Player Matchup

Pele
Pele
Foetal Ninja
Pele
Level 105
God Stats
0W - 2L
1,318 SR
Queue Stats
121W - 132L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
WitnessMEEEE
Kuzenbo
Level 22
God Stats
0W - 1L
1,776 SR
Queue Stats
28W - 40L
1,406 Elo+
Solo
Chiron
Chiron
tournament071
Chiron
Level 104
God Stats
3W - 2L
1,721 SR
Queue Stats
201W - 232L
1,430 Elo+
Solo
Cernunnos
Cernunnos
vh4garrr
Cernunnos
Level 75
God Stats
12W - 5L
1,484 SR
Queue Stats
621W - 633L
1,464 Elo+
Solo
Nu Wa
Nu Wa
眼眸里那抹浅笑
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,560 SR
1,446 Elo+

VS

Team Averages
Level 106
1,449 SR
1,471 Elo+
Izanami
Izanami
J4CK1219
Izanami
Level 68
God Stats
1W - 0L
1,497 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Janus
Janus
KungStikSER
Janus
Level 127
God Stats
1W - 1L
1,240 SR
Queue Stats
31W - 40L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Shedox
Ah Puch
Level 136
God Stats
2W - 3L
1,507 SR
Queue Stats
160W - 169L
1,398 Elo+
Solo
Neith
Neith
lukasmettekoven
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,487 Elo+
Party 1
Bakasura
Bakasura
oggy2003
Bakasura
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 2
11,641
728
13,751
17,990
9,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
WitnessMEEEE
Kuzenbo
15
2 / 6 / 5
9,368
586
13,965
20,042
22,748
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 7
10,259
641
19,420
18,274
6,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cernunnos
vh4garrr
Cernunnos
15
2 / 8 / 4
9,257
579
17,669
17,352
6,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 5
10,054
628
21,592
12,301
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J4CK1219
Izanami
20
11 / 2 / 10
13,163
823
21,957
20,733
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 2 / 12
12,663
791
19,799
16,691
6,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Shedox
Ah Puch
19
5 / 4 / 12
11,725
733
18,923
13,695
5,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 12
10,246
640
12,819
18,110
5,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
oggy2003
Bakasura
19
4 / 2 / 10
11,219
701
8,374
27,569
12,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
16
Kills
28
28
Deaths
16
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Izanami
J4CK1219
Izanami
11
2
10
8
W
7
2
12
6.5
W
Ah Puch
Shedox
Ah Puch
5
4
12
2.75
L
Kuzenbo
WitnessMEEEE
Kuzenbo
2
6
5
0.75
W
1
6
12
1.17
W
Bakasura
oggy2003
Bakasura
4
2
10
4.5
L
4
4
7
1.88
L
Cernunnos
vh4garrr
Cernunnos
2
8
4
0.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,397
Damage
81,872
85,959
Taken
96,798
49,973
Mitigated
38,492
28,282
Healing
53,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,751
851
575
2,771
17,990
9,234
0
9,602
8,083
0
41,348
W
Izanami
J4CK1219
Izanami
21,957
15,305
4,175
9,583
20,733
8,518
3,815
8,634
12,099
0
82,890
W
19,799
526
4,558
3,681
16,691
6,559
727
4,945
11,746
51,932
0
W
Ah Puch
Shedox
Ah Puch
18,923
519
2,271
3,409
13,695
5,098
901
4,113
9,582
38,601
0
L
Kuzenbo
WitnessMEEEE
Kuzenbo
13,965
3,944
2,477
1,335
20,042
22,748
0
7,094
11,985
18,852
0
W
12,819
7,434
2,673
6,898
18,110
5,958
220
7,998
10,112
0
34,453
W
Bakasura
oggy2003
Bakasura
8,374
4,961
2,934
13,792
27,569
12,359
0
9,867
17,702
0
12,424
L
19,420
3,539
4,022
7,734
18,274
6,595
0
9,127
8,381
0
32,845
L
Cernunnos
vh4garrr
Cernunnos
17,669
8,998
2,472
1,694
17,352
6,949
30
8,036
9,246
0
28,370
L
21,592
4,960
2,256
2,946
12,301
4,447
0
4,863
6,896
40,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
59,016
168
Minions Killed
296
0
Camps Cleared
0
1,265,846
Distance Traveled
1,456,652
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,641
728
53
3
0
265,904
2
W
Izanami
13,163
823
94
6
0
288,243
1
W
Janus
12,663
791
87
5
0
295,310
0
W
Ah Puch
11,725
733
40
3
0
286,612
4
L
Kuzenbo
9,368
586
7
0
0
292,912
0
W
Neith
10,246
640
35
2
0
255,737
1
W
Bakasura
11,219
701
40
3
0
330,750
2
L
Chiron
10,259
641
38
2
0
240,620
0
L
Cernunnos
9,257
579
32
2
0
228,566
0
L
Nu Wa
10,054
628
38
2
0
237,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role