Player Matchup

Skadi
Skadi
Gold II
FamousMarr_
Skadi
Gold II
Level 149
God Stats
111W - 74L
1,640 SR
Queue Stats
519W - 519L
1,570 MMR
Solo
Discordia
Discordia
Gold V
HuntinDownNoobs
Discordia
Gold V
Level 120
God Stats
1W - 1L
1,855 SR
Queue Stats
37W - 27L
1,533 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
MilkyBong5715
Ratatoskr
Platinum IV
Level 127
God Stats
1W - 4L
1,891 SR
Queue Stats
103W - 103L
1,570 MMR
Solo
Ymir
Ymir
Gold III
anderson15088
Ymir
Gold III
Level 69
God Stats
2W - 12L
1,388 SR
Queue Stats
100W - 118L
1,533 MMR
Solo
Vamana
Vamana
Platinum V
xxxFACExPALMxxx
Vamana
Platinum V
Level 109
God Stats
0W - 1L
1,860 SR
Queue Stats
133W - 136L
1,492 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,727 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,475 SR
1,601 MMR
Kumbhakarna
Kumbhakarna
Gold III
PiinkBug
Kumbhakarna
Gold III
Level 135
God Stats
25W - 20L
1,637 SR
Queue Stats
81W - 78L
1,613 MMR
Party 1
Rama
Rama
Gold II
WarlockOrc
Rama
Gold II
Level 95
God Stats
1W - 0L
1,195 SR
Queue Stats
163W - 151L
1,652 MMR
Solo
Eset
Eset
Gold IV
bloodlight21
Eset
Gold IV
Level 105
God Stats
4W - 9L
1,178 SR
Queue Stats
599W - 597L
1,549 MMR
Solo
Arachne
Arachne
Gold III
gab57580
Arachne
Gold III
Level 135
God Stats
30W - 21L
1,638 SR
Queue Stats
173W - 168L
1,602 MMR
Solo
Chang'e
Chang'e
Gold II
sliickberry
Chang'e
Gold II
Level 151
God Stats
25W - 13L
1,728 SR
Queue Stats
181W - 170L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 6
12,474
520
14,379
14,800
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
HuntinDownNoobs
Discordia
18
1 / 6 / 4
11,280
470
12,781
13,341
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MilkyBong5715
Ratatoskr
20
14 / 3 / 4
13,490
562
22,724
20,698
11,369
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 8 / 9
10,379
432
7,597
21,204
16,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 3 / 6
12,156
507
13,226
24,080
23,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TsukuyomiSetScyllaDanzaburouCthulhu

VS

Bans
TiamatCu ChulainnFenrirKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PiinkBug
Kumbhakarna
17
1 / 3 / 13
11,771
490
6,938
26,690
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 9 / 6
12,393
516
7,901
21,958
7,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 6 / 6
12,667
528
12,505
16,543
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
gab57580
Arachne
20
12 / 7 / 6
14,972
624
18,732
26,239
10,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
sliickberry
Chang'e
20
6 / 0 / 5
13,991
583
19,168
17,701
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
25
Kills
23
23
Deaths
25
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
L
Discordia
HuntinDownNoobs
Discordia
1
6
4
0.5
L
Ratatoskr
MilkyBong5715
Ratatoskr
14
3
4
5.33
W
Kumbhakarna
PiinkBug
Kumbhakarna
1
3
13
2.5
W
2
9
6
0.56
L
2
8
9
0.81
W
2
6
6
0.83
W
Arachne
gab57580
Arachne
12
7
6
2.14
W
Chang'e
sliickberry
Chang'e
6
0
5
8.5
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,707
Damage
65,244
94,123
Taken
109,131
61,293
Mitigated
66,383
20,904
Healing
42,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,379
6,833
0
3,623
14,800
5,788
0
4,128
10,568
0
103,992
L
Discordia
HuntinDownNoobs
Discordia
12,781
145
0
2,134
13,341
4,732
696
3,407
9,845
89,280
0
L
Ratatoskr
MilkyBong5715
Ratatoskr
22,724
4,564
0
4,335
20,698
11,369
0
8,347
12,080
0
112,612
W
Kumbhakarna
PiinkBug
Kumbhakarna
6,938
643
0
5,454
26,690
25,834
522
5,917
20,553
30,708
0
W
7,901
6,132
0
6,680
21,958
7,037
1,406
3,650
18,270
0
92,583
L
7,597
1,266
427
2,328
21,204
16,272
0
9,879
10,881
52,338
0
W
12,505
746
2,358
4,904
16,543
6,861
986
5,596
10,365
69,057
0
W
Arachne
gab57580
Arachne
18,732
11,978
0
7,294
26,239
10,821
2,593
4,827
21,309
0
117,275
W
Chang'e
sliickberry
Chang'e
19,168
1,650
5,236
10,530
17,701
15,830
1,727
3,242
14,345
95,488
0
L
13,226
5,350
0
8,057
24,080
23,132
271
11,955
11,382
0
81,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,779
Gold Earned
65,794
704
Minions Killed
617
0
Camps Cleared
0
2,172,461
Distance Traveled
2,167,905
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,474
520
152
6
0
383,964
4
L
Discordia
11,280
470
142
6
0
411,912
0
L
Ratatoskr
13,490
562
162
7
0
525,490
0
W
Kumbhakarna
11,771
490
41
2
0
475,640
11
W
Rama
12,393
516
138
6
0
355,061
0
L
Ymir
10,379
432
88
4
0
399,533
5
W
Eset
12,667
528
129
5
0
395,944
5
W
Arachne
14,972
624
137
6
0
505,551
3
W
Chang'e
13,991
583
172
7
0
435,709
0
L
Vamana
12,156
507
160
7
0
451,562
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role