Player Matchup

Bakasura
Bakasura
Gammeltackan
Bakasura
Level 23
God Stats
9W - 7L
1,552 SR
Queue Stats
38W - 46L
1,435 Elo+
Party 2
Tiamat
Tiamat
Jyrmo
Tiamat
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
55W - 51L
1,411 Elo+
Party 2
King Arthur
King Arthur
Traktorlars
King Arthur
Level 26
God Stats
0W - 1L
1,645 SR
Queue Stats
38W - 43L
1,467 Elo+
Party 2
Hou Yi
Hou Yi
iHeizu
Hou Yi
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 111L
1,595 Elo+
Solo
Ganesha
Ganesha
lockdog
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 26
1,586 SR
1,482 Elo+

VS

Team Averages
Level 21
1,529 SR
1,468 Elo+
Bakasura
Bakasura
Bessyisback
Bakasura
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,452 Elo+
Party 1
King Arthur
King Arthur
GDIJimmY
King Arthur
Level 23
God Stats
13W - 16L
1,500 SR
Queue Stats
28W - 22L
1,579 Elo+
Party 3
Bacchus
Bacchus
Mxsic
Bacchus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,444 Elo+
Solo
Artemis
Artemis
SplatSmites
Artemis
Level 7
God Stats
23W - 12L
1,647 SR
Queue Stats
106W - 95L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
xGrizzly
Baron Samedi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gammeltackan
Bakasura
15
2 / 2 / 3
8,886
444
5,762
13,375
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Jyrmo
Tiamat
15
3 / 5 / 1
9,386
469
8,385
10,961
7,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Traktorlars
King Arthur
13
2 / 7 / 2
8,578
429
7,851
20,629
12,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
iHeizu
Hou Yi
13
1 / 2 / 2
8,158
408
8,293
13,075
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
lockdog
Ganesha
12
0 / 6 / 5
8,005
400
4,634
12,563
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bessyisback
Bakasura
18
7 / 3 / 4
11,068
553
13,242
14,098
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
GDIJimmY
King Arthur
16
5 / 2 / 4
10,589
529
10,507
17,196
10,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Mxsic
Bacchus
15
2 / 2 / 11
10,428
521
10,974
14,318
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
SplatSmites
Artemis
17
6 / 2 / 4
10,944
547
10,101
11,024
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xGrizzly
Baron Samedi
16
2 / 0 / 10
10,432
522
8,480
6,459
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
22
22
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bessyisback
Bakasura
7
3
4
3
W
King Arthur
GDIJimmY
King Arthur
5
2
4
3.5
L
Bakasura
Gammeltackan
Bakasura
2
2
3
1.75
L
Tiamat
Jyrmo
Tiamat
3
5
1
0.7
W
Bacchus
Mxsic
Bacchus
2
2
11
3.75
W
Artemis
SplatSmites
Artemis
6
2
4
4
L
King Arthur
Traktorlars
King Arthur
2
7
2
0.43
L
Hou Yi
iHeizu
Hou Yi
1
2
2
1
L
Ganesha
lockdog
Ganesha
0
6
5
0.42
W
Baron Samedi
xGrizzly
Baron Samedi
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,925
Damage
53,304
70,603
Taken
63,095
40,078
Mitigated
39,797
13,715
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bessyisback
Bakasura
13,242
7,735
0
3,789
14,098
6,778
1,253
1,747
12,159
0
87,671
W
King Arthur
GDIJimmY
King Arthur
10,507
1,432
0
4,281
17,196
10,956
163
761
16,191
0
67,550
L
Bakasura
Gammeltackan
Bakasura
5,762
3,523
0
2,543
13,375
6,765
826
2,182
10,774
0
55,936
L
Tiamat
Jyrmo
Tiamat
8,385
1,583
0
2,370
10,961
7,773
125
5,758
4,248
51,226
0
W
Bacchus
Mxsic
Bacchus
10,974
1,354
0
3,289
14,318
15,335
370
4,153
9,625
29,162
0
W
Artemis
SplatSmites
Artemis
10,101
6,268
0
5,463
11,024
3,548
484
4,114
6,708
0
76,040
L
King Arthur
Traktorlars
King Arthur
7,851
1,119
0
3,329
20,629
12,765
221
2,828
16,965
656
45,211
L
Hou Yi
iHeizu
Hou Yi
8,293
4,428
0
3,323
13,075
4,227
0
3,534
9,519
0
44,543
L
Ganesha
lockdog
Ganesha
4,634
663
782
1,368
12,563
8,548
283
4,473
7,804
18,291
0
W
Baron Samedi
xGrizzly
Baron Samedi
8,480
304
971
2,681
6,459
3,180
1,652
2,812
3,647
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
53,461
423
Minions Killed
590
0
Camps Cleared
0
1,739,309
Distance Traveled
1,856,739
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,068
553
144
7
0
394,648
1
W
King Arthur
10,589
529
126
6
0
354,162
3
L
Bakasura
8,886
444
125
6
0
428,051
0
L
Tiamat
9,386
469
113
6
0
335,618
4
W
Bacchus
10,428
521
45
2
0
376,335
8
W
Artemis
10,944
547
136
7
0
329,786
0
L
King Arthur
8,578
429
85
4
0
341,897
4
L
Hou Yi
8,158
408
88
4
0
270,804
1
L
Ganesha
8,005
400
12
1
0
362,939
6
W
Baron Samedi
10,432
522
139
7
0
401,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role