Player Matchup

Artemis
Artemis
CombatBunnyXD
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
OKbink
Gilgamesh
Level 13
God Stats
12W - 12L
1,500 SR
Queue Stats
75W - 56L
1,715 Elo+
Solo
Guan Yu
Guan Yu
Rotruck
Guan Yu
Level 28
God Stats
38W - 44L
1,530 SR
Queue Stats
87W - 97L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Urrumpel
Nu Wa
Level 30
God Stats
2W - 2L
1,609 SR
Queue Stats
79W - 72L
1,593 Elo+
Solo
Jormungandr
Jormungandr
анонимус1валера
Jormungandr
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,629 Elo+

VS

Team Averages
Level 21
1,546 SR
1,589 Elo+
Cupid
Cupid
MeatBeatingG0d
Cupid
Level 23
God Stats
22W - 19L
1,585 SR
Queue Stats
45W - 40L
1,646 Elo+
Solo
Set
Set
NJC343
Set
Level 28
God Stats
5W - 8L
1,530 SR
Queue Stats
136W - 139L
1,493 Elo+
Solo
Scylla
Scylla
goodpopi
Scylla
Level 17
God Stats
6W - 5L
1,449 SR
Queue Stats
134W - 121L
1,552 Elo+
Solo
Tyr
Tyr
neko03
Tyr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 27L
1,659 Elo+
Solo
Kuzenbo
Kuzenbo
nohearu
Kuzenbo
Level 28
God Stats
18W - 11L
1,665 SR
Queue Stats
93W - 89L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 10 / 3
6,014
334
3,636
11,527
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
OKbink
Gilgamesh
17
8 / 3 / 1
10,308
573
9,598
14,299
8,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
Rotruck
Guan Yu
14
3 / 5 / 1
8,428
468
7,695
15,066
15,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Urrumpel
Nu Wa
15
1 / 5 / 7
8,665
481
10,979
10,892
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 9 / 1
6,287
349
4,536
15,667
8,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 3 / 2
12,150
675
21,907
13,201
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
NJC343
Set
16
3 / 2 / 4
10,480
582
6,197
11,403
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
goodpopi
Scylla
17
3 / 0 / 5
10,703
595
4,787
8,920
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
neko03
Tyr
18
3 / 5 / 6
11,259
626
11,319
19,345
19,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
nohearu
Kuzenbo
16
1 / 2 / 21
10,888
605
5,712
15,401
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
31
32
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
10
3
0.15
W
21
3
2
7.33
W
Set
NJC343
Set
3
2
4
2.5
L
Gilgamesh
OKbink
Gilgamesh
8
3
1
2.83
L
Guan Yu
Rotruck
Guan Yu
3
5
1
0.7
L
Nu Wa
Urrumpel
Nu Wa
1
5
7
0.9
W
Scylla
goodpopi
Scylla
3
0
5
5.5
W
Tyr
neko03
Tyr
3
5
6
1.2
W
Kuzenbo
nohearu
Kuzenbo
1
2
21
5.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
49,922
67,451
Taken
68,270
40,594
Mitigated
49,268
9,777
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,636
1,543
0
856
11,527
3,957
480
2,252
9,275
0
17,469
W
21,907
14,215
609
6,296
13,201
5,286
3,593
4,365
8,660
0
89,791
W
Set
NJC343
Set
6,197
3,628
0
4,462
11,403
5,797
1,476
2,486
8,755
0
58,001
L
Gilgamesh
OKbink
Gilgamesh
9,598
3,533
0
1,834
14,299
8,581
0
3,581
10,718
0
76,547
L
Guan Yu
Rotruck
Guan Yu
7,695
981
275
4,908
15,066
15,163
0
975
14,091
0
41,322
L
Nu Wa
Urrumpel
Nu Wa
10,979
1,542
0
1,220
10,892
4,066
0
2,940
7,952
47,001
0
W
Scylla
goodpopi
Scylla
4,787
265
0
2,011
8,920
2,937
152
2,359
6,411
67,007
0
W
Tyr
neko03
Tyr
11,319
1,951
0
6,668
19,345
19,104
260
2,736
16,424
0
80,903
W
Kuzenbo
nohearu
Kuzenbo
5,712
1,693
0
3,756
15,401
16,144
879
2,783
12,505
27,093
0
L
4,536
939
170
514
15,667
8,827
392
751
14,916
29,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
55,480
365
Minions Killed
558
0
Camps Cleared
0
1,619,086
Distance Traveled
1,776,703
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,014
334
18
1
0
296,397
1
W
Cupid
12,150
675
119
7
0
330,334
3
W
Set
10,480
582
118
7
0
392,984
3
L
Gilgamesh
10,308
573
138
8
0
354,188
2
L
Guan Yu
8,428
468
80
4
0
330,042
4
L
Nu Wa
8,665
481
91
5
0
314,106
2
W
Scylla
10,703
595
128
7
0
333,467
4
W
Tyr
11,259
626
159
9
0
360,530
1
W
Kuzenbo
10,888
605
34
2
0
359,388
2
L
Jormungandr
6,287
349
38
2
0
324,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role