Player Matchup

Gilgamesh
Gilgamesh
Fathertwan
Gilgamesh
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
131W - 130L
1,564 Elo+
Solo
Hera
Hera
ThatSEnoughMeaT
Hera
Level 15
God Stats
11W - 12L
1,621 SR
Queue Stats
110W - 113L
1,494 Elo+
Solo
Izanami
Izanami
Timetoshine4466
Izanami
Level 11
God Stats
2W - 4L
1,623 SR
Queue Stats
13W - 19L
1,489 Elo+
Solo
Scylla
Scylla
ZoDiac_Post
Scylla
Level 8
God Stats
5W - 3L
1,689 SR
Queue Stats
18W - 22L
1,567 Elo+
Solo
Ymir
Ymir
madextra
Ymir
Level 19
God Stats
9W - 0L
1,892 SR
Queue Stats
13W - 1L
1,826 Elo+
Solo
Team Averages
Level 16
1,665 SR
1,588 Elo+

VS

Team Averages
Level 15
1,584 SR
1,568 Elo+
Xbalanque
Xbalanque
NandoG2100
Xbalanque
Level 17
God Stats
18W - 8L
1,815 SR
Queue Stats
56W - 33L
1,608 Elo+
Solo
Guan Yu
Guan Yu
SHIN_DIVNAUTS
Guan Yu
Level 7
God Stats
1W - 2L
1,793 SR
Queue Stats
80W - 140L
1,762 Elo+
Solo
Ymir
Ymir
animica23
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,358 Elo+
Solo
Cu Chulainn
Cu Chulainn
mylifesolo
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,548 Elo+
Solo
Ra
Ra
soupcanwilly474
Ra
Level 24
God Stats
1W - 2L
1,312 SR
Queue Stats
62W - 45L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fathertwan
Gilgamesh
7
4 / 1 / 1
4,439
740
2,060
2,805
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 0
5,103
851
1,820
1,547
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 2
4,185
698
1,678
2,378
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
7
1 / 0 / 0
4,182
697
381
1,028
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 0 / 5
3,777
630
3,403
3,015
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NandoG2100
Xbalanque
6
0 / 2 / 0
3,684
614
1,668
3,363
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
3
0 / 0 / 0
3,032
505
577
3,076
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
4
0 / 4 / 1
3,313
552
868
5,334
2,474
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
mylifesolo
Cu Chulainn
6
0 / 4 / 0
3,255
543
654
3,914
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,720
453
0
42
6
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
0
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fathertwan
Gilgamesh
4
1
1
4.5
L
Xbalanque
NandoG2100
Xbalanque
0
2
0
0
L
Guan Yu
0
0
0
0
W
4
0
0
4
W
1
0
2
2
W
Scylla
1
0
0
1
L
Ymir
0
4
1
0.13
W
Ymir
0
0
5
2.5
L
Cu Chulainn
mylifesolo
Cu Chulainn
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,342
Damage
3,767
10,773
Taken
15,729
3,465
Mitigated
5,348
3,086
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fathertwan
Gilgamesh
2,060
1,114
0
531
2,805
1,211
0
244
2,561
0
15,717
L
Xbalanque
NandoG2100
Xbalanque
1,668
145
0
933
3,363
592
0
423
2,940
0
15,508
L
Guan Yu
577
213
0
825
3,076
1,024
0
1,042
2,034
0
6,711
W
1,820
640
0
0
1,547
368
417
0
1,547
21,632
0
W
1,678
1,162
0
1,230
2,378
439
0
0
2,378
0
19,853
W
Scylla
381
68
0
0
1,028
266
576
267
761
13,726
0
L
Ymir
868
56
0
630
5,334
2,474
0
2,082
3,229
6,782
0
W
Ymir
3,403
1,473
99
1,226
3,015
1,181
56
357
2,658
10,959
1,381
L
Cu Chulainn
mylifesolo
Cu Chulainn
654
186
0
375
3,914
1,252
0
1,692
2,094
0
8,143
L
0
0
0
0
42
6
0
0
42
88
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
16,004
171
Minions Killed
75
0
Camps Cleared
0
584,543
Distance Traveled
467,334
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,439
740
37
6
0
138,400
2
L
Xbalanque
3,684
614
26
4
0
118,261
1
L
Guan Yu
3,032
505
20
3
0
148,923
0
W
Hera
5,103
851
45
8
0
105,627
1
W
Izanami
4,185
698
34
6
0
102,694
2
W
Scylla
4,182
697
35
6
0
115,761
0
L
Ymir
3,313
552
13
2
0
103,521
0
W
Ymir
3,777
630
20
3
0
122,061
2
L
Cu Chulainn
3,255
543
15
3
0
87,116
0
L
Ra
2,720
453
1
0
0
9,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role