Player Matchup

Cthulhu
Cthulhu
AshvarKul
Cthulhu
Level 122
God Stats
7W - 5L
1,578 SR
Queue Stats
131W - 117L
1,516 Elo+
Solo
Merlin
Merlin
Cairnsie
Merlin
Level 125
God Stats
30W - 34L
1,321 SR
Queue Stats
306W - 292L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Sulou
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Wakazzo
Athena
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Waybiddi
Jing Wei
Level 145
God Stats
1W - 0L
1,543 SR
Queue Stats
160W - 167L
1,501 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,481 Elo+

VS

Team Averages
Level 119
1,493 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Adwusch
Gilgamesh
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,522 Elo+
Party 2
Vulcan
Vulcan
Darkpr0gr3siv
Vulcan
Level 122
God Stats
3W - 3L
1,396 SR
Queue Stats
90W - 74L
1,517 Elo+
Party 2
Apollo
Apollo
JOSHskater
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
POMUSZ
Da Ji
Level 106
God Stats
13W - 13L
1,488 SR
Queue Stats
1,006W - 949L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Vomalio
Jormungandr
Level 109
God Stats
5W - 7L
1,580 SR
Queue Stats
996W - 936L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AshvarKul
Cthulhu
17
8 / 2 / 8
10,683
562
15,744
17,638
17,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Cairnsie
Merlin
16
5 / 6 / 5
10,535
554
12,296
13,847
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sulou
Gilgamesh
19
8 / 5 / 6
11,091
584
13,571
19,247
8,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Wakazzo
Athena
13
2 / 7 / 8
8,553
450
5,968
21,530
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jing Wei
Waybiddi
Jing Wei
16
0 / 6 / 6
9,723
512
7,093
12,233
3,585
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adwusch
Gilgamesh
14
2 / 5 / 4
8,518
448
9,237
15,318
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 6 / 7
9,122
480
12,589
9,936
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
JOSHskater
Apollo
19
8 / 2 / 11
11,628
612
14,124
15,885
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
POMUSZ
Da Ji
15
6 / 7 / 6
9,343
492
9,605
16,862
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Vomalio
Jormungandr
14
7 / 3 / 8
10,089
531
14,036
18,767
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
23
Kills
26
26
Deaths
23
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adwusch
Gilgamesh
2
5
4
0.8
W
Cthulhu
AshvarKul
Cthulhu
8
2
8
6
W
Merlin
Cairnsie
Merlin
5
6
5
1.25
L
3
6
7
1.08
L
Apollo
JOSHskater
Apollo
8
2
11
6.75
L
Da Ji
POMUSZ
Da Ji
6
7
6
1.29
W
Gilgamesh
Sulou
Gilgamesh
8
5
6
2.2
L
Jormungandr
Vomalio
Jormungandr
7
3
8
3.67
W
Athena
Wakazzo
Athena
2
7
8
0.86
W
Jing Wei
Waybiddi
Jing Wei
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,672
Damage
59,591
84,495
Taken
76,768
44,603
Mitigated
46,882
20,099
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adwusch
Gilgamesh
9,237
2,647
0
2,731
15,318
11,046
0
7,237
7,597
0
44,361
W
Cthulhu
AshvarKul
Cthulhu
15,744
1,104
0
2,859
17,638
17,124
117
7,188
10,450
59,335
0
W
Merlin
Cairnsie
Merlin
12,296
541
0
3,672
13,847
4,763
0
4,487
9,360
59,841
0
L
12,589
3,686
0
973
9,936
3,673
493
4,314
5,305
44,704
0
L
Apollo
JOSHskater
Apollo
14,124
8,348
0
6,542
15,885
6,293
2,319
4,417
11,264
0
87,549
L
Da Ji
POMUSZ
Da Ji
9,605
2,524
0
3,536
16,862
7,169
504
6,733
9,795
0
50,019
W
Gilgamesh
Sulou
Gilgamesh
13,571
3,350
0
5,624
19,247
8,913
553
6,816
12,431
0
73,373
L
Jormungandr
Vomalio
Jormungandr
14,036
3,082
0
4,132
18,767
18,701
84
9,451
8,799
35,473
0
W
Athena
Wakazzo
Athena
5,968
1,859
0
5,374
21,530
10,218
576
6,107
15,423
19,289
0
W
Jing Wei
Waybiddi
Jing Wei
7,093
4,663
0
2,570
12,233
3,585
1,678
2,027
10,206
0
65,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,585
Gold Earned
48,700
483
Minions Killed
436
0
Camps Cleared
0
1,898,406
Distance Traveled
1,722,028
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,518
448
87
5
0
342,545
6
W
Cthulhu
10,683
562
87
5
0
393,404
4
W
Merlin
10,535
554
124
7
0
318,935
3
L
Vulcan
9,122
480
79
4
0
336,757
7
L
Apollo
11,628
612
149
8
0
349,820
6
L
Da Ji
9,343
492
77
4
0
340,734
0
W
Gilgamesh
11,091
584
112
6
0
393,130
4
L
Jormungandr
10,089
531
44
2
0
352,172
2
W
Athena
8,553
450
35
2
0
408,661
4
W
Jing Wei
9,723
512
125
7
0
384,276
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role