Player Matchup

Ra
Ra
Rajdlis
Ra
Level 22
God Stats
5W - 1L
1,492 SR
Queue Stats
85W - 35L
1,590 Elo+
Party 1
Hercules
Hercules
TheKindGentleman
Hercules
Level 65
God Stats
42W - 14L
1,532 SR
Queue Stats
210W - 126L
1,624 Elo+
Party 1
Fenrir
Fenrir
sc3thevyse
Fenrir
Level 58
God Stats
3W - 0L
1,656 SR
Queue Stats
180W - 114L
1,593 Elo+
Party 1
Team Averages
Level 48
1,560 SR
1,602 Elo+

VS

Team Averages
Level 69
1,608 SR
1,544 Elo+
Anubis
Anubis
Dushik
Anubis
Level 109
God Stats
35W - 22L
1,735 SR
Queue Stats
426W - 381L
1,530 Elo+
Party 2
Ra
Ra
Hloodw
Ra
Level 69
God Stats
2W - 7L
1,500 SR
Queue Stats
450W - 393L
1,557 Elo+
Party 2
King Arthur
King Arthur
egorka0102
King Arthur
Level 29
God Stats
6W - 3L
1,590 SR
Queue Stats
358W - 322L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 14
13,481
674
11,375
9,091
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 1 / 16
13,677
684
13,714
26,890
26,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
sc3thevyse
Fenrir
19
11 / 4 / 10
14,672
734
22,220
22,034
17,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dushik
Anubis
15
3 / 7 / 4
11,792
590
16,756
16,118
9,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
14
0 / 9 / 5
11,481
574
8,784
18,559
19,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
egorka0102
King Arthur
15
4 / 8 / 3
12,193
610
12,286
17,732
16,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
24
Kills
7
7
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dushik
Anubis
3
7
4
0.71
L
Ra
0
9
5
0.28
W
6
2
14
6.5
W
7
1
16
15
L
King Arthur
egorka0102
King Arthur
4
8
3
0.69
W
Fenrir
sc3thevyse
Fenrir
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
37,826
58,015
Taken
52,409
49,547
Mitigated
46,155
22,653
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dushik
Anubis
16,756
256
0
4,278
16,118
9,672
400
3,768
12,120
49,502
0
L
Ra
8,784
748
1,992
2,662
18,559
19,506
0
3,854
14,430
75,100
0
W
11,375
1,108
6,055
1,531
9,091
5,628
164
4,989
4,102
63,196
0
W
13,714
3,699
0
12,698
26,890
26,079
943
8,857
18,033
0
44,719
L
King Arthur
egorka0102
King Arthur
12,286
1,803
0
1,081
17,732
16,977
216
3,804
13,660
0
28,704
W
Fenrir
sc3thevyse
Fenrir
22,220
5,751
0
2,369
22,034
17,840
2,368
11,754
10,280
0
73,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
35,466
222
Minions Killed
212
0
Camps Cleared
0
1,111,609
Distance Traveled
938,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,792
590
60
3
0
276,055
1
L
Ra
11,481
574
117
6
0
307,819
0
W
Ra
13,481
674
86
4
0
337,687
0
W
Hercules
13,677
684
44
2
0
393,390
3
L
King Arthur
12,193
610
35
2
0
355,032
2
W
Fenrir
14,672
734
92
5
0
380,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role