Player Matchup

Scylla
Scylla
Gang_Gang_Hippo
Scylla
Level 27
God Stats
1W - 5L
1,205 SR
Queue Stats
198W - 191L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
NebulousBison8
Gilgamesh
Level 26
God Stats
4W - 7L
1,521 SR
Queue Stats
73W - 47L
1,701 Elo+
Solo
Apollo
Apollo
Pr3dator5566
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,662 Elo+
Solo
Osiris
Osiris
SloPPyToPPy3977
Osiris
Level 29
God Stats
9W - 6L
1,632 SR
Queue Stats
42W - 32L
1,652 Elo+
Solo
Ymir
Ymir
el_CLN69
Ymir
Level 28
God Stats
3W - 5L
1,664 SR
Queue Stats
265W - 191L
1,603 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,652 Elo+

VS

Team Averages
Level 16
1,705 SR
1,688 Elo+
Fenrir
Fenrir
IonicZayzack172
Fenrir
Level 8
God Stats
8W - 2L
1,840 SR
Queue Stats
62W - 28L
1,906 Elo+
Solo
Anhur
Anhur
Schnickoli
Anhur
Level 28
God Stats
29W - 13L
1,748 SR
Queue Stats
337W - 220L
1,674 Elo+
Solo
Gilgamesh
Gilgamesh
Thoughtful6254
Gilgamesh
Level 19
God Stats
11W - 5L
1,542 SR
Queue Stats
28W - 26L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Z0r0-juro00101
Kukulkan
Level 21
God Stats
4W - 6L
1,694 SR
Queue Stats
104W - 66L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
xKillingKate
Tsukuyomi
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 4L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,917
490
928
3,075
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
NebulousBison8
Gilgamesh
9
1 / 5 / 0
4,800
600
2,767
6,198
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
6
0 / 1 / 1
3,954
494
1,527
3,764
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 0
4,363
545
1,895
5,570
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 1 / 0
4,231
529
1,564
4,224
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
5,556
695
4,328
6,083
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
8
2 / 1 / 0
4,760
595
2,537
4,440
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Thoughtful6254
Gilgamesh
7
1 / 0 / 2
4,690
586
3,882
4,146
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
8
1 / 0 / 1
4,808
601
1,883
1,891
534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
xKillingKate
Tsukuyomi
8
1 / 0 / 1
4,447
556
1,488
3,555
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
1
0
5
L
Gilgamesh
NebulousBison8
Gilgamesh
1
5
0
0.2
L
Apollo
0
1
1
0.5
W
Anhur
2
1
0
2
L
1
1
0
1
W
Gilgamesh
Thoughtful6254
Gilgamesh
1
0
2
2
W
Kukulkan
1
0
1
1.5
L
Ymir
0
1
0
0
W
Tsukuyomi
xKillingKate
Tsukuyomi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,681
Damage
14,118
22,831
Taken
20,115
8,498
Mitigated
6,416
7,098
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
928
331
0
570
3,075
772
0
1,079
1,996
13,884
0
W
4,328
1,245
0
3,698
6,083
2,286
0
0
6,083
0
22,068
L
Gilgamesh
NebulousBison8
Gilgamesh
2,767
773
0
1,047
6,198
3,082
0
0
6,198
0
20,052
L
Apollo
1,527
1,033
0
1,317
3,764
493
0
0
3,764
0
12,345
W
Anhur
2,537
1,017
0
2,438
4,440
1,046
378
426
4,014
0
23,064
L
1,895
729
0
2,565
5,570
2,819
0
247
5,323
0
20,033
W
Gilgamesh
Thoughtful6254
Gilgamesh
3,882
1,253
0
1,517
4,146
1,625
0
862
3,266
0
11,540
W
Kukulkan
1,883
266
0
203
1,891
534
0
616
1,239
30,815
0
L
Ymir
1,564
404
0
1,599
4,224
1,332
0
557
3,667
16,559
0
W
Tsukuyomi
xKillingKate
Tsukuyomi
1,488
279
0
2,023
3,555
925
0
508
3,021
0
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,265
Gold Earned
24,261
174
Minions Killed
209
0
Camps Cleared
0
688,340
Distance Traveled
744,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,917
490
32
4
0
112,005
1
W
Fenrir
5,556
695
49
6
0
133,871
1
L
Gilgamesh
4,800
600
39
5
0
139,865
1
L
Apollo
3,954
494
34
4
0
135,456
0
W
Anhur
4,760
595
45
6
0
125,303
1
L
Osiris
4,363
545
41
5
0
138,032
1
W
Gilgamesh
4,690
586
9
1
0
172,886
0
W
Kukulkan
4,808
601
66
8
0
136,999
0
L
Ymir
4,231
529
28
4
0
162,982
1
W
Tsukuyomi
4,447
556
40
5
0
175,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role