Player Matchup

Hades
Hades
ConvictMusic864
Hades
Level 27
God Stats
4W - 2L
1,578 SR
Queue Stats
101W - 89L
1,637 Elo+
Solo
Thanatos
Thanatos
FatherNurgle467
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,789 Elo+
Solo
Gilgamesh
Gilgamesh
NebulousBison8
Gilgamesh
Level 26
God Stats
4W - 7L
1,610 SR
Queue Stats
73W - 47L
1,715 Elo+
Solo
Apollo
Apollo
Zoro
Apollo
Level 17
God Stats
20W - 16L
1,746 SR
Queue Stats
131W - 101L
1,583 Elo+
Solo
Neith
Neith
darklords141414
Neith
Level 7
God Stats
3W - 4L
1,509 SR
Queue Stats
14W - 21L
1,785 Elo+
Solo
Team Averages
Level 16
1,589 SR
1,702 Elo+

VS

Team Averages
Level 22
1,684 SR
1,674 Elo+
Anhur
Anhur
ChderIsBetr
Anhur
Level 21
God Stats
4W - 5L
1,357 SR
Queue Stats
102W - 78L
1,583 Elo+
Solo
Arachne
Arachne
Gang_Gang_Hippo
Arachne
Level 27
God Stats
8W - 3L
1,939 SR
Queue Stats
198W - 191L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
IonicZayzack172
Gilgamesh
Level 8
God Stats
18W - 7L
1,831 SR
Queue Stats
62W - 28L
1,890 Elo+
Solo
Aphrodite
Aphrodite
Kenma_Desu
Aphrodite
Level 27
God Stats
3W - 3L
1,629 SR
Queue Stats
38W - 38L
1,669 Elo+
Solo
Cthulhu
Cthulhu
YungJC700
Cthulhu
Level 27
God Stats
13W - 13L
1,665 SR
Queue Stats
13W - 17L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,097
507
9,524
10,771
6,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 3 / 2
6,739
481
5,894
9,567
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
NebulousBison8
Gilgamesh
14
6 / 3 / 0
8,195
585
8,842
11,760
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Zoro
Apollo
8
0 / 1 / 1
5,448
389
2,463
6,265
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 1
5,714
408
1,502
5,823
1,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
7,342
524
3,843
9,844
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 5
7,394
528
6,696
9,155
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
IonicZayzack172
Gilgamesh
12
5 / 2 / 3
7,922
566
8,585
7,773
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Kenma_Desu
Aphrodite
12
3 / 3 / 3
7,394
528
5,172
8,220
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
YungJC700
Cthulhu
10
2 / 2 / 5
6,213
444
5,906
8,917
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
14
14
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
1
3
5
1.17
L
Thanatos
4
3
2
1.67
W
4
2
5
3.25
W
Gilgamesh
IonicZayzack172
Gilgamesh
5
2
3
3.25
W
Aphrodite
Kenma_Desu
Aphrodite
3
3
3
1.5
L
Gilgamesh
NebulousBison8
Gilgamesh
6
3
0
2
W
Cthulhu
YungJC700
Cthulhu
2
2
5
2.25
L
Apollo
Zoro
Apollo
0
1
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,225
Damage
30,202
44,186
Taken
43,909
20,928
Mitigated
17,695
17,146
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,843
1,363
0
3,460
9,844
2,861
0
289
9,480
0
47,092
L
9,524
1,164
712
5,805
10,771
6,842
0
5,087
5,537
47,980
0
L
Thanatos
5,894
826
417
5,985
9,567
4,148
756
2,615
6,827
0
28,144
W
6,696
4,364
0
3,967
9,155
3,813
0
1,637
7,468
0
45,045
W
Gilgamesh
IonicZayzack172
Gilgamesh
8,585
2,645
0
3,335
7,773
3,111
310
471
7,277
0
35,496
W
Aphrodite
Kenma_Desu
Aphrodite
5,172
422
2,391
5,183
8,220
2,780
593
3,236
4,959
45,349
0
L
Gilgamesh
NebulousBison8
Gilgamesh
8,842
2,771
0
2,694
11,760
6,713
0
1,535
10,150
0
47,235
W
Cthulhu
YungJC700
Cthulhu
5,906
457
103
883
8,917
5,130
303
3,891
4,851
20,271
0
L
Apollo
Zoro
Apollo
2,463
1,519
0
1,440
6,265
1,494
572
678
5,512
0
20,082
L
1,502
766
0
93
5,823
1,731
528
691
5,082
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
36,265
337
Minions Killed
365
0
Camps Cleared
0
1,227,391
Distance Traveled
1,344,769
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,342
524
88
6
0
241,381
6
L
Hades
7,097
507
111
8
0
250,387
5
L
Thanatos
6,739
481
46
3
0
275,524
0
W
Arachne
7,394
528
83
6
0
295,822
0
W
Gilgamesh
7,922
566
69
5
0
271,035
3
W
Aphrodite
7,394
528
92
7
0
242,159
2
L
Gilgamesh
8,195
585
106
8
0
269,316
1
W
Cthulhu
6,213
444
33
2
0
294,372
2
L
Apollo
5,448
389
37
3
0
206,331
4
L
Neith
5,714
408
37
3
0
225,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role