Player Matchup

Apollo
Apollo
Gunnar23-
Apollo
Level 89
God Stats
2W - 6L
1,232 SR
Queue Stats
455W - 433L
1,450 Elo+
Solo
Vulcan
Vulcan
JaSoN_DaE_TeAm
Vulcan
Level 67
God Stats
8W - 15L
1,384 SR
Queue Stats
589W - 625L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Lone_Wolf_Rock
Aphrodite
Level 160
God Stats
1W - 8L
1,297 SR
Queue Stats
86W - 97L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
T KINDRED A
Gilgamesh
Level 55
God Stats
36W - 33L
1,328 SR
Queue Stats
106W - 116L
1,389 Elo+
Solo
Janus
Janus
WOLVERINE-PMC
Janus
Level 65
God Stats
9W - 15L
1,542 SR
Queue Stats
295W - 321L
1,416 Elo+
Solo
Team Averages
Level 87
1,357 SR
1,414 Elo+

VS

Team Averages
Level 95
1,413 SR
1,425 Elo+
Gilgamesh
Gilgamesh
BarnCasa
Gilgamesh
Level 62
God Stats
1W - 0L
1,336 SR
Queue Stats
156W - 157L
1,353 Elo+
Solo
Danzaburou
Danzaburou
LudwygLG
Danzaburou
Level 108
God Stats
2W - 2L
1,171 SR
Queue Stats
17W - 12L
1,491 Elo+
Solo
Discordia
Discordia
Prince6441
Discordia
Level 87
God Stats
2W - 2L
1,265 SR
Queue Stats
220W - 219L
1,428 Elo+
Solo
Athena
Athena
TRIBYTOPO22
Athena
Level 127
God Stats
16W - 10L
1,546 SR
Queue Stats
136W - 140L
1,421 Elo+
Solo
Ymir
Ymir
supe_killer
Ymir
Level 89
God Stats
4W - 7L
1,749 SR
Queue Stats
166W - 181L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gunnar23-
Apollo
9
1 / 5 / 1
5,830
486
2,457
9,136
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
5,704
475
3,667
6,151
1,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Lone_Wolf_Rock
Aphrodite
10
3 / 4 / 1
6,029
502
4,950
8,753
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
T KINDRED A
Gilgamesh
9
3 / 2 / 1
6,064
505
3,727
8,194
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

12
2 / 5 / 1
7,007
584
4,383
7,974
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarnCasa
Gilgamesh
12
5 / 3 / 2
7,199
600
6,393
9,153
3,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
LudwygLG
Danzaburou
12
6 / 2 / 4
7,687
641
9,960
8,881
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Prince6441
Discordia
12
1 / 0 / 2
6,861
572
3,972
4,745
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
3 / 4 / 6
6,714
560
3,695
9,004
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 1 / 5
7,118
593
3,415
8,685
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
10
Kills
20
20
Deaths
10
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarnCasa
Gilgamesh
5
3
2
2
L
Apollo
Gunnar23-
Apollo
1
5
1
0.3
L
1
4
0
0.25
L
Aphrodite
Lone_Wolf_Rock
Aphrodite
3
4
1
0.88
W
Danzaburou
LudwygLG
Danzaburou
6
2
4
4
W
Discordia
Prince6441
Discordia
1
0
2
2
L
Gilgamesh
T KINDRED A
Gilgamesh
3
2
1
1.75
W
Athena
3
4
6
1.5
L
2
5
1
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,184
Damage
27,435
40,208
Taken
40,468
11,601
Mitigated
16,993
11,800
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarnCasa
Gilgamesh
6,393
1,595
0
2,257
9,153
3,749
206
3,778
5,375
0
31,547
L
Apollo
Gunnar23-
Apollo
2,457
1,107
0
1,555
9,136
2,277
282
2,967
6,161
0
26,290
L
3,667
1,038
0
665
6,151
1,877
0
3,643
2,146
25,322
0
L
Aphrodite
Lone_Wolf_Rock
Aphrodite
4,950
822
558
4,473
8,753
2,420
0
1,027
7,726
19,794
0
W
Danzaburou
LudwygLG
Danzaburou
9,960
5,241
0
4,430
8,881
2,972
1,133
2,848
5,708
0
47,915
W
Discordia
Prince6441
Discordia
3,972
501
258
1,183
4,745
1,381
459
1,820
2,733
44,918
0
L
Gilgamesh
T KINDRED A
Gilgamesh
3,727
738
0
1,862
8,194
2,858
0
2,350
5,752
0
19,484
W
Athena
3,695
732
0
2,021
9,004
3,627
339
1,833
6,959
29,767
0
L
4,383
195
0
2,687
7,974
2,169
649
633
7,341
41,642
0
W
3,415
716
0
3,184
8,685
5,264
100
1,749
6,693
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
35,579
270
Minions Killed
346
0
Camps Cleared
0
1,075,716
Distance Traveled
1,171,082
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,199
600
63
5
0
215,043
1
L
Apollo
5,830
486
40
3
0
245,351
1
L
Vulcan
5,704
475
54
5
0
208,893
3
L
Aphrodite
6,029
502
38
3
0
172,426
0
W
Danzaburou
7,687
641
83
7
0
204,735
3
W
Discordia
6,861
572
99
8
0
239,753
2
L
Gilgamesh
6,064
505
41
3
0
270,630
2
W
Athena
6,714
560
66
6
0
272,536
2
L
Janus
7,007
584
97
8
0
178,416
0
W
Ymir
7,118
593
35
3
0
239,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role