Player Matchup

Heimdallr
Heimdallr
Gwynsladle666
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,494 Elo+
Solo
Pele
Pele
Sarrick
Pele
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,462 Elo+
Party 2
Ganesha
Ganesha
eeskun
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 103L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
hexoversach
Gilgamesh
Level 86
God Stats
1W - 0L
1,741 SR
Queue Stats
85W - 81L
1,496 Elo+
Solo
Bacchus
Bacchus
zaxsa32
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,546 Elo+
Party 2
Team Averages
Level 63
1,548 SR
1,489 Elo+

VS

Team Averages
Level 95
1,492 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aymane_builder
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,404 Elo+
Party 1
Persephone
Persephone
Golubika
Persephone
Level 147
God Stats
0W - 2L
1,297 SR
Queue Stats
43W - 55L
1,397 Elo+
Solo
Heimdallr
Heimdallr
KTEROXX
Heimdallr
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
683W - 689L
1,506 Elo+
Party 1
Nemesis
Nemesis
Sneelooper
Nemesis
Level 98
God Stats
5W - 3L
1,665 SR
Queue Stats
309W - 294L
1,458 Elo+
Solo
Hou Yi
Hou Yi
gol1
Hou Yi
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 92L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gwynsladle666
Heimdallr
20
7 / 5 / 14
13,037
767
15,179
20,933
14,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Sarrick
Pele
19
8 / 8 / 10
12,580
740
21,814
19,512
9,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
eeskun
Ganesha
20
0 / 3 / 21
12,674
746
9,205
24,724
34,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
hexoversach
Gilgamesh
20
8 / 3 / 10
15,479
911
16,587
31,826
20,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
zaxsa32
Bacchus
20
6 / 3 / 14
12,367
727
10,565
26,592
29,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aymane_builder
Ah Muzen Cab
19
4 / 7 / 14
12,115
713
23,362
15,802
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Golubika
Persephone
19
4 / 6 / 13
11,705
689
28,728
15,361
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
KTEROXX
Heimdallr
20
5 / 4 / 14
12,441
732
34,906
19,034
9,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sneelooper
Nemesis
18
5 / 6 / 11
11,184
658
7,591
18,199
15,842
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
gol1
Hou Yi
17
4 / 6 / 12
11,054
650
13,475
14,578
4,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
86
29
Kills
22
22
Deaths
29
69
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aymane_builder
Ah Muzen Cab
4
7
14
1.57
L
Persephone
Golubika
Persephone
4
6
13
1.75
W
Heimdallr
Gwynsladle666
Heimdallr
7
5
14
2.8
L
Heimdallr
KTEROXX
Heimdallr
5
4
14
3
W
Pele
Sarrick
Pele
8
8
10
1.63
L
Nemesis
Sneelooper
Nemesis
5
6
11
1.75
W
Ganesha
eeskun
Ganesha
0
3
21
3.5
L
Hou Yi
gol1
Hou Yi
4
6
12
1.67
W
Gilgamesh
hexoversach
Gilgamesh
8
3
10
4.33
W
Bacchus
zaxsa32
Bacchus
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,350
Damage
108,062
123,587
Taken
82,974
108,140
Mitigated
39,983
42,550
Healing
28,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aymane_builder
Ah Muzen Cab
23,362
7,952
627
3,728
15,802
5,569
336
2,703
13,021
0
46,513
L
Persephone
Golubika
Persephone
28,728
4,044
1,680
3,877
15,361
4,864
604
4,631
10,650
46,616
0
W
Heimdallr
Gwynsladle666
Heimdallr
15,179
3,208
2,851
3,728
20,933
14,625
883
5,403
15,530
0
31,974
L
Heimdallr
KTEROXX
Heimdallr
34,906
18,792
108
7,339
19,034
9,275
1,580
5,383
13,496
0
64,731
W
Pele
Sarrick
Pele
21,814
3,843
2,688
2,352
19,512
9,299
1,131
3,915
15,597
0
32,644
L
Nemesis
Sneelooper
Nemesis
7,591
1,728
2,600
3,907
18,199
15,842
214
4,399
13,574
0
11,135
W
Ganesha
eeskun
Ganesha
9,205
831
2,669
4,009
24,724
34,241
956
4,681
20,043
27,285
0
L
Hou Yi
gol1
Hou Yi
13,475
5,084
1,442
2,883
14,578
4,433
277
2,654
11,823
0
19,490
W
Gilgamesh
hexoversach
Gilgamesh
16,587
2,257
3,533
10,676
31,826
20,170
2,184
7,019
24,807
0
47,246
W
Bacchus
zaxsa32
Bacchus
10,565
986
2,028
8,016
26,592
29,805
870
7,710
18,882
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,137
Gold Earned
58,499
186
Minions Killed
155
0
Camps Cleared
0
1,668,314
Distance Traveled
1,305,340
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,115
713
38
2
0
221,036
0
L
Persephone
11,705
689
37
2
0
253,687
0
W
Heimdallr
13,037
767
41
2
0
333,923
0
L
Heimdallr
12,441
732
60
4
0
279,417
0
W
Pele
12,580
740
25
1
0
269,588
0
L
Nemesis
11,184
658
5
0
0
272,214
5
W
Ganesha
12,674
746
9
1
0
295,733
0
L
Hou Yi
11,054
650
15
1
0
278,986
2
W
Gilgamesh
15,479
911
89
5
0
401,705
5
W
Bacchus
12,367
727
22
1
0
367,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role