Player Matchup

Thor
Thor
Aertz
Thor
Level 81
God Stats
3W - 8L
1,472 SR
Queue Stats
246W - 217L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
Bananadix
The Morrigan
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 113L
1,532 Elo+
Party 2
Bacchus
Bacchus
FatFrank
Bacchus
Level 124
God Stats
1W - 1L
1,924 SR
Queue Stats
165W - 155L
1,482 Elo+
Solo
Hou Yi
Hou Yi
RocketSpon
Hou Yi
Level 88
God Stats
3W - 2L
1,684 SR
Queue Stats
153W - 177L
1,357 Elo+
Solo
Amaterasu
Amaterasu
grumsel
Amaterasu
Level 63
God Stats
7W - 14L
1,574 SR
Queue Stats
211W - 196L
1,540 Elo+
Party 2
Team Averages
Level 82
1,631 SR
1,489 Elo+

VS

Team Averages
Level 66
1,641 SR
1,515 Elo+
Ymir
Ymir
Bapt429
Ymir
Level 66
God Stats
28W - 16L
1,647 SR
Queue Stats
33W - 26L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Ecabanca
Amaterasu
Level 60
God Stats
4W - 1L
1,733 SR
Queue Stats
30W - 26L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
KatiZ
Nu Wa
Level 84
God Stats
15W - 3L
1,648 SR
Queue Stats
154W - 170L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
RaideFire
Gilgamesh
Level 64
God Stats
3W - 4L
1,569 SR
Queue Stats
34W - 21L
1,578 Elo+
Party 1
Izanami
Izanami
RowJeh
Izanami
Level 57
God Stats
4W - 3L
1,608 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aertz
Thor
19
2 / 7 / 9
12,154
450
16,406
19,365
9,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Bananadix
The Morrigan
20
5 / 7 / 7
13,858
513
13,430
11,366
5,877
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
FatFrank
Bacchus
16
2 / 3 / 8
10,942
405
10,350
21,077
27,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
RocketSpon
Hou Yi
18
0 / 6 / 1
11,591
429
4,281
16,809
6,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
grumsel
Amaterasu
20
6 / 3 / 3
15,082
559
18,334
24,892
25,480
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bapt429
Ymir
18
4 / 3 / 13
12,739
472
10,404
21,730
25,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Ecabanca
Amaterasu
20
2 / 5 / 14
13,022
482
12,772
24,293
19,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
KatiZ
Nu Wa
19
6 / 4 / 12
13,247
491
13,841
12,332
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RaideFire
Gilgamesh
20
8 / 2 / 11
14,879
551
18,640
20,158
21,311
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
RowJeh
Izanami
20
6 / 1 / 7
14,179
525
14,065
15,257
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
15
Kills
26
26
Deaths
15
28
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thor
Aertz
Thor
2
7
9
0.93
L
The Morrigan
Bananadix
The Morrigan
5
7
7
1.21
W
Ymir
Bapt429
Ymir
4
3
13
3.5
W
Amaterasu
Ecabanca
Amaterasu
2
5
14
1.8
L
Bacchus
FatFrank
Bacchus
2
3
8
2
W
Nu Wa
KatiZ
Nu Wa
6
4
12
3
W
Gilgamesh
RaideFire
Gilgamesh
8
2
11
6.75
L
Hou Yi
RocketSpon
Hou Yi
0
6
1
0.08
W
Izanami
RowJeh
Izanami
6
1
7
9.5
L
Amaterasu
grumsel
Amaterasu
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,801
Damage
69,722
93,509
Taken
93,770
75,107
Mitigated
78,929
19,290
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aertz
Thor
16,406
2,841
0
5,329
19,365
9,472
412
5,100
14,010
0
104,179
L
The Morrigan
Bananadix
The Morrigan
13,430
2,406
0
950
11,366
5,877
0
3,099
7,900
95,846
8,369
W
Ymir
Bapt429
Ymir
10,404
1,789
0
4,096
21,730
25,953
611
5,692
15,836
50,305
0
W
Amaterasu
Ecabanca
Amaterasu
12,772
4,678
0
9,699
24,293
19,004
1,183
2,654
21,605
0
87,812
L
Bacchus
FatFrank
Bacchus
10,350
529
0
2,282
21,077
27,300
38
6,435
14,352
42,693
0
W
Nu Wa
KatiZ
Nu Wa
13,841
2,476
0
546
12,332
5,511
3,661
3,201
9,051
64,376
0
W
Gilgamesh
RaideFire
Gilgamesh
18,640
4,785
0
2,297
20,158
21,311
3,003
5,434
14,602
0
117,307
L
Hou Yi
RocketSpon
Hou Yi
4,281
839
0
3,140
16,809
6,978
416
3,403
13,258
0
81,566
W
Izanami
RowJeh
Izanami
14,065
9,760
0
7,664
15,257
7,150
2,016
1,973
13,279
0
130,989
L
Amaterasu
grumsel
Amaterasu
18,334
8,383
0
7,589
24,892
25,480
3,286
5,077
19,653
0
111,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,627
Gold Earned
68,066
742
Minions Killed
664
0
Camps Cleared
0
2,352,932
Distance Traveled
2,454,342
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,154
450
147
5
0
497,493
0
L
The Morrigan
13,858
513
190
7
0
423,112
13
W
Ymir
12,739
472
60
2
0
492,911
17
W
Amaterasu
13,022
482
165
6
0
479,687
0
L
Bacchus
10,942
405
54
2
0
493,402
10
W
Nu Wa
13,247
491
98
4
0
453,195
1
W
Gilgamesh
14,879
551
145
5
0
558,193
1
L
Hou Yi
11,591
429
154
6
0
461,671
3
W
Izanami
14,179
525
196
7
0
470,356
6
L
Amaterasu
15,082
559
197
7
0
477,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role