Player Matchup

Anhur
Anhur
NoMxrcii
Anhur
Level 108
God Stats
2W - 4L
1,300 SR
Queue Stats
354W - 348L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
StevenOsborne
Gilgamesh
Level 69
God Stats
28W - 18L
1,558 SR
Queue Stats
342W - 348L
1,547 Elo+
Solo
Tiamat
Tiamat
kiko3318
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,531 Elo+

VS

Team Averages
Level 82
1,477 SR
1,532 Elo+
Anhur
Anhur
eXNikolai
Anhur
Level 66
God Stats
36W - 52L
1,302 SR
Queue Stats
212W - 242L
1,544 Elo+
Solo
Bacchus
Bacchus
goldringer
Bacchus
Level 156
God Stats
4W - 6L
1,627 SR
Queue Stats
198W - 185L
1,553 Elo+
Solo
Tiamat
Tiamat
smocramos1
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NoMxrcii
Anhur
18
7 / 3 / 13
13,750
724
14,437
14,208
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
StevenOsborne
Gilgamesh
17
17 / 3 / 5
14,869
783
16,134
16,704
11,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
kiko3318
Tiamat
17
1 / 4 / 20
12,791
673
12,244
9,538
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
eXNikolai
Anhur
16
4 / 9 / 3
12,744
671
11,268
17,650
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
goldringer
Bacchus
14
5 / 6 / 5
12,185
641
9,784
16,429
17,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
smocramos1
Tiamat
14
1 / 10 / 5
10,964
577
6,979
15,683
6,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
25
Kills
10
10
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
NoMxrcii
Anhur
7
3
13
4.5
W
Gilgamesh
StevenOsborne
Gilgamesh
17
3
5
6.5
L
Anhur
eXNikolai
Anhur
4
9
3
0.61
L
Bacchus
goldringer
Bacchus
5
6
5
1.25
W
Tiamat
kiko3318
Tiamat
1
4
20
2.75
L
Tiamat
smocramos1
Tiamat
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
28,031
40,450
Taken
49,762
21,909
Mitigated
28,311
9,336
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
NoMxrcii
Anhur
14,437
6,369
0
2,225
14,208
4,677
945
5,838
8,046
0
71,480
W
Gilgamesh
StevenOsborne
Gilgamesh
16,134
4,774
0
4,276
16,704
11,077
804
5,335
11,145
0
66,621
L
Anhur
eXNikolai
Anhur
11,268
5,356
0
1,880
17,650
4,633
966
2,654
14,996
0
70,483
L
Bacchus
goldringer
Bacchus
9,784
1,155
0
772
16,429
17,413
557
5,222
11,207
21,200
0
W
Tiamat
kiko3318
Tiamat
12,244
596
0
2,835
9,538
6,155
290
5,445
3,848
53,523
0
L
Tiamat
smocramos1
Tiamat
6,979
1,128
0
1,944
15,683
6,265
126
4,386
11,297
39,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
35,893
237
Minions Killed
192
0
Camps Cleared
0
1,058,286
Distance Traveled
860,010
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,750
724
95
5
0
307,327
1
W
Gilgamesh
14,869
783
68
4
0
396,634
5
L
Anhur
12,744
671
109
6
0
300,111
4
L
Bacchus
12,185
641
28
1
0
277,384
7
W
Tiamat
12,791
673
74
4
0
354,325
5
L
Tiamat
10,964
577
55
3
0
282,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role