Player Matchup

Tiamat
Tiamat
COffe VII
Tiamat
Level 83
God Stats
2W - 5L
1,485 SR
Queue Stats
47W - 58L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Estefhano
Danzaburou
Level 58
God Stats
5W - 5L
1,478 SR
Queue Stats
120W - 109L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Netinho_7x
Gilgamesh
Level 118
God Stats
21W - 11L
1,491 SR
Queue Stats
104W - 113L
1,436 Elo+
Solo
Fenrir
Fenrir
somarribas2010
Fenrir
Level 88
God Stats
6W - 10L
1,369 SR
Queue Stats
136W - 137L
1,446 Elo+
Solo
Bacchus
Bacchus
zlClydeBarrow
Bacchus
Level 88
God Stats
3W - 4L
1,642 SR
Queue Stats
249W - 231L
1,436 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,451 Elo+

VS

Team Averages
Level 113
1,471 SR
1,413 Elo+
Jing Wei
Jing Wei
C-Los528
Jing Wei
Level 122
God Stats
4W - 7L
1,481 SR
Queue Stats
128W - 147L
1,437 Elo+
Party 1
Ra
Ra
chub_rock545
Ra
Level 127
God Stats
1W - 2L
1,323 SR
Queue Stats
192W - 189L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
doughdominick
Gilgamesh
Level 128
God Stats
8W - 1L
1,701 SR
Queue Stats
278W - 255L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
lx_keyz_xl115
Kumbhakarna
Level 63
God Stats
4W - 6L
1,377 SR
Queue Stats
33W - 54L
1,359 Elo+
Party 1
Pele
Pele
seaseil
Pele
Level 127
God Stats
11W - 6L
1,473 SR
Queue Stats
227W - 259L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
COffe VII
Tiamat
14
2 / 4 / 3
8,693
483
11,126
11,924
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Estefhano
Danzaburou
11
0 / 5 / 1
7,422
412
7,021
11,020
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Netinho_7x
Gilgamesh
10
0 / 1 / 0
6,531
363
2,230
9,073
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 6 / 1
8,448
469
5,711
14,937
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
9
2 / 6 / 2
7,020
390
6,942
9,642
7,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C-Los528
Jing Wei
14
4 / 1 / 5
9,196
511
6,615
10,241
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 6
9,407
523
9,541
6,811
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
doughdominick
Gilgamesh
18
9 / 0 / 7
11,011
612
14,522
18,750
12,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
lx_keyz_xl115
Kumbhakarna
12
2 / 1 / 9
8,486
471
3,947
13,551
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
seaseil
Pele
16
3 / 5 / 5
9,828
546
6,115
11,450
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
22
22
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
C-Los528
Jing Wei
4
1
5
6.5
L
Tiamat
COffe VII
Tiamat
2
4
3
0.88
L
Danzaburou
Estefhano
Danzaburou
0
5
1
0.1
L
Gilgamesh
Netinho_7x
Gilgamesh
0
1
0
0
W
4
2
6
3.5
W
Gilgamesh
doughdominick
Gilgamesh
9
0
7
12.5
W
Kumbhakarna
lx_keyz_xl115
Kumbhakarna
2
1
9
6.5
W
Pele
seaseil
Pele
3
5
5
1.1
L
5
6
1
0.92
L
Bacchus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
40,740
56,596
Taken
60,803
29,819
Mitigated
32,384
11,710
Healing
24,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
C-Los528
Jing Wei
6,615
5,264
0
4,644
10,241
3,629
3,318
3,388
6,789
0
60,968
L
Tiamat
COffe VII
Tiamat
11,126
462
0
4,272
11,924
7,606
0
3,391
8,533
51,235
0
L
Danzaburou
Estefhano
Danzaburou
7,021
2,881
0
1,134
11,020
3,782
0
3,757
7,263
0
39,021
L
Gilgamesh
Netinho_7x
Gilgamesh
2,230
337
0
965
9,073
4,004
0
1,745
7,328
0
29,735
W
9,541
371
2,283
3,103
6,811
2,407
858
4,240
2,187
50,557
0
W
Gilgamesh
doughdominick
Gilgamesh
14,522
3,446
0
8,385
18,750
12,287
744
6,386
12,096
574
71,169
W
Kumbhakarna
lx_keyz_xl115
Kumbhakarna
3,947
722
0
3,980
13,551
8,096
644
2,937
10,594
10,790
0
W
Pele
seaseil
Pele
6,115
2,071
0
1,954
11,450
5,965
2,309
317
11,069
0
64,637
L
5,711
1,038
0
4,545
14,937
6,783
0
3,252
11,685
0
47,444
L
Bacchus
6,942
735
0
794
9,642
7,644
0
1,803
7,839
19,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
47,928
322
Minions Killed
447
0
Camps Cleared
0
1,519,511
Distance Traveled
1,777,302
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,196
511
104
6
0
336,912
0
L
Tiamat
8,693
483
101
6
0
324,788
2
L
Danzaburou
7,422
412
74
4
0
305,947
1
L
Gilgamesh
6,531
363
60
3
0
232,385
0
W
Ra
9,407
523
93
5
0
364,102
3
W
Gilgamesh
11,011
612
123
7
0
366,403
4
W
Kumbhakarna
8,486
471
22
1
0
336,953
9
W
Pele
9,828
546
105
6
0
372,932
1
L
Fenrir
8,448
469
74
4
0
343,921
4
L
Bacchus
7,020
390
13
1
0
312,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role