Player Matchup

Gilgamesh
Gilgamesh
CerezaCrow
Gilgamesh
Level 26
God Stats
8W - 4L
1,613 SR
Queue Stats
65W - 90L
1,312 Elo+
Solo
Bastet
Bastet
OS1K_EgYpTiAn_
Bastet
Level 24
God Stats
20W - 14L
1,240 SR
Queue Stats
375W - 370L
1,338 Elo+
Solo
Sol
Sol
OTF_Plug-187
Sol
Level 15
God Stats
8W - 12L
1,460 SR
Queue Stats
35W - 53L
1,320 Elo+
Solo
Aphrodite
Aphrodite
emily_m_h
Aphrodite
Level 5
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 9L
1,142 Elo+
Party 1
Hera
Hera
lin_be_highAF
Hera
Level 66
God Stats
3W - 2L
1,543 SR
Queue Stats
542W - 552L
1,472 Elo+
Party 1
Team Averages
Level 27
1,424 SR
1,317 Elo+

VS

Team Averages
Level 16
1,413 SR
1,413 Elo+
Apollo
Apollo
Jakson87-jakson_
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JayBird941
Baron Samedi
Level 23
God Stats
0W - 5L
1,180 SR
Queue Stats
147W - 150L
1,357 Elo+
Solo
Bellona
Bellona
LordMehdi3697
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
kushmanjarrett94
Bacchus
Level 28
God Stats
28W - 22L
1,710 SR
Queue Stats
1,067W - 1,291L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
youfunny1
Gilgamesh
Level 25
God Stats
0W - 8L
1,174 SR
Queue Stats
93W - 89L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CerezaCrow
Gilgamesh
18
11 / 0 / 5
12,231
556
8,877
13,434
11,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
18 / 6 / 4
12,248
557
13,426
17,677
11,094
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
12 / 4 / 14
11,608
528
16,710
13,722
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
emily_m_h
Aphrodite
13
0 / 3 / 14
9,010
410
1,776
7,006
2,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 0 / 10
10,506
478
7,084
7,880
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 16 / 2
6,649
302
1,770
13,795
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
JayBird941
Baron Samedi
10
2 / 9 / 4
7,565
344
8,573
13,640
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
5
1 / 12 / 2
6,411
291
2,228
11,099
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 5
9,666
439
7,663
14,862
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
youfunny1
Gilgamesh
16
6 / 10 / 0
10,973
499
11,041
18,750
12,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
24
49
Kills
11
13
Deaths
52
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CerezaCrow
Gilgamesh
11
0
5
13.5
L
0
16
2
0.06
L
Baron Samedi
JayBird941
Baron Samedi
2
9
4
0.44
L
Bellona
1
12
2
0.17
W
18
6
4
3.33
W
12
4
14
4.75
W
Aphrodite
emily_m_h
Aphrodite
0
3
14
2.33
L
2
5
5
0.9
W
8
0
10
13
L
Gilgamesh
youfunny1
Gilgamesh
6
10
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
31,275
59,719
Taken
72,146
32,708
Mitigated
46,221
22,344
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CerezaCrow
Gilgamesh
8,877
3,391
0
3,689
13,434
11,374
2,927
2,974
10,378
0
57,036
L
1,770
1,770
0
21
13,795
3,854
0
4,531
9,153
0
15,120
L
Baron Samedi
JayBird941
Baron Samedi
8,573
1,286
208
1,395
13,640
5,518
340
5,426
8,054
26,481
0
L
Bellona
2,228
1,235
0
220
11,099
6,732
0
4,982
6,073
0
8,630
W
13,426
6,858
0
5,554
17,677
11,094
1,605
2,033
14,419
0
75,243
W
16,710
3,830
0
3,742
13,722
4,996
2,673
6,385
7,101
65,444
1,975
W
Aphrodite
emily_m_h
Aphrodite
1,776
841
1,656
3,012
7,006
2,903
1,905
2,067
4,800
14,476
0
L
7,663
779
0
513
14,862
17,770
35
3,427
11,305
49,798
0
W
7,084
2,559
874
3,817
7,880
2,341
3,086
2,031
5,669
42,372
0
L
Gilgamesh
youfunny1
Gilgamesh
11,041
2,740
0
2,680
18,750
12,347
0
6,232
12,339
0
61,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,603
Gold Earned
41,264
408
Minions Killed
230
0
Camps Cleared
0
1,778,254
Distance Traveled
1,585,419
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,231
556
103
5
0
423,456
5
L
Apollo
6,649
302
19
1
0
357,401
0
L
Baron Samedi
7,565
344
40
2
0
227,518
0
L
Bellona
6,411
291
9
0
0
191,622
0
W
Bastet
12,248
557
102
5
0
373,894
1
W
Sol
11,608
528
105
5
0
380,950
2
W
Aphrodite
9,010
410
28
1
0
270,902
0
L
Bacchus
9,666
439
68
3
0
400,952
0
W
Hera
10,506
478
70
3
0
329,052
0
L
Gilgamesh
10,973
499
94
4
0
407,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role