Player Matchup

Hachiman
Hachiman
BigGSaladyn0
Hachiman
Level 22
God Stats
1W - 4L
1,579 SR
Queue Stats
121W - 115L
1,513 Elo+
Solo
Thor
Thor
DrPepsi_420_
Thor
Level 8
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gnarlface
Cu Chulainn
Level 26
God Stats
27W - 53L
1,428 SR
Queue Stats
505W - 675L
1,328 Elo+
Solo
Kukulkan
Kukulkan
Losdelincuentes4
Kukulkan
Level 28
God Stats
0W - 1L
1,816 SR
Queue Stats
44W - 71L
1,285 Elo+
Party 2
Yemoja
Yemoja
The_Deaf_Boss51
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,533 SR
1,425 Elo+

VS

Team Averages
Level 25
1,633 SR
1,309 Elo+
Nu Wa
Nu Wa
Pastelsushi
Nu Wa
Level 18
God Stats
10W - 5L
1,527 SR
Queue Stats
42W - 43L
1,378 Elo+
Solo
Ravana
Ravana
Stabby007
Ravana
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 88L
1,251 Elo+
Solo
Ares
Ares
piso-guerrero
Ares
Level 27
God Stats
5W - 4L
1,869 SR
Queue Stats
184W - 267L
1,284 Elo+
Party 1
Fenrir
Fenrir
reverseflash1123
Fenrir
Level 29
God Stats
6W - 1L
1,819 SR
Queue Stats
59W - 60L
1,381 Elo+
Solo
Danzaburou
Danzaburou
sellagengarb123
Danzaburou
Level 21
God Stats
35W - 44L
1,448 SR
Queue Stats
107W - 135L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigGSaladyn0
Hachiman
4
0 / 1 / 0
4,516
323
1,122
3,494
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
1 / 5 / 0
5,824
416
2,321
9,641
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Gnarlface
Cu Chulainn
10
1 / 5 / 0
6,269
448
2,972
11,403
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 0
7,354
525
7,293
9,512
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 1
6,018
430
2,307
6,879
5,817
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,084
577
7,405
5,411
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Stabby007
Ravana
12
5 / 1 / 2
7,402
529
3,419
6,671
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 0 / 3
7,734
552
3,602
6,057
3,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 3
7,998
571
4,671
9,874
3,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sellagengarb123
Danzaburou
12
3 / 1 / 4
7,254
518
4,783
6,408
2,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
21
23
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigGSaladyn0
Hachiman
0
1
0
0
L
1
5
0
0.2
L
Cu Chulainn
Gnarlface
Cu Chulainn
1
5
0
0.2
L
2
8
0
0.25
W
6
2
5
4.25
W
Ravana
Stabby007
Ravana
5
1
2
6
L
1
4
1
0.38
W
3
0
3
4.5
W
4
2
3
2.75
W
Danzaburou
sellagengarb123
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
23,880
40,929
Taken
34,421
15,715
Mitigated
13,594
4,735
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigGSaladyn0
Hachiman
1,122
383
0
830
3,494
653
0
1,437
1,991
0
6,200
L
2,321
1,093
0
460
9,641
2,403
270
2,668
6,757
0
16,907
L
Cu Chulainn
Gnarlface
Cu Chulainn
2,972
1,006
0
2,694
11,403
3,778
206
2,110
9,087
0
31,654
L
7,293
675
0
537
9,512
3,064
0
3,551
5,739
48,487
0
W
7,405
1,226
0
1,338
5,411
1,675
1,230
1,817
3,594
34,099
0
W
Ravana
Stabby007
Ravana
3,419
748
501
3,600
6,671
2,245
0
552
6,119
0
31,138
L
2,307
1,475
214
0
6,879
5,817
312
465
6,348
14,232
0
W
3,602
207
0
856
6,057
3,373
549
2,316
3,741
15,884
0
W
4,671
1,649
0
5,076
9,874
3,855
488
2,125
7,749
0
46,513
W
Danzaburou
sellagengarb123
Danzaburou
4,783
3,309
0
2,019
6,408
2,446
1,952
2,790
3,618
0
36,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
38,472
225
Minions Killed
329
0
Camps Cleared
0
988,475
Distance Traveled
1,148,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,516
323
8
1
0
85,185
0
L
Thor
5,824
416
34
2
0
254,571
1
L
Cu Chulainn
6,269
448
64
5
0
202,459
0
L
Kukulkan
7,354
525
95
7
0
244,760
1
W
Nu Wa
8,084
577
70
5
0
208,768
3
W
Ravana
7,402
529
69
5
0
215,097
0
L
Yemoja
6,018
430
24
2
0
201,500
0
W
Ares
7,734
552
38
3
0
257,744
0
W
Fenrir
7,998
571
92
7
0
271,576
0
W
Danzaburou
7,254
518
60
4
0
195,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role