Player Matchup

Set
Set
Platinum I
 
Set
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
DURTYDaann
Vulcan
Platinum IV
Level 65
God Stats
2W - 7L
1,621 SR
Queue Stats
68W - 71L
1,808 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
King Javi3r
Sun Wukong
Platinum IV
Level 148
God Stats
7W - 5L
1,743 SR
Queue Stats
92W - 106L
1,679 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,621 SR
1,663 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,742 SR
2,156 MMR
Athena
Athena
Grandmaster
LonelyFawn475867
Athena
Grandmaster
Level 40
God Stats
6W - 0L
2,245 SR
Queue Stats
56W - 14L
3,082 MMR
Solo
Merlin
Merlin
Gold I
MaRc A Milli0n
Merlin
Gold I
Level 160
God Stats
12W - 13L
1,443 SR
Queue Stats
207W - 203L
1,697 MMR
Solo
Serqet
Serqet
Gold II
SilentKillShhh
Serqet
Gold II
Level 128
God Stats
23W - 22L
1,536 SR
Queue Stats
93W - 83L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
8 / 8 / 3
15,288
695
14,452
18,158
12,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
DURTYDaann
Vulcan
18
3 / 12 / 5
14,425
656
15,363
16,574
5,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
King Javi3r
Sun Wukong
17
2 / 6 / 8
13,743
625
11,498
19,240
15,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneTiamatDanzaburouAphroditeSobek

VS

Bans
FenrirCupidGaneshaHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 18
15,965
726
13,144
22,068
30,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 8 / 14
15,252
693
14,569
13,715
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 4 / 8
16,364
744
15,957
14,053
12,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
13
Kills
26
26
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
8
8
3
1.19
L
Vulcan
DURTYDaann
Vulcan
3
12
5
0.46
L
Sun Wukong
King Javi3r
Sun Wukong
2
6
8
1
W
5
1
18
14
W
6
8
14
1.63
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,313
Damage
43,670
53,972
Taken
49,836
33,740
Mitigated
49,538
5,728
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
14,452
6,670
0
482
18,158
12,942
362
8,156
8,878
0
68,727
L
Vulcan
DURTYDaann
Vulcan
15,363
5,314
0
2,677
16,574
5,776
441
10,580
5,187
83,565
0
L
Sun Wukong
King Javi3r
Sun Wukong
11,498
2,548
0
2,569
19,240
15,022
641
8,196
10,287
0
55,575
W
13,144
3,011
0
7,228
22,068
30,784
715
8,610
13,458
53,364
0
W
14,569
453
0
903
13,715
6,384
1,565
4,107
9,608
90,120
0
W
15,957
2,796
0
792
14,053
12,370
1,293
2,740
11,313
0
68,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
47,581
269
Minions Killed
273
0
Camps Cleared
0
1,076,622
Distance Traveled
1,144,311
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,288
695
73
3
0
365,679
2
L
Vulcan
14,425
656
132
6
0
328,533
6
L
Sun Wukong
13,743
625
64
3
0
382,410
3
W
Athena
15,965
726
50
2
0
424,391
3
W
Merlin
15,252
693
151
7
0
303,377
1
W
Serqet
16,364
744
72
3
0
416,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role