Player Matchup

Erlang Shen
Erlang Shen
Cosmo407
Erlang Shen
Level 12
God Stats
2W - 1L
1,547 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Ymir
Ymir
GucciOpenWide
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kingwhipguy
Apollo
Level 10
God Stats
40W - 19L
1,500 SR
Queue Stats
556W - 494L
1,455 Elo+
Solo
Arachne
Arachne
Zxnwrld-
Arachne
Level 18
God Stats
14W - 9L
1,509 SR
Queue Stats
55W - 74L
1,334 Elo+
Solo
Chiron
Chiron
neem_noom
Chiron
Level 48
God Stats
2W - 3L
1,732 SR
Queue Stats
10W - 18L
1,463 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,493 Elo+

VS

Team Averages
Level 18
1,636 SR
1,426 Elo+
Poseidon
Poseidon
Dani_elcrack8
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,622 Elo+
Solo
Izanami
Izanami
Itssarta
Izanami
Level 16
God Stats
2W - 2L
1,768 SR
Queue Stats
9W - 14L
1,261 Elo+
Solo
Hun Batz
Hun Batz
JJmonster07
Hun Batz
Level 24
God Stats
3W - 2L
1,574 SR
Queue Stats
66W - 61L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
Joshua25438
Erlang Shen
Level 28
God Stats
1W - 3L
1,840 SR
Queue Stats
16W - 15L
1,326 Elo+
Solo
Merlin
Merlin
Pushem666
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 121L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cosmo407
Erlang Shen
20
12 / 0 / 8
14,348
624
13,429
19,338
11,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 1 / 18
11,673
508
5,868
9,744
6,755
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
17
4 / 3 / 7
12,416
540
7,560
8,115
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zxnwrld-
Arachne
19
15 / 3 / 2
13,690
595
13,563
12,593
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
neem_noom
Chiron
18
10 / 1 / 8
12,731
554
13,878
11,318
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dani_elcrack8
Poseidon
10
0 / 15 / 0
7,790
339
2,502
11,634
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Itssarta
Izanami
15
1 / 8 / 0
9,351
407
4,400
13,147
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
JJmonster07
Hun Batz
16
3 / 5 / 3
10,077
438
8,164
19,849
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
Joshua25438
Erlang Shen
15
4 / 10 / 2
9,916
431
9,668
17,206
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Pushem666
Merlin
12
0 / 10 / 0
8,063
351
4,441
11,952
4,597
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
44
Kills
8
8
Deaths
48
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cosmo407
Erlang Shen
12
0
8
16
L
Poseidon
Dani_elcrack8
Poseidon
0
15
0
0
W
3
1
18
12
L
Izanami
Itssarta
Izanami
1
8
0
0.13
L
Hun Batz
JJmonster07
Hun Batz
3
5
3
0.9
L
Erlang Shen
Joshua25438
Erlang Shen
4
10
2
0.5
W
Apollo
4
3
7
2.5
L
Merlin
Pushem666
Merlin
0
10
0
0
W
Arachne
Zxnwrld-
Arachne
15
3
2
5.33
W
Chiron
neem_noom
Chiron
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,298
Damage
29,175
61,108
Taken
73,788
32,368
Mitigated
30,897
22,250
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cosmo407
Erlang Shen
13,429
8,989
0
5,266
19,338
11,184
2,459
2,004
17,294
0
137,320
L
Poseidon
Dani_elcrack8
Poseidon
2,502
907
0
0
11,634
2,864
626
1,857
9,777
22,515
0
W
5,868
1,062
366
1,860
9,744
6,755
777
1,819
7,793
28,858
0
L
Izanami
Itssarta
Izanami
4,400
2,262
0
1,567
13,147
5,982
474
986
12,161
409
51,190
L
Hun Batz
JJmonster07
Hun Batz
8,164
2,466
243
3,386
19,849
7,651
350
1,092
18,757
0
68,976
L
Erlang Shen
Joshua25438
Erlang Shen
9,668
4,554
0
1,456
17,206
9,803
2,003
933
16,273
0
49,311
W
Apollo
7,560
4,668
0
2,407
8,115
3,176
6,524
563
7,490
0
61,088
L
Merlin
Pushem666
Merlin
4,441
1,012
0
0
11,952
4,597
635
1,000
10,952
30,323
0
W
Arachne
Zxnwrld-
Arachne
13,563
9,393
0
5,017
12,593
6,915
1,009
1,344
11,171
0
80,851
W
Chiron
neem_noom
Chiron
13,878
5,692
1,370
5,964
11,318
4,338
1,304
2,366
8,952
0
61,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
45,197
537
Minions Killed
388
0
Camps Cleared
0
2,302,435
Distance Traveled
1,912,295
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,348
624
161
7
0
530,076
7
L
Poseidon
7,790
339
41
2
0
369,259
1
W
Ymir
11,673
508
55
2
0
497,478
0
L
Izanami
9,351
407
97
4
0
380,682
0
L
Hun Batz
10,077
438
117
5
0
412,049
1
L
Erlang Shen
9,916
431
80
3
0
417,280
3
W
Apollo
12,416
540
111
5
0
365,011
0
L
Merlin
8,063
351
53
2
0
333,025
8
W
Arachne
13,690
595
118
5
0
494,304
0
W
Chiron
12,731
554
92
4
0
415,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role