Player Matchup

Nemesis
Nemesis
DATONA
Nemesis
Level 20
God Stats
0W - 5L
1,216 SR
Queue Stats
25W - 39L
1,393 Elo+
Solo
Kukulkan
Kukulkan
RaBeen0
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,615 Elo+
Solo
Cu Chulainn
Cu Chulainn
SickFedoraTricks
Cu Chulainn
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SuperToxicAF
Hachiman
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
395W - 327L
1,701 Elo+
Solo
Xing Tian
Xing Tian
zilianix23
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,490 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,540 Elo+

VS

Team Averages
Level 21
1,485 SR
1,571 Elo+
Gilgamesh
Gilgamesh
ELAnthony14
Gilgamesh
Level 17
God Stats
1W - 2L
1,315 SR
Queue Stats
20W - 23L
1,453 Elo+
Solo
Ullr
Ullr
Frank4Frisbee7
Ullr
Level 26
God Stats
27W - 12L
1,693 SR
Queue Stats
57W - 27L
1,701 Elo+
Solo
Sylvanus
Sylvanus
Kqrnage
Sylvanus
Level 28
God Stats
4W - 1L
1,534 SR
Queue Stats
116W - 117L
1,520 Elo+
Solo
Hachiman
Hachiman
mamamiazakaria
Hachiman
Level 29
God Stats
13W - 10L
1,497 SR
Queue Stats
168W - 165L
1,586 Elo+
Solo
Merlin
Merlin
shnobiee
Merlin
Level 7
God Stats
3W - 1L
1,386 SR
Queue Stats
6W - 3L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DATONA
Nemesis
20
3 / 10 / 8
15,026
485
8,169
26,202
15,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RaBeen0
Kukulkan
20
15 / 3 / 7
20,343
656
42,459
19,413
10,268
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SickFedoraTricks
Cu Chulainn
20
13 / 5 / 12
20,674
667
36,947
39,409
47,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
SuperToxicAF
Hachiman
20
10 / 4 / 10
19,572
631
33,011
35,937
16,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
zilianix23
Xing Tian
16
0 / 15 / 4
13,282
428
3,918
27,201
30,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ELAnthony14
Gilgamesh
20
3 / 10 / 9
13,794
445
11,054
27,025
16,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
18 / 7 / 9
18,593
600
29,222
31,310
20,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Kqrnage
Sylvanus
19
3 / 9 / 14
13,983
451
8,588
39,819
47,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
20
8 / 7 / 7
16,403
529
30,338
25,902
12,407
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
shnobiee
Merlin
20
5 / 8 / 15
14,838
479
19,896
27,380
18,787
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
41
Kills
37
37
Deaths
41
41
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DATONA
Nemesis
3
10
8
0.7
W
Gilgamesh
ELAnthony14
Gilgamesh
3
10
9
0.75
W
18
7
9
3.21
W
Sylvanus
Kqrnage
Sylvanus
3
9
14
1.11
L
Kukulkan
RaBeen0
Kukulkan
15
3
7
6.17
L
Cu Chulainn
SickFedoraTricks
Cu Chulainn
13
5
12
3.8
L
Hachiman
SuperToxicAF
Hachiman
10
4
10
3.75
W
Hachiman
8
7
7
1.64
W
Merlin
shnobiee
Merlin
5
8
15
1.56
L
Xing Tian
zilianix23
Xing Tian
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,504
Damage
99,098
148,162
Taken
151,436
120,845
Mitigated
115,719
39,288
Healing
45,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DATONA
Nemesis
8,169
2,431
0
3,395
26,202
15,923
642
6,021
20,181
0
88,446
W
Gilgamesh
ELAnthony14
Gilgamesh
11,054
3,252
1,091
1,094
27,025
16,972
2,623
6,123
20,840
0
70,968
W
29,222
15,364
0
7,182
31,310
20,110
3,617
10,283
20,735
0
166,304
W
Sylvanus
Kqrnage
Sylvanus
8,588
4,549
8,489
15,793
39,819
47,443
58
17,643
22,016
31,586
0
L
Kukulkan
RaBeen0
Kukulkan
42,459
2,475
0
2,491
19,413
10,268
1,861
4,818
14,595
183,138
0
L
Cu Chulainn
SickFedoraTricks
Cu Chulainn
36,947
9,310
0
7,256
39,409
47,352
3,071
7,641
31,768
13,151
144,740
L
Hachiman
SuperToxicAF
Hachiman
33,011
16,837
0
22,059
35,937
16,711
6,713
5,548
30,389
0
213,430
W
Hachiman
30,338
18,777
0
6,943
25,902
12,407
34
5,732
20,142
0
145,811
W
Merlin
shnobiee
Merlin
19,896
999
0
5,372
27,380
18,787
723
10,280
16,794
102,067
0
L
Xing Tian
zilianix23
Xing Tian
3,918
712
0
4,087
27,201
30,591
811
7,291
19,910
17,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,897
Gold Earned
77,611
851
Minions Killed
731
0
Camps Cleared
0
2,854,103
Distance Traveled
2,641,810
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,026
485
116
4
0
595,233
2
W
Gilgamesh
13,794
445
112
4
0
562,232
0
W
Ullr
18,593
600
252
8
0
566,837
1
W
Sylvanus
13,983
451
50
2
0
496,874
1
L
Kukulkan
20,343
656
243
8
0
606,091
12
L
Cu Chulainn
20,674
667
225
7
0
600,573
5
L
Hachiman
19,572
631
245
8
0
532,087
4
W
Hachiman
16,403
529
169
5
0
487,646
2
W
Merlin
14,838
479
148
5
0
528,221
4
L
Xing Tian
13,282
428
22
1
0
520,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role