Player Matchup

Raijin
Raijin
Nauvea
Raijin
Level 28
God Stats
9W - 2L
1,930 SR
Queue Stats
66W - 21L
1,793 Elo+
Solo
Nemesis
Nemesis
Packermann
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
cwellager
Tyr
Level 6
God Stats
8W - 2L
1,810 SR
Queue Stats
12W - 8L
1,795 Elo+
Solo
Ares
Ares
itsDarness
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,906 Elo+
Solo
Rama
Rama
soloQpoudoVRAU
Rama
Level 27
God Stats
2W - 3L
1,318 SR
Queue Stats
65W - 58L
1,564 Elo+
Party 1
Team Averages
Level 19
1,611 SR
1,712 Elo+

VS

Team Averages
Level 18
1,456 SR
1,692 Elo+
Janus
Janus
AryanGod1
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,900 Elo+
Party 2
Awilix
Awilix
AryanGod2
Awilix
Level 26
God Stats
3W - 2L
1,663 SR
Queue Stats
63W - 40L
1,768 Elo+
Party 2
Aphrodite
Aphrodite
ClumsyCamel
Aphrodite
Level 18
God Stats
0W - 3L
1,294 SR
Queue Stats
30W - 29L
1,574 Elo+
Solo
Fenrir
Fenrir
onizuka135
Fenrir
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
13W - 12L
1,590 Elo+
Solo
Danzaburou
Danzaburou
xXCOFFEMILK
Danzaburou
Level 15
God Stats
1W - 2L
1,518 SR
Queue Stats
23W - 24L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nauvea
Raijin
14
10 / 2 / 1
9,180
656
13,186
7,144
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Packermann
Nemesis
16
4 / 1 / 6
9,230
659
6,235
8,754
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 6
9,428
673
14,982
13,015
9,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
1 / 4 / 0
5,853
418
2,145
5,990
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 2
7,915
565
5,319
7,557
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AryanGod1
Janus
9
0 / 6 / 2
5,884
420
2,161
8,784
2,715
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Awilix
AryanGod2
Awilix
14
3 / 4 / 3
7,777
556
2,400
11,507
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
ClumsyCamel
Aphrodite
12
4 / 4 / 2
7,401
529
5,081
10,175
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
onizuka135
Fenrir
12
3 / 6 / 3
7,382
527
8,931
13,750
9,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xXCOFFEMILK
Danzaburou
11
2 / 5 / 3
7,292
521
6,212
10,459
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
25
Kills
12
13
Deaths
25
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
AryanGod1
Janus
0
6
2
0.17
L
Awilix
AryanGod2
Awilix
3
4
3
1.13
L
Aphrodite
ClumsyCamel
Aphrodite
4
4
2
1.25
W
Raijin
Nauvea
Raijin
10
2
1
5.25
W
Nemesis
Packermann
Nemesis
4
1
6
7
W
8
3
6
3.67
W
1
4
0
0.25
L
Fenrir
onizuka135
Fenrir
3
6
3
0.75
W
2
3
2
1
L
Danzaburou
xXCOFFEMILK
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,867
Damage
24,785
42,460
Taken
54,675
21,317
Mitigated
24,299
11,829
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AryanGod1
Janus
2,161
381
0
836
8,784
2,715
0
5,912
2,872
29,196
0
L
Awilix
AryanGod2
Awilix
2,400
1,173
0
2,882
11,507
4,323
0
2,624
8,883
0
54,993
L
Aphrodite
ClumsyCamel
Aphrodite
5,081
995
2,898
5,415
10,175
4,331
0
3,764
6,411
34,698
0
W
Raijin
Nauvea
Raijin
13,186
1,817
0
1,718
7,144
2,651
202
2,069
4,943
67,757
0
W
Nemesis
Packermann
Nemesis
6,235
3,324
0
471
8,754
4,147
0
711
8,001
0
71,500
W
14,982
2,374
0
5,642
13,015
9,596
582
33
12,982
0
49,502
W
2,145
122
0
1,423
5,990
2,631
0
2,004
3,904
8,811
0
L
Fenrir
onizuka135
Fenrir
8,931
1,636
0
2,534
13,750
9,581
0
746
13,004
0
33,374
W
5,319
3,989
0
2,575
7,557
2,292
1,699
2,169
5,388
0
42,906
L
Danzaburou
xXCOFFEMILK
Danzaburou
6,212
2,422
0
1,978
10,459
3,349
322
2,285
8,174
0
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
35,736
444
Minions Killed
359
0
Camps Cleared
0
1,267,344
Distance Traveled
1,302,269
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,884
420
63
5
0
257,320
1
L
Awilix
7,777
556
110
8
0
315,082
1
L
Aphrodite
7,401
529
63
5
0
247,161
1
W
Raijin
9,180
656
119
9
0
252,899
6
W
Nemesis
9,230
659
132
9
0
329,573
3
W
Tyr
9,428
673
98
7
0
292,888
0
W
Ares
5,853
418
9
1
0
165,378
2
L
Fenrir
7,382
527
70
5
0
238,134
5
W
Rama
7,915
565
86
6
0
226,606
5
L
Danzaburou
7,292
521
53
4
0
244,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role