Player Matchup

Cthulhu
Cthulhu
Csestriim
Cthulhu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Gupr73
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
308W - 304L
1,470 Elo+
Party 2
Awilix
Awilix
lendario321
Awilix
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
207W - 196L
1,529 Elo+
Party 2
Persephone
Persephone
lendariogeneral
Persephone
Level 40
God Stats
11W - 18L
1,216 SR
Queue Stats
366W - 313L
1,464 Elo+
Party 2
Horus
Horus
matpr1
Horus
Level 23
God Stats
2W - 3L
1,268 SR
Queue Stats
177W - 168L
1,436 Elo+
Party 2
Team Averages
Level 56
1,440 SR
1,480 Elo+

VS

Team Averages
Level 100
1,491 SR
1,507 Elo+
Gilgamesh
Gilgamesh
AC7ION VOCALS
Gilgamesh
Level 143
God Stats
3W - 2L
1,474 SR
Queue Stats
20W - 21L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bi9RedOne1969
Tsukuyomi
Level 8
God Stats
4W - 1L
1,416 SR
Queue Stats
6W - 2L
1,486 Elo+
Party 1
Da Ji
Da Ji
ILOVEYOURMOM904
Da Ji
Level 159
God Stats
15W - 14L
1,454 SR
Queue Stats
64W - 75L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Puma3364
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,469 Elo+
Party 1
Merlin
Merlin
i-BiriBiri
Merlin
Level 42
God Stats
28W - 19L
1,614 SR
Queue Stats
235W - 223L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Csestriim
Cthulhu
16
1 / 11 / 4
10,286
857
9,604
28,813
30,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Gupr73
Da Ji
17
2 / 10 / 6
10,760
897
4,897
20,726
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
17
6 / 2 / 3
12,178
1,015
8,896
12,899
5,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
lendariogeneral
Persephone
18
2 / 6 / 7
11,478
957
14,885
13,295
4,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
matpr1
Horus
16
2 / 7 / 6
10,776
898
7,292
19,917
13,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AC7ION VOCALS
Gilgamesh
20
9 / 2 / 18
13,349
1,112
21,106
16,999
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Bi9RedOne1969
Tsukuyomi
19
4 / 4 / 19
11,986
999
13,679
9,434
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 14
11,781
982
10,136
10,318
4,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Puma3364
Ah Puch
20
11 / 1 / 13
13,406
1,117
23,610
8,322
3,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
i-BiriBiri
Merlin
19
7 / 2 / 16
12,997
1,083
19,162
7,656
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
13
Kills
37
36
Deaths
13
26
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AC7ION VOCALS
Gilgamesh
9
2
18
9
W
Tsukuyomi
Bi9RedOne1969
Tsukuyomi
4
4
19
3.38
L
Cthulhu
Csestriim
Cthulhu
1
11
4
0.27
L
Da Ji
Gupr73
Da Ji
2
10
6
0.5
W
6
4
14
3.25
W
Ah Puch
Puma3364
Ah Puch
11
1
13
17.5
W
Merlin
i-BiriBiri
Merlin
7
2
16
7.5
L
Awilix
6
2
3
3.75
L
Persephone
lendariogeneral
Persephone
2
6
7
0.92
L
Horus
matpr1
Horus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
87,693
95,650
Taken
52,729
63,399
Mitigated
23,250
3,919
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AC7ION VOCALS
Gilgamesh
21,106
6,511
0
5,267
16,999
9,233
0
5,865
11,134
1,199
40,616
W
Tsukuyomi
Bi9RedOne1969
Tsukuyomi
13,679
4,197
0
222
9,434
3,882
0
4,005
5,429
0
29,501
L
Cthulhu
Csestriim
Cthulhu
9,604
615
138
992
28,813
30,760
0
13,948
14,865
27,271
0
L
Da Ji
Gupr73
Da Ji
4,897
1,173
0
0
20,726
9,213
0
7,715
13,011
0
15,483
W
10,136
2,360
0
192
10,318
4,436
0
5,105
4,558
0
16,908
W
Ah Puch
Puma3364
Ah Puch
23,610
252
0
3,488
8,322
3,077
0
5,858
2,464
52,438
0
W
Merlin
i-BiriBiri
Merlin
19,162
328
138
1,032
7,656
2,622
0
3,656
4,000
51,556
0
L
Awilix
8,896
2,008
0
0
12,899
5,282
0
6,694
6,205
0
27,105
L
Persephone
lendariogeneral
Persephone
14,885
635
0
162
13,295
4,739
0
4,481
8,560
48,638
0
L
Horus
matpr1
Horus
7,292
3,337
839
1,788
19,917
13,405
0
10,615
9,302
0
15,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
63,519
197
Minions Killed
243
5
Camps Cleared
10
1,102,629
Distance Traveled
1,133,026
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,349
1,112
39
3
3
234,714
0
W
Tsukuyomi
11,986
999
34
3
0
241,972
1
L
Cthulhu
10,286
857
37
3
0
209,039
0
L
Da Ji
10,760
897
20
2
1
217,639
0
W
Da Ji
11,781
982
11
1
3
203,721
0
W
Ah Puch
13,406
1,117
78
7
2
232,060
0
W
Merlin
12,997
1,083
81
7
2
220,559
1
L
Awilix
12,178
1,015
56
5
3
233,772
0
L
Persephone
11,478
957
61
5
0
211,935
0
L
Horus
10,776
898
23
2
1
230,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role