Player Matchup

Thor
Thor
Felipe18matheus
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,209 Elo+
Solo
Cerberus
Cerberus
MdsQueTimeNoob
Cerberus
Level 16
God Stats
4W - 2L
1,626 SR
Queue Stats
492W - 447L
1,587 Elo+
Solo
Freya
Freya
UnholyCrow6420
Freya
Level 14
God Stats
3W - 3L
1,691 SR
Queue Stats
28W - 42L
1,399 Elo+
Solo
Pele
Pele
guilhermeks3005
Pele
Level 11
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 9L
1,455 Elo+
Solo
Bellona
Bellona
muniz420e1
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,395 Elo+
Solo
Team Averages
Level 13
1,613 SR
1,409 Elo+

VS

Team Averages
Level 19
1,544 SR
1,482 Elo+
Neith
Neith
Carqueja
Neith
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Set
Set
MacacoHunter
Set
Level 25
God Stats
4W - 5L
1,412 SR
Queue Stats
56W - 60L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
NicoDV
Sun Wukong
Level 15
God Stats
11W - 6L
1,500 SR
Queue Stats
23W - 21L
1,293 Elo+
Solo
Athena
Athena
leonrusso4000
Athena
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 18L
1,600 Elo+
Solo
Kukulkan
Kukulkan
luanipernelongo
Kukulkan
Level 25
God Stats
3W - 0L
1,809 SR
Queue Stats
25W - 26L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,282
464
5,588
13,072
4,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
2 / 3 / 3
9,025
451
10,399
18,946
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 8 / 2
7,872
394
3,696
12,813
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 4
11,690
585
12,459
14,411
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
muniz420e1
Bellona
15
5 / 6 / 2
9,830
492
7,717
15,325
11,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carqueja
Neith
14
2 / 4 / 4
8,897
445
9,857
8,636
2,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 6 / 4
11,103
555
11,695
18,104
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
NicoDV
Sun Wukong
15
5 / 3 / 2
9,653
483
5,358
9,085
5,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 8
10,092
505
11,010
15,244
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
19
9 / 4 / 2
12,537
627
12,814
10,088
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
19
Kills
26
26
Deaths
19
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Carqueja
Neith
2
4
4
1
L
3
7
5
0.79
W
5
6
4
1.17
L
Cerberus
2
3
3
1.17
W
Sun Wukong
NicoDV
Sun Wukong
5
3
2
2
L
2
8
2
0.38
L
7
2
4
4.5
W
5
2
8
4.5
W
Kukulkan
9
4
2
2.5
L
Bellona
muniz420e1
Bellona
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
50,734
74,567
Taken
61,157
42,457
Mitigated
29,454
11,534
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Carqueja
Neith
9,857
5,069
0
1,147
8,636
2,362
2,282
5,592
3,044
0
45,546
L
5,588
2,337
0
540
13,072
4,938
452
5,801
6,935
0
43,762
W
11,695
6,079
0
4,292
18,104
8,575
1,997
1,268
16,836
0
94,162
L
Cerberus
10,399
500
565
5,153
18,946
13,920
0
6,858
11,944
56,346
0
W
Sun Wukong
NicoDV
Sun Wukong
5,358
1,462
0
584
9,085
5,010
931
240
8,845
0
34,835
L
3,696
837
0
2,639
12,813
4,645
0
4,760
8,017
25,137
0
L
12,459
4,316
0
2,019
14,411
7,121
0
2,360
11,957
0
96,913
W
11,010
4,332
0
2,949
15,244
9,623
0
4,947
10,297
36,395
0
W
Kukulkan
12,814
1,890
0
1,969
10,088
3,884
0
2,048
8,040
85,533
0
L
Bellona
muniz420e1
Bellona
7,717
2,806
0
618
15,325
11,833
0
3,377
11,890
0
37,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
52,282
480
Minions Killed
516
0
Camps Cleared
0
1,786,206
Distance Traveled
1,821,036
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,897
445
84
4
0
322,721
0
L
Thor
9,282
464
86
4
0
306,594
0
W
Set
11,103
555
153
8
0
376,292
3
L
Cerberus
9,025
451
128
6
0
349,439
9
W
Sun Wukong
9,653
483
68
3
0
353,844
0
L
Freya
7,872
394
42
2
0
352,722
5
L
Pele
11,690
585
162
8
0
404,291
3
W
Athena
10,092
505
42
2
0
396,257
5
W
Kukulkan
12,537
627
169
8
0
371,922
6
L
Bellona
9,830
492
62
3
0
373,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role