Player Matchup

Kali
Kali
DrGalak
Kali
Level 160
God Stats
3W - 3L
1,308 SR
Queue Stats
173W - 165L
1,478 Elo+
Solo
Cthulhu
Cthulhu
JIGmani
Cthulhu
Level 36
God Stats
30W - 32L
1,555 SR
Queue Stats
213W - 223L
1,460 Elo+
Solo
Hera
Hera
KanaKitzune
Hera
Level 145
God Stats
5W - 2L
1,842 SR
Queue Stats
130W - 130L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Krypto9635
Gilgamesh
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 19L
1,533 Elo+
Party 1
Anhur
Anhur
caputdraconis14
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,541 SR
1,491 Elo+

VS

Team Averages
Level 96
1,500 SR
1,319 Elo+
Sylvanus
Sylvanus
AddeSpadde
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,158 Elo+
Party 2
Neith
Neith
MiniEdel
Neith
Level 55
God Stats
1W - 3L
1,572 SR
Queue Stats
2W - 5L
1,158 Elo+
Party 2
Janus
Janus
OggiMBiceps
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,592 Elo+
Party 2
Bellona
Bellona
adamgudn
Bellona
Level 27
God Stats
4W - 10L
1,380 SR
Queue Stats
7W - 17L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
oljan773
Gilgamesh
Level 149
God Stats
1W - 1L
1,548 SR
Queue Stats
8W - 11L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DrGalak
Kali
11
2 / 5 / 1
6,513
501
2,938
10,407
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JIGmani
Cthulhu
8
0 / 4 / 0
4,983
383
3,371
10,317
3,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 0
6,529
502
5,136
4,535
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
Krypto9635
Gilgamesh
11
0 / 7 / 2
6,421
494
2,193
10,388
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 0
5,440
418
1,183
7,595
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AddeSpadde
Sylvanus
11
0 / 0 / 6
7,476
575
4,937
10,183
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
MiniEdel
Neith
13
6 / 0 / 1
8,286
637
5,301
4,340
1,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 1 / 2
8,920
686
6,891
7,036
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
adamgudn
Bellona
14
8 / 0 / 2
9,040
695
7,265
8,909
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
oljan773
Gilgamesh
14
4 / 3 / 2
8,695
669
4,205
10,350
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
22
22
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AddeSpadde
Sylvanus
0
0
6
3
L
Kali
DrGalak
Kali
2
5
1
0.5
L
Cthulhu
JIGmani
Cthulhu
0
4
0
0
L
1
2
0
0.5
L
Gilgamesh
Krypto9635
Gilgamesh
0
7
2
0.14
W
Neith
MiniEdel
Neith
6
0
1
6.5
W
4
1
2
5
W
Bellona
adamgudn
Bellona
8
0
2
9
L
0
4
0
0
W
Gilgamesh
oljan773
Gilgamesh
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,821
Damage
28,599
43,242
Taken
40,818
15,444
Mitigated
21,938
9,565
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AddeSpadde
Sylvanus
4,937
1,965
1,469
4,768
10,183
7,265
879
2,498
7,655
20,551
0
L
Kali
DrGalak
Kali
2,938
1,315
0
2,026
10,407
4,786
0
1,389
8,944
0
27,797
L
Cthulhu
JIGmani
Cthulhu
3,371
87
222
2,693
10,317
3,234
0
4,049
6,210
15,436
0
L
5,136
1,176
42
1,370
4,535
1,310
0
1,319
3,118
30,307
0
L
Gilgamesh
Krypto9635
Gilgamesh
2,193
468
0
1,265
10,388
3,640
0
0
10,388
0
36,682
W
Neith
MiniEdel
Neith
5,301
2,802
0
2,378
4,340
1,461
2,789
2,008
2,252
0
57,671
W
6,891
510
0
833
7,036
2,569
889
2,015
4,863
55,111
0
W
Bellona
adamgudn
Bellona
7,265
2,528
0
2,774
8,909
5,965
695
1,339
7,482
0
38,822
L
1,183
672
0
1,947
7,595
2,474
0
4,677
2,754
0
25,444
W
Gilgamesh
oljan773
Gilgamesh
4,205
1,441
0
2,531
10,350
4,678
956
249
10,059
0
57,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
42,417
266
Minions Killed
427
0
Camps Cleared
0
1,117,114
Distance Traveled
1,274,031
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,476
575
34
3
0
226,063
3
L
Kali
6,513
501
54
4
0
236,230
3
L
Cthulhu
4,983
383
20
2
0
238,517
3
L
Hera
6,529
502
63
5
0
222,584
5
L
Gilgamesh
6,421
494
67
5
0
211,880
1
W
Neith
8,286
637
109
8
0
200,860
0
W
Janus
8,920
686
115
9
0
263,875
0
W
Bellona
9,040
695
80
6
0
297,188
1
L
Anhur
5,440
418
62
5
0
207,903
3
W
Gilgamesh
8,695
669
89
7
0
286,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role