Player Matchup

Bacchus
Bacchus
Ninguem7
Bacchus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 42L
1,317 Elo+
Solo
Zeus
Zeus
Parudao
Zeus
Level 8
God Stats
10W - 6L
1,434 SR
Queue Stats
15W - 16L
1,385 Elo+
Solo
Da Ji
Da Ji
TheWetheng
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,478 Elo+
Solo
Nox
Nox
guiasDevylMayCry
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,606 Elo+
Solo
Nu Wa
Nu Wa
vmoraesac
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,457 Elo+

VS

Team Averages
Level 14
1,434 SR
1,326 Elo+
Bacchus
Bacchus
 
Bacchus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Fundatto
Chiron
Level 22
God Stats
7W - 4L
1,398 SR
Queue Stats
25W - 34L
1,360 Elo+
Solo
Loki
Loki
Miguel80973
Loki
Level 8
God Stats
22W - 32L
1,262 SR
Queue Stats
45W - 67L
1,210 Elo+
Solo
Discordia
Discordia
TeenageVoorhees
Discordia
Level 7
God Stats
1W - 2L
1,474 SR
Queue Stats
4W - 9L
1,263 Elo+
Party 1
Artemis
Artemis
yDracarys
Artemis
Level 8
God Stats
2W - 5L
1,536 SR
Queue Stats
7W - 16L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ninguem7
Bacchus
17
2 / 1 / 18
10,199
1,020
7,195
9,254
11,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
Parudao
Zeus
18
7 / 3 / 23
11,705
1,171
18,530
8,133
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
19
17 / 2 / 15
12,912
1,291
17,321
12,742
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 3 / 19
12,317
1,232
14,583
7,927
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
vmoraesac
Nu Wa
18
3 / 1 / 24
11,042
1,104
10,052
8,156
3,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 0
6,320
632
0
1,496
507
Chiron
Fundatto
Chiron
16
2 / 7 / 5
10,145
1,015
13,412
13,960
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 13 / 6
9,901
990
5,757
20,651
5,206
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TeenageVoorhees
Discordia
16
6 / 10 / 3
11,301
1,130
10,581
18,871
5,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
yDracarys
Artemis
15
0 / 10 / 5
8,886
889
9,877
16,693
5,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
40
Kills
10
10
Deaths
40
99
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Chiron
Fundatto
Chiron
2
7
5
0.64
L
2
13
6
0.38
W
Bacchus
Ninguem7
Bacchus
2
1
18
11
W
Zeus
Parudao
Zeus
7
3
23
6.17
L
Discordia
TeenageVoorhees
Discordia
6
10
3
0.75
W
Da Ji
17
2
15
12.25
W
11
3
19
6.83
W
Nu Wa
vmoraesac
Nu Wa
3
1
24
15
L
Artemis
yDracarys
Artemis
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
39,627
46,212
Taken
71,671
27,665
Mitigated
21,382
7,150
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
1,496
507
0
1,496
0
0
0
L
Chiron
Fundatto
Chiron
13,412
4,782
859
1,800
13,960
4,807
0
10,474
3,375
0
46,989
L
5,757
288
0
0
20,651
5,206
0
12,828
7,727
0
18,157
W
Bacchus
Ninguem7
Bacchus
7,195
740
1,012
756
9,254
11,304
0
1,768
7,486
14,805
0
W
Zeus
Parudao
Zeus
18,530
2,618
462
231
8,133
3,173
0
2,759
5,374
38,960
0
L
Discordia
TeenageVoorhees
Discordia
10,581
1,321
0
287
18,871
5,752
0
15,755
2,814
38,120
0
W
Da Ji
17,321
5,519
0
1,876
12,742
6,665
0
1,803
10,939
0
35,039
W
14,583
1,441
0
1,020
7,927
3,123
0
2,314
4,747
30,051
0
W
Nu Wa
vmoraesac
Nu Wa
10,052
2,507
200
1,593
8,156
3,400
0
1,937
6,219
40,165
0
L
Artemis
yDracarys
Artemis
9,877
5,333
0
1,074
16,693
5,110
0
9,108
7,395
0
27,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
46,553
208
Minions Killed
187
11
Camps Cleared
1
926,177
Distance Traveled
600,246
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,320
632
0
0
0
0
0
L
Chiron
10,145
1,015
61
6
1
150,929
0
L
Loki
9,901
990
23
2
0
176,836
2
W
Bacchus
10,199
1,020
15
2
1
222,058
0
W
Zeus
11,705
1,171
52
5
2
160,945
1
L
Discordia
11,301
1,130
55
6
0
139,308
0
W
Da Ji
12,912
1,291
30
3
8
211,462
0
W
Nox
12,317
1,232
42
4
0
179,754
0
W
Nu Wa
11,042
1,104
69
7
0
151,958
4
L
Artemis
8,886
889
48
5
0
133,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role