Player Matchup

Gilgamesh
Gilgamesh
AdKiller0923
Gilgamesh
Level 26
God Stats
3W - 3L
1,486 SR
Queue Stats
39W - 55L
1,331 Elo+
Solo
Xing Tian
Xing Tian
DudeSjef
Xing Tian
Level 29
God Stats
17W - 12L
1,500 SR
Queue Stats
235W - 224L
1,546 Elo+
Solo
Agni
Agni
GeorgeXatzhDD
Agni
Level 29
God Stats
3W - 3L
1,686 SR
Queue Stats
275W - 258L
1,498 Elo+
Solo
Neith
Neith
LesnoiKovcheg
Neith
Level 18
God Stats
10W - 6L
1,590 SR
Queue Stats
35W - 25L
1,342 Elo+
Party 1
Da Ji
Da Ji
NikolasNekr
Da Ji
Level 23
God Stats
2W - 1L
1,346 SR
Queue Stats
59W - 58L
1,379 Elo+
Party 1
Team Averages
Level 25
1,521 SR
1,419 Elo+

VS

Team Averages
Level 4
1,500 SR
1,540 Elo+
Susano
Susano
AdrianZurgena11
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Sol
Sol
FireAce221
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,560 Elo+
Solo
Artemis
Artemis
Gargantu4s
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Trukesss
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
King Arthur
King Arthur
Wedneśday
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdKiller0923
Gilgamesh
12
1 / 3 / 9
7,485
499
4,772
8,850
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
DudeSjef
Xing Tian
13
1 / 0 / 3
8,112
541
1,934
5,913
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
18 / 1 / 2
10,601
707
18,698
9,643
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 6
8,661
577
10,081
7,681
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 6
8,774
585
4,681
10,517
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,876
325
952
5,581
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 12 / 0
7,034
469
8,687
14,297
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Gargantu4s
Artemis
8
0 / 5 / 0
5,497
366
5,658
6,824
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Trukesss
Yemoja
9
0 / 4 / 1
5,535
369
2,426
8,904
3,018
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Wedneśday
King Arthur
10
1 / 6 / 1
6,092
406
4,145
16,419
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
33
Kills
5
5
Deaths
34
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdKiller0923
Gilgamesh
1
3
9
1.83
L
0
7
0
0
W
Xing Tian
DudeSjef
Xing Tian
1
0
3
2.5
L
4
12
0
0.33
L
Artemis
Gargantu4s
Artemis
0
5
0
0
W
18
1
2
19
W
9
0
6
12
W
4
1
6
7
L
Yemoja
Trukesss
Yemoja
0
4
1
0.13
L
King Arthur
Wedneśday
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
21,868
42,604
Taken
52,025
18,829
Mitigated
21,806
10,393
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdKiller0923
Gilgamesh
4,772
966
0
1,895
8,850
5,303
711
4,096
4,563
0
26,288
L
952
315
0
477
5,581
1,396
0
1,660
3,855
0
8,592
W
Xing Tian
DudeSjef
Xing Tian
1,934
253
0
1,560
5,913
3,193
60
772
5,091
31,288
0
L
8,687
2,553
0
2,300
14,297
4,634
128
9,473
4,316
31,079
1,293
L
Artemis
Gargantu4s
Artemis
5,658
2,201
0
14
6,824
2,309
0
3,064
3,636
0
15,972
W
18,698
1,950
0
320
9,643
3,626
979
3,870
5,773
70,516
0
W
10,081
5,951
0
2,913
7,681
2,539
2,494
896
6,660
0
39,532
W
4,681
666
0
3,705
10,517
4,168
181
1,194
9,303
0
49,838
L
Yemoja
Trukesss
Yemoja
2,426
310
1,094
1,387
8,904
3,018
530
1,684
7,110
14,684
0
L
King Arthur
Wedneśday
King Arthur
4,145
890
0
2,348
16,419
10,449
124
3,857
12,476
0
23,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
29,034
392
Minions Killed
181
0
Camps Cleared
0
1,422,461
Distance Traveled
1,049,124
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,485
499
50
3
0
257,787
1
L
Susano
4,876
325
16
1
0
127,186
1
W
Xing Tian
8,112
541
57
4
0
311,380
5
L
Sol
7,034
469
55
4
0
250,644
0
L
Artemis
5,497
366
31
2
0
202,530
0
W
Agni
10,601
707
118
8
0
295,932
1
W
Neith
8,661
577
73
5
0
274,214
0
W
Da Ji
8,774
585
94
6
0
283,148
3
L
Yemoja
5,535
369
22
1
0
216,672
1
L
King Arthur
6,092
406
57
4
0
252,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role