Player Matchup

King Arthur
King Arthur
GabrielBr1107
King Arthur
Level 88
God Stats
1W - 3L
1,698 SR
Queue Stats
131W - 148L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
HammerHeadShane
Gilgamesh
Level 125
God Stats
5W - 4L
1,226 SR
Queue Stats
206W - 254L
1,407 Elo+
Solo
Chaac
Chaac
x410zGreatestx
Chaac
Level 116
God Stats
18W - 10L
1,455 SR
Queue Stats
539W - 571L
1,448 Elo+
Solo
Team Averages
Level 110
1,460 SR
1,427 Elo+

VS

Team Averages
Level 88
1,375 SR
1,549 Elo+
Cernunnos
Cernunnos
Elixil
Cernunnos
Level 87
God Stats
103W - 127L
1,390 SR
Queue Stats
334W - 404L
1,356 Elo+
Solo
Merlin
Merlin
SixGodDeezus
Merlin
Level 29
God Stats
2W - 1L
1,334 SR
Queue Stats
17W - 8L
1,710 Elo+
Party 1
Bacchus
Bacchus
The Real LGP
Bacchus
Level 147
God Stats
4W - 5L
1,402 SR
Queue Stats
118W - 112L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GabrielBr1107
King Arthur
14
4 / 12 / 2
12,706
578
10,153
25,447
28,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
HammerHeadShane
Gilgamesh
16
6 / 6 / 2
13,201
600
19,575
25,642
16,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 7 / 8
13,668
621
11,921
33,153
34,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Elixil
Cernunnos
19
12 / 2 / 12
15,548
707
32,269
21,550
19,262
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
2 / 8 / 16
13,113
596
15,289
16,496
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
The Real LGP
Bacchus
18
11 / 2 / 12
16,132
733
23,351
18,787
36,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
12
Kills
25
25
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Elixil
Cernunnos
12
2
12
9
L
King Arthur
GabrielBr1107
King Arthur
4
12
2
0.42
L
Gilgamesh
HammerHeadShane
Gilgamesh
6
6
2
1.17
W
Merlin
2
8
16
1.25
W
Bacchus
The Real LGP
Bacchus
11
2
12
8.5
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
70,909
84,242
Taken
56,833
79,811
Mitigated
62,941
14,056
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Elixil
Cernunnos
32,269
19,343
0
5,976
21,550
19,262
745
28
21,522
0
101,492
L
King Arthur
GabrielBr1107
King Arthur
10,153
1,467
780
1,754
25,447
28,381
157
9,551
15,353
0
39,130
L
Gilgamesh
HammerHeadShane
Gilgamesh
19,575
5,209
0
896
25,642
16,586
788
12,247
13,095
0
52,095
W
Merlin
15,289
1,951
0
1,840
16,496
7,524
830
368
16,128
49,383
0
W
Bacchus
The Real LGP
Bacchus
23,351
3,431
0
5,183
18,787
36,155
438
16
18,771
46,050
0
L
11,921
2,239
318
10,308
33,153
34,844
480
15,480
17,074
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
44,793
176
Minions Killed
198
0
Camps Cleared
0
1,126,112
Distance Traveled
1,119,071
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,548
707
95
4
0
378,732
0
L
King Arthur
12,706
578
48
2
0
346,397
4
L
Gilgamesh
13,201
600
57
3
0
375,360
1
W
Merlin
13,113
596
60
3
0
331,464
0
W
Bacchus
16,132
733
43
2
0
408,875
3
L
Chaac
13,668
621
71
3
0
404,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role