Player Matchup

Terra
Terra
Gold I
 
Terra
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hera
Hera
Gold III
Bennansss
Hera
Gold III
Level 89
God Stats
3W - 4L
1,490 SR
Queue Stats
1,051W - 1,069L
1,529 MMR
Party 1
Set
Set
Platinum IV
Shhinwar
Set
Platinum IV
Level 57
God Stats
9W - 4L
1,605 SR
Queue Stats
154W - 149L
1,711 MMR
Party 1
Skadi
Skadi
Gold II
XxHypersxX475
Skadi
Gold II
Level 123
God Stats
20W - 22L
1,664 SR
Queue Stats
352W - 343L
1,618 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
c0nversant
Sun Wukong
Gold II
Level 147
God Stats
4W - 1L
1,777 SR
Queue Stats
46W - 42L
1,615 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,607 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,618 SR
1,574 MMR
Hun Batz
Hun Batz
Gold I
No x Handz
Hun Batz
Gold I
Level 129
God Stats
9W - 5L
1,664 SR
Queue Stats
312W - 307L
1,607 MMR
Solo
Scylla
Scylla
Gold II
OscarMart01
Scylla
Gold II
Level 140
God Stats
10W - 3L
1,789 SR
Queue Stats
25W - 17L
1,716 MMR
Party 2
Chaac
Chaac
Platinum IV
PAKIvRAMBO
Chaac
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
ivan5758
Khepri
Gold III
Level 135
God Stats
2W - 3L
1,636 SR
Queue Stats
64W - 55L
1,584 MMR
Solo
Neith
Neith
Silver II
juarenjua
Neith
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,461 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
5
0 / 0 / 1
3,496
699
266
1,783
457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
6
1 / 1 / 2
3,526
705
980
1,499
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 2
3,431
686
1,890
2,520
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,386
677
1,852
1,702
302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
c0nversant
Sun Wukong
6
1 / 1 / 0
3,525
705
968
2,383
1,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TiamatPersephoneAthenaDanzaburouJanus

VS

Bans
NemesisKing ArthurTsukuyomiCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
No x Handz
Hun Batz
6
0 / 0 / 0
3,365
673
483
2,219
510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
4
0 / 2 / 0
2,914
583
777
1,651
354
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
6
2 / 1 / 0
3,772
754
1,577
3,697
1,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
ivan5758
Khepri
5
0 / 0 / 0
3,250
650
534
2,330
747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Neith
juarenjua
Neith
3
0 / 1 / 0
2,707
541
970
1,462
215
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
1
0.5
W
Hera
1
1
2
2
L
Hun Batz
No x Handz
Hun Batz
0
0
0
0
L
Scylla
0
2
0
0
L
Chaac
2
1
0
2
W
1
0
2
2
W
1
0
0
1
W
Sun Wukong
c0nversant
Sun Wukong
1
1
0
1
L
Khepri
ivan5758
Khepri
0
0
0
0
L
Neith
juarenjua
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,956
Damage
4,341
9,887
Taken
11,359
2,922
Mitigated
3,094
5,373
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
266
152
80
1,363
1,783
457
0
128
1,655
5,062
0
W
Hera
980
519
0
449
1,499
404
0
289
1,210
12,393
0
L
Hun Batz
No x Handz
Hun Batz
483
331
0
1,809
2,219
510
0
112
2,107
0
10,520
L
Scylla
777
166
0
203
1,651
354
0
401
1,212
8,383
0
L
Chaac
1,577
410
0
1,314
3,697
1,268
0
395
3,143
0
15,492
W
1,890
1,116
0
1,150
2,520
658
0
488
2,032
0
11,373
W
1,852
977
0
1,314
1,702
302
0
406
1,296
0
14,340
W
Sun Wukong
c0nversant
Sun Wukong
968
405
0
1,017
2,383
1,101
0
0
2,383
0
14,011
L
Khepri
ivan5758
Khepri
534
30
0
1,204
2,330
747
0
5
2,325
9,605
0
L
Neith
juarenjua
Neith
970
879
0
682
1,462
215
0
261
1,201
0
4,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,364
Gold Earned
16,008
138
Minions Killed
109
0
Camps Cleared
0
462,408
Distance Traveled
386,140
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,496
699
14
3
0
87,914
0
W
Hera
3,526
705
35
7
0
86,541
1
L
Hun Batz
3,365
673
31
6
0
104,691
1
L
Scylla
2,914
583
19
4
0
77,097
1
L
Chaac
3,772
754
31
6
0
84,010
1
W
Set
3,431
686
33
7
0
114,691
1
W
Skadi
3,386
677
25
5
0
77,770
0
W
Sun Wukong
3,525
705
31
6
0
95,492
0
L
Khepri
3,250
650
16
3
0
75,825
1
L
Neith
2,707
541
12
2
0
44,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role