Player Matchup

Gilgamesh
Gilgamesh
BidenSucksx
Gilgamesh
Level 10
God Stats
11W - 5L
1,755 SR
Queue Stats
20W - 15L
1,578 Elo+
Party 1
Yemoja
Yemoja
Blönc
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,173 Elo+
Solo
Zeus
Zeus
Jürgen420
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,715 Elo+
Party 1
Thanatos
Thanatos
Onnane
Thanatos
Level 23
God Stats
15W - 6L
1,602 SR
Queue Stats
25W - 16L
1,579 Elo+
Solo
Chernobog
Chernobog
Xiduz
Chernobog
Level 29
God Stats
34W - 12L
1,750 SR
Queue Stats
469W - 442L
1,618 Elo+
Solo
Team Averages
Level 15
1,621 SR
1,533 Elo+

VS

Team Averages
Level 18
1,454 SR
1,558 Elo+
Ymir
Ymir
DoctorGroges
Ymir
Level 20
God Stats
7W - 5L
1,149 SR
Queue Stats
131W - 114L
1,521 Elo+
Solo
Artemis
Artemis
IBonezCrusher
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,493 Elo+
Solo
Discordia
Discordia
Kindis
Discordia
Level 26
God Stats
25W - 20L
1,683 SR
Queue Stats
100W - 91L
1,527 Elo+
Solo
Set
Set
Playoops
Set
Level 21
God Stats
0W - 4L
1,335 SR
Queue Stats
88W - 84L
1,504 Elo+
Solo
Izanami
Izanami
anorexorcistt
Izanami
Level 6
God Stats
1W - 5L
1,601 SR
Queue Stats
5W - 13L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BidenSucksx
Gilgamesh
20
6 / 1 / 3
12,661
666
7,562
10,575
9,148
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Blönc
Yemoja
15
1 / 3 / 8
9,983
525
4,406
8,723
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 5 / 2
11,010
579
5,277
8,955
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Onnane
Thanatos
17
7 / 6 / 4
10,953
576
10,790
17,288
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Xiduz
Chernobog
16
10 / 2 / 3
10,901
574
13,673
14,682
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,300
437
6,701
13,539
9,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
13
0 / 6 / 4
8,539
449
4,575
10,136
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Kindis
Discordia
15
5 / 2 / 6
9,684
510
8,055
7,429
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 3
11,049
582
11,740
16,586
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
11
1 / 6 / 1
7,386
389
5,020
8,836
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
26
Kills
16
17
Deaths
26
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BidenSucksx
Gilgamesh
6
1
3
7.5
W
Yemoja
Blönc
Yemoja
1
3
8
1.67
L
3
7
3
0.64
L
Artemis
0
6
4
0.33
W
2
5
2
0.6
L
Discordia
Kindis
Discordia
5
2
6
4
W
Thanatos
Onnane
Thanatos
7
6
4
1.5
L
7
5
3
1.7
W
Chernobog
Xiduz
Chernobog
10
2
3
5.75
L
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,708
Damage
36,091
60,223
Taken
56,526
31,826
Mitigated
27,026
29,066
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BidenSucksx
Gilgamesh
7,562
2,110
0
3,667
10,575
9,148
0
995
9,430
0
79,262
W
Yemoja
Blönc
Yemoja
4,406
888
1,851
1,536
8,723
6,017
684
3,768
4,893
13,484
0
L
6,701
503
354
1,226
13,539
9,901
114
2,084
11,455
39,304
0
L
Artemis
4,575
2,063
0
2,038
10,136
3,677
0
669
9,405
0
42,426
W
5,277
928
0
2,002
8,955
3,336
1,064
2,232
6,445
68,464
0
L
Discordia
Kindis
Discordia
8,055
835
0
1,420
7,429
2,608
414
1,730
5,527
40,701
0
W
Thanatos
Onnane
Thanatos
10,790
3,352
0
14,975
17,288
6,688
0
2,915
14,237
0
73,822
L
11,740
4,994
0
6,222
16,586
7,489
0
3,887
12,541
0
90,410
W
Chernobog
Xiduz
Chernobog
13,673
10,038
0
5,035
14,682
6,637
2,534
4,120
10,462
0
82,841
L
Izanami
5,020
2,235
0
421
8,836
3,351
590
921
7,915
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,508
Gold Earned
44,958
544
Minions Killed
452
0
Camps Cleared
0
1,825,859
Distance Traveled
1,715,494
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,661
666
154
8
0
358,211
4
W
Yemoja
9,983
525
12
1
0
379,817
0
L
Ymir
8,300
437
55
3
0
340,232
11
L
Artemis
8,539
449
82
4
0
264,317
0
W
Zeus
11,010
579
139
7
0
362,047
2
L
Discordia
9,684
510
91
5
0
359,499
2
W
Thanatos
10,953
576
101
5
0
369,688
3
L
Set
11,049
582
152
8
0
399,282
4
W
Chernobog
10,901
574
138
7
0
356,096
5
L
Izanami
7,386
389
72
4
0
352,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role