God Stats
2W - 1L
1,451 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Medusa
Medusa
Blackjakas
Medusa
Level 18
God Stats
12W - 15L
1,361 SR
Queue Stats
162W - 163L
1,420 Elo+
Party 2
Fafnir
Fafnir
Orrest
Fafnir
Level 6
God Stats
3W - 3L
1,260 SR
Queue Stats
31W - 33L
1,480 Elo+
Party 2
Eset
Eset
iCarmiel
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 123L
1,425 Elo+
Party 2
Team Averages
Level 37
1,415 SR
1,451 Elo+

VS

Team Averages
Level 16
1,608 SR
1,436 Elo+
Neith
Neith
Ars0n13x
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,704 Elo+
Solo
The Morrigan
The Morrigan
ChipsTom
The Morrigan
Level 20
God Stats
1W - 3L
1,680 SR
Queue Stats
51W - 59L
1,443 Elo+
Party 1
Horus
Horus
NovemberAlex
Horus
Level 26
God Stats
6W - 3L
1,544 SR
Queue Stats
29W - 26L
1,391 Elo+
Party 1
Guan Yu
Guan Yu
S0LI5
Guan Yu
Level 12
God Stats
3W - 2L
1,814 SR
Queue Stats
8W - 16L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
ДжоллиРоджерс
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AymishTayy
Gilgamesh
17
13 / 1 / 6
11,365
598
12,909
14,274
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BboyRJ
Fenrir
14
3 / 4 / 10
9,793
515
4,843
15,010
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Blackjakas
Medusa
16
6 / 2 / 11
10,735
565
8,771
8,836
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Orrest
Fafnir
15
4 / 1 / 15
11,210
590
4,708
9,189
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
18
9 / 1 / 10
12,289
647
18,640
9,377
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ars0n13x
Neith
13
3 / 7 / 2
8,253
434
5,094
11,023
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ChipsTom
The Morrigan
15
0 / 4 / 2
8,096
426
2,942
8,549
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
8,386
441
5,764
15,213
8,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
S0LI5
Guan Yu
13
3 / 10 / 2
8,488
447
6,020
14,324
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 10 / 3
7,392
389
5,490
15,491
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
22
35
Kills
9
9
Deaths
36
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Ars0n13x
Neith
3
7
2
0.57
W
Gilgamesh
AymishTayy
Gilgamesh
13
1
6
16
W
Fenrir
BboyRJ
Fenrir
3
4
10
2
W
Medusa
Blackjakas
Medusa
6
2
11
5.75
L
The Morrigan
ChipsTom
The Morrigan
0
4
2
0.25
L
2
5
4
0.8
W
Fafnir
Orrest
Fafnir
4
1
15
11.5
L
Guan Yu
S0LI5
Guan Yu
3
10
2
0.4
W
Eset
9
1
10
14
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
25,310
56,686
Taken
64,600
37,345
Mitigated
32,552
22,320
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ars0n13x
Neith
5,094
2,328
0
1,871
11,023
3,158
0
6,089
4,766
0
45,475
W
Gilgamesh
AymishTayy
Gilgamesh
12,909
3,829
0
6,371
14,274
10,911
1,581
610
13,664
0
68,207
W
Fenrir
BboyRJ
Fenrir
4,843
1,975
0
3,412
15,010
7,162
3,371
800
14,210
0
37,572
W
Medusa
Blackjakas
Medusa
8,771
4,113
0
3,143
8,836
3,435
1,985
94
8,742
0
54,219
L
The Morrigan
ChipsTom
The Morrigan
2,942
643
0
1,811
8,549
3,091
361
3,019
5,466
47,106
0
L
5,764
2,551
424
2,907
15,213
8,970
60
6,613
8,416
0
26,137
W
Fafnir
Orrest
Fafnir
4,708
958
0
2,983
9,189
11,637
967
328
8,861
24,066
0
L
Guan Yu
S0LI5
Guan Yu
6,020
623
375
1,283
14,324
8,122
1,015
3,406
10,786
0
28,873
W
Eset
18,640
1,121
3,382
3,029
9,377
4,200
1,776
2,002
7,375
90,955
0
L
5,490
1,289
0
396
15,491
9,211
410
3,559
11,818
3,288
24,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
40,615
502
Minions Killed
301
0
Camps Cleared
0
1,794,385
Distance Traveled
1,668,964
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,253
434
88
5
0
310,855
3
W
Gilgamesh
11,365
598
98
5
0
392,085
2
W
Fenrir
9,793
515
83
4
0
336,772
0
W
Medusa
10,735
565
101
5
0
356,771
3
L
The Morrigan
8,096
426
67
4
0
361,013
0
L
Horus
8,386
441
37
2
0
344,386
0
W
Fafnir
11,210
590
48
3
0
347,532
3
L
Guan Yu
8,488
447
68
4
0
322,420
3
W
Eset
12,289
647
172
9
0
361,225
4
L
Cu Chulainn
7,392
389
41
2
0
330,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role