Player Matchup

Scylla
Scylla
FROSTY723
Scylla
Level 26
God Stats
2W - 6L
1,261 SR
Queue Stats
42W - 38L
1,409 Elo+
Party 1
Neith
Neith
LETHAL LOONA
Neith
Level 6
God Stats
10W - 10L
1,503 SR
Queue Stats
31W - 42L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
bloodoath555
Gilgamesh
Level 47
God Stats
55W - 32L
1,454 SR
Queue Stats
344W - 347L
1,469 Elo+
Party 1
Team Averages
Level 26
1,406 SR
1,453 Elo+

VS

Team Averages
Level 25
1,404 SR
1,419 Elo+
Da Ji
Da Ji
Crybaby952
Da Ji
Level 18
God Stats
5W - 11L
1,422 SR
Queue Stats
137W - 181L
1,507 Elo+
Solo
Cthulhu
Cthulhu
HECTIC REAPER 4
Cthulhu
Level 29
God Stats
28W - 23L
1,363 SR
Queue Stats
132W - 130L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
PlagueUnborn
Gilgamesh
Level 27
God Stats
11W - 9L
1,426 SR
Queue Stats
118W - 100L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FROSTY723
Scylla
15
1 / 9 / 7
12,921
538
3,874
15,971
4,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 10 / 8
15,828
660
13,016
19,386
7,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
bloodoath555
Gilgamesh
19
7 / 8 / 4
16,187
674
24,518
27,971
11,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 6 / 10
16,803
700
17,837
18,774
9,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 3 / 12
16,698
696
26,207
22,535
23,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
PlagueUnborn
Gilgamesh
18
8 / 3 / 11
16,342
681
11,646
17,464
17,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
27
27
Deaths
12
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
6
10
2.5
L
Scylla
FROSTY723
Scylla
1
9
7
0.5
W
9
3
12
5
L
4
10
8
0.8
W
Gilgamesh
PlagueUnborn
Gilgamesh
8
3
11
4.5
L
Gilgamesh
bloodoath555
Gilgamesh
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,408
Damage
55,690
63,328
Taken
58,773
23,734
Mitigated
50,170
5,533
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,837
2,863
0
1,970
18,774
9,149
1,440
910
17,864
0
88,688
L
Scylla
FROSTY723
Scylla
3,874
970
0
1,708
15,971
4,655
353
5,976
9,995
32,506
0
W
26,207
240
384
8,378
22,535
23,174
575
2,035
20,500
97,173
0
L
13,016
4,498
0
3,467
19,386
7,149
1,003
8,391
10,995
0
66,810
W
Gilgamesh
PlagueUnborn
Gilgamesh
11,646
1,745
0
1,578
17,464
17,847
903
1,428
16,036
0
54,710
L
Gilgamesh
bloodoath555
Gilgamesh
24,518
4,144
0
358
27,971
11,930
200
11,904
16,067
0
85,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
49,843
227
Minions Killed
279
0
Camps Cleared
0
1,155,366
Distance Traveled
1,188,802
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,803
700
91
4
0
391,516
4
L
Scylla
12,921
538
38
2
0
369,645
0
W
Cthulhu
16,698
696
127
5
0
413,458
2
L
Neith
15,828
660
87
4
0
342,703
0
W
Gilgamesh
16,342
681
61
3
0
383,828
4
L
Gilgamesh
16,187
674
102
4
0
443,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role