Player Matchup

Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 121
God Stats
153W - 159L
1,516 SR
Queue Stats
153W - 160L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
King_Jor_Bear
Gilgamesh
Level 125
God Stats
3W - 2L
1,856 SR
Queue Stats
88W - 83L
1,607 Elo+
Solo
Ares
Ares
TyingTag4
Ares
Level 128
God Stats
15W - 10L
1,699 SR
Queue Stats
214W - 196L
1,669 Elo+
Solo
Team Averages
Level 125
1,690 SR
1,618 Elo+

VS

Team Averages
Level 126
1,647 SR
1,547 Elo+
Medusa
Medusa
NOLA_NATURAL
Medusa
Level 158
God Stats
4W - 4L
1,354 SR
Queue Stats
124W - 167L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
Zz-TheDragon-zZ
Gilgamesh
Level 115
God Stats
37W - 17L
1,902 SR
Queue Stats
289W - 254L
1,650 Elo+
Solo
Discordia
Discordia
emitzcoatl-_-
Discordia
Level 104
God Stats
6W - 5L
1,684 SR
Queue Stats
174W - 200L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CELICA-GT-_-
Ah Puch
16
0 / 5 / 11
11,400
671
11,759
11,943
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
King_Jor_Bear
Gilgamesh
17
7 / 3 / 5
13,922
819
12,545
18,484
17,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
5 / 3 / 8
13,320
784
10,554
19,415
24,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 6
10,558
621
16,585
13,325
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Zz-TheDragon-zZ
Gilgamesh
15
6 / 4 / 3
12,672
745
14,387
17,656
16,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
emitzcoatl-_-
Discordia
15
3 / 5 / 4
10,758
633
5,570
10,435
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
12
Kills
11
11
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CELICA-GT-_-
Ah Puch
0
5
11
1.1
W
Gilgamesh
King_Jor_Bear
Gilgamesh
7
3
5
3.17
L
Medusa
2
4
6
1.25
W
Ares
5
3
8
3
L
Gilgamesh
Zz-TheDragon-zZ
Gilgamesh
6
4
3
1.88
L
Discordia
emitzcoatl-_-
Discordia
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
36,542
49,842
Taken
41,416
46,765
Mitigated
26,188
5,486
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CELICA-GT-_-
Ah Puch
11,759
94
633
3,125
11,943
5,333
993
3,310
8,633
95,366
0
W
Gilgamesh
King_Jor_Bear
Gilgamesh
12,545
3,845
0
1,018
18,484
17,029
727
1,364
17,120
0
34,934
L
Medusa
16,585
9,726
0
1,859
13,325
5,282
1,037
9,377
3,948
0
46,990
W
Ares
10,554
321
0
710
19,415
24,403
420
1,841
17,574
23,220
0
L
Gilgamesh
Zz-TheDragon-zZ
Gilgamesh
14,387
4,079
0
1,133
17,656
16,829
195
7,252
10,404
1,341
43,235
L
Discordia
emitzcoatl-_-
Discordia
5,570
146
0
1,501
10,435
4,077
195
5,902
4,533
54,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
33,988
227
Minions Killed
230
0
Camps Cleared
0
933,666
Distance Traveled
867,389
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,400
671
164
10
0
292,439
0
W
Gilgamesh
13,922
819
43
3
0
338,644
2
L
Medusa
10,558
621
67
4
0
298,434
3
W
Ares
13,320
784
20
1
0
302,583
2
L
Gilgamesh
12,672
745
71
4
0
322,006
3
L
Discordia
10,758
633
92
5
0
246,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role