Player Matchup

Jormungandr
Jormungandr
BankaiKira
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Elhey
Erlang Shen
Level 86
God Stats
34W - 28L
1,528 SR
Queue Stats
329W - 394L
1,451 Elo+
Solo
Skadi
Skadi
Optomaton
Skadi
Level 56
God Stats
103W - 87L
1,506 SR
Queue Stats
622W - 764L
1,391 Elo+
Solo
Tiamat
Tiamat
hmperion
Tiamat
Level 68
God Stats
3W - 7L
1,519 SR
Queue Stats
188W - 187L
1,408 Elo+
Solo
Odin
Odin
人心1998
Odin
Level 57
God Stats
21W - 18L
1,691 SR
Queue Stats
407W - 452L
1,421 Elo+
Solo
Team Averages
Level 77
1,549 SR
1,434 Elo+

VS

Team Averages
Level 80
1,413 SR
1,419 Elo+
Tyr
Tyr
DrProtector
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 96L
1,375 Elo+
Solo
Ra
Ra
Grossac
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
nagm
Ravana
Level 66
God Stats
1W - 6L
1,516 SR
Queue Stats
162W - 185L
1,388 Elo+
Solo
Hel
Hel
xexugamer
Hel
Level 88
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 22L
1,457 Elo+
Solo
Chernobog
Chernobog
Óberon
Chernobog
Level 59
God Stats
1W - 5L
1,262 SR
Queue Stats
28W - 43L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BankaiKira
Jormungandr
19
4 / 2 / 2
12,065
525
11,370
18,359
10,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Elhey
Erlang Shen
18
10 / 6 / 8
12,346
537
14,493
19,836
15,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Optomaton
Skadi
20
8 / 8 / 11
13,398
583
22,595
19,456
7,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
hmperion
Tiamat
18
5 / 3 / 5
11,796
513
14,934
14,414
9,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
1 / 0 / 5
12,734
554
11,439
12,253
14,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
9,760
424
6,612
18,703
16,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 3 / 3
11,926
519
14,511
15,227
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
nagm
Ravana
17
3 / 6 / 0
10,107
439
8,005
16,909
9,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
8 / 10 / 5
10,742
467
11,886
21,768
23,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Óberon
Chernobog
17
6 / 8 / 8
10,886
473
8,933
20,127
7,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
19
19
Deaths
28
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BankaiKira
Jormungandr
4
2
2
2.5
L
1
1
3
2.5
W
Erlang Shen
Elhey
Erlang Shen
10
6
8
2.33
L
1
3
3
0.83
W
Skadi
Optomaton
Skadi
8
8
11
1.69
W
Tiamat
hmperion
Tiamat
5
3
5
2.5
L
Ravana
nagm
Ravana
3
6
0
0.5
L
8
10
5
1.05
L
Chernobog
Óberon
Chernobog
6
8
8
1.25
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,831
Damage
49,947
84,318
Taken
92,734
57,002
Mitigated
63,840
21,883
Healing
30,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BankaiKira
Jormungandr
11,370
854
0
7,727
18,359
10,379
0
4,533
13,546
101,357
0
L
6,612
1,504
0
5,440
18,703
16,225
135
3,873
14,738
0
44,542
W
Erlang Shen
Elhey
Erlang Shen
14,493
8,165
0
3,786
19,836
15,089
132
7,436
12,252
0
73,006
L
14,511
282
987
5,800
15,227
7,008
0
7,573
7,222
111,612
0
W
Skadi
Optomaton
Skadi
22,595
13,512
0
4,709
19,456
7,850
3,927
4,724
14,704
0
103,449
W
Tiamat
hmperion
Tiamat
14,934
1,171
388
4,858
14,414
9,041
537
5,793
8,340
60,771
0
L
Ravana
nagm
Ravana
8,005
2,384
548
4,091
16,909
9,351
216
6,280
10,373
0
62,614
L
11,886
1,874
4,792
6,492
21,768
23,301
0
4,879
16,761
48,758
0
L
Chernobog
Óberon
Chernobog
8,933
5,925
0
2,419
20,127
7,955
1,426
3,140
16,869
70
39,419
W
11,439
2,511
0
415
12,253
14,643
30
3,094
9,009
537
84,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,339
Gold Earned
53,421
683
Minions Killed
537
0
Camps Cleared
0
2,120,239
Distance Traveled
2,117,257
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,065
525
158
7
0
463,303
6
L
Tyr
9,760
424
77
3
0
441,055
3
W
Erlang Shen
12,346
537
101
4
0
445,482
4
L
Ra
11,926
519
205
9
0
450,830
4
W
Skadi
13,398
583
128
6
0
355,987
1
W
Tiamat
11,796
513
135
6
0
391,776
3
L
Ravana
10,107
439
119
5
0
451,408
8
L
Hel
10,742
467
78
3
0
400,871
2
L
Chernobog
10,886
473
58
3
0
373,093
2
W
Odin
12,734
554
161
7
0
463,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role