Player Matchup

Odin
Odin
BigManJuice74
Odin
Level 65
God Stats
4W - 8L
1,158 SR
Queue Stats
57W - 71L
1,352 Elo+
Solo
Raijin
Raijin
DragonKing1850
Raijin
Level 69
God Stats
6W - 5L
1,200 SR
Queue Stats
82W - 76L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
QuinnDigg
Cernunnos
Level 68
God Stats
5W - 6L
1,490 SR
Queue Stats
120W - 129L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowKnight1772
Gilgamesh
Level 79
God Stats
6W - 5L
1,500 SR
Queue Stats
88W - 90L
1,306 Elo+
Party 1
Artio
Artio
pixxiedusst
Artio
Level 106
God Stats
3W - 9L
1,341 SR
Queue Stats
166W - 203L
1,361 Elo+
Solo
Team Averages
Level 77
1,338 SR
1,337 Elo+

VS

Team Averages
Level 88
1,383 SR
1,392 Elo+
Chang'e
Chang'e
DMV Dropem
Chang'e
Level 88
God Stats
0W - 2L
1,281 SR
Queue Stats
31W - 42L
1,307 Elo+
Solo
Agni
Agni
Juicepusher
Agni
Level 127
God Stats
2W - 3L
1,167 SR
Queue Stats
475W - 477L
1,432 Elo+
Solo
Hel
Hel
Teal LemonGirl4
Hel
Level 66
God Stats
10W - 9L
1,547 SR
Queue Stats
17W - 18L
1,393 Elo+
Solo
Fenrir
Fenrir
davidreyno2014
Fenrir
Level 101
God Stats
27W - 25L
1,404 SR
Queue Stats
360W - 445L
1,415 Elo+
Solo
Cernunnos
Cernunnos
mejiasschz
Cernunnos
Level 59
God Stats
8W - 7L
1,516 SR
Queue Stats
95W - 123L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,609
480
2,393
11,776
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 1 / 2
11,050
553
13,208
9,556
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
QuinnDigg
Cernunnos
15
1 / 1 / 5
9,379
469
8,366
14,134
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
17
4 / 1 / 7
10,435
522
8,328
15,284
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 4
8,900
445
6,840
12,001
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DMV Dropem
Chang'e
17
4 / 0 / 1
9,915
496
8,248
7,108
2,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
8,140
407
8,194
12,144
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 2
8,928
446
5,313
15,909
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
8,064
403
2,130
14,447
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
mejiasschz
Cernunnos
13
3 / 2 / 0
8,636
432
9,220
11,557
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
8
8
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Chang'e
DMV Dropem
Chang'e
4
0
1
4.5
W
7
1
2
8
L
0
5
1
0.1
W
Cernunnos
QuinnDigg
Cernunnos
1
1
5
3.5
W
Gilgamesh
4
1
7
7.5
L
1
3
2
0.67
L
0
3
1
0.17
L
Cernunnos
mejiasschz
Cernunnos
3
2
0
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
33,105
62,751
Taken
61,165
30,500
Mitigated
24,476
20,750
Healing
31,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,393
173
0
2,345
11,776
5,099
2,245
6,322
5,454
0
46,672
L
Chang'e
DMV Dropem
Chang'e
8,248
1,351
204
4,631
7,108
2,570
914
1,161
5,925
41,333
0
W
13,208
1,301
0
3,702
9,556
3,886
289
5,276
4,280
77,318
0
L
8,194
220
0
3,922
12,144
4,575
0
5,453
6,317
49,452
0
W
Cernunnos
QuinnDigg
Cernunnos
8,366
4,276
0
6,441
14,134
5,281
765
1,949
12,185
0
64,541
W
Gilgamesh
8,328
2,693
279
1,857
15,284
7,517
0
2,672
12,612
0
83,816
L
5,313
602
3,746
8,996
15,909
8,979
120
7,904
7,697
26,359
0
L
2,130
510
353
5,256
14,447
4,850
0
3,355
10,942
0
40,365
L
Cernunnos
mejiasschz
Cernunnos
9,220
2,789
0
4,054
11,557
3,502
180
1,281
10,236
0
48,119
W
6,840
750
1,376
4,750
12,001
8,717
745
5,536
6,465
30,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,373
Gold Earned
43,683
504
Minions Killed
382
0
Camps Cleared
0
1,892,529
Distance Traveled
1,659,921
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,609
480
106
5
0
324,115
4
L
Chang'e
9,915
496
93
5
0
347,666
4
W
Raijin
11,050
553
139
7
0
363,662
5
L
Agni
8,140
407
93
5
0
331,417
3
W
Cernunnos
9,379
469
95
5
0
343,091
5
W
Gilgamesh
10,435
522
119
6
0
437,424
1
L
Hel
8,928
446
32
2
0
366,619
6
L
Fenrir
8,064
403
80
4
0
347,500
0
L
Cernunnos
8,636
432
84
4
0
266,719
5
W
Artio
8,900
445
45
2
0
424,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role