Player Matchup

Gilgamesh
Gilgamesh
AquiLollen-
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 106L
1,499 Elo+
Solo
Nox
Nox
BamABoY199322
Nox
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 24L
1,608 Elo+
Solo
Skadi
Skadi
MAIKY2021rv
Skadi
Level 16
God Stats
4W - 2L
1,293 SR
Queue Stats
47W - 42L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Saykura
Cthulhu
Level 18
God Stats
7W - 6L
1,406 SR
Queue Stats
77W - 60L
1,430 Elo+
Party 2
Tsukuyomi
Tsukuyomi
trevorysomie
Tsukuyomi
Level 6
God Stats
4W - 1L
1,952 SR
Queue Stats
8W - 2L
1,692 Elo+
Party 2
Team Averages
Level 19
1,530 SR
1,551 Elo+

VS

Team Averages
Level 27
1,644 SR
1,549 Elo+
Ao Kuang
Ao Kuang
Iver321
Ao Kuang
Level 48
God Stats
2W - 2L
1,694 SR
Queue Stats
125W - 114L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
Lyckefant
Amaterasu
Level 25
God Stats
8W - 3L
1,863 SR
Queue Stats
97W - 82L
1,549 Elo+
Party 1
Apollo
Apollo
paulw93
Apollo
Level 25
God Stats
2W - 3L
1,297 SR
Queue Stats
113W - 104L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
taperunge
Xing Tian
Level 13
God Stats
7W - 14L
1,782 SR
Queue Stats
49W - 51L
1,664 Elo+
Party 1
Hades
Hades
tobbetutta
Hades
Level 25
God Stats
30W - 21L
1,582 SR
Queue Stats
52W - 43L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AquiLollen-
Gilgamesh
15
3 / 2 / 4
8,869
554
7,613
8,077
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 8
9,766
610
11,812
8,408
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 5
8,832
552
10,681
7,567
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Saykura
Cthulhu
13
1 / 0 / 11
7,680
480
5,024
7,789
4,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
trevorysomie
Tsukuyomi
16
9 / 1 / 8
9,677
605
11,205
9,895
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Iver321
Ao Kuang
14
2 / 5 / 3
8,532
533
5,777
11,552
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lyckefant
Amaterasu
12
1 / 6 / 3
7,282
455
2,934
14,055
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
paulw93
Apollo
12
1 / 6 / 1
6,831
427
5,557
10,764
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
taperunge
Xing Tian
11
1 / 5 / 0
7,103
444
2,009
10,517
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
12
1 / 7 / 3
7,909
494
8,031
15,141
7,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
29
Kills
6
7
Deaths
29
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AquiLollen-
Gilgamesh
3
2
4
2.5
W
8
3
8
4
L
Ao Kuang
Iver321
Ao Kuang
2
5
3
0.7
L
Amaterasu
Lyckefant
Amaterasu
1
6
3
0.42
W
8
1
5
10.5
W
Cthulhu
Saykura
Cthulhu
1
0
11
6.5
L
Apollo
paulw93
Apollo
1
6
1
0.25
L
Xing Tian
taperunge
Xing Tian
1
5
0
0.2
L
Hades
1
7
3
0.36
W
Tsukuyomi
trevorysomie
Tsukuyomi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
24,308
41,736
Taken
62,029
21,337
Mitigated
30,569
10,915
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AquiLollen-
Gilgamesh
7,613
2,124
0
2,245
8,077
6,065
223
1,563
6,514
0
49,014
W
11,812
820
0
1,199
8,408
3,339
0
4,979
3,429
53,962
0
L
Ao Kuang
Iver321
Ao Kuang
5,777
1,402
217
3,700
11,552
3,855
0
3,455
8,097
51,089
0
L
Amaterasu
Lyckefant
Amaterasu
2,934
1,182
0
4,616
14,055
8,239
0
1,348
12,707
0
25,928
W
10,681
5,134
0
1,194
7,567
2,555
2,006
2,523
5,044
0
56,898
W
Cthulhu
Saykura
Cthulhu
5,024
338
917
1,563
7,789
4,996
462
2,668
5,121
25,622
0
L
Apollo
paulw93
Apollo
5,557
3,027
0
1,672
10,764
3,562
0
3,027
7,737
0
37,523
L
Xing Tian
taperunge
Xing Tian
2,009
171
0
795
10,517
7,517
0
3,286
7,231
13,663
0
L
Hades
8,031
656
0
3,871
15,141
7,396
0
5,720
9,421
42,981
0
W
Tsukuyomi
trevorysomie
Tsukuyomi
11,205
2,543
0
3,797
9,895
4,382
45
4,084
5,811
0
58,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
37,657
449
Minions Killed
317
0
Camps Cleared
0
1,592,179
Distance Traveled
1,431,286
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,869
554
88
6
0
332,494
1
W
Nox
9,766
610
111
7
0
306,755
8
L
Ao Kuang
8,532
533
84
5
0
303,036
1
L
Amaterasu
7,282
455
77
5
0
290,870
0
W
Skadi
8,832
552
78
5
0
277,064
1
W
Cthulhu
7,680
480
63
4
0
305,234
3
L
Apollo
6,831
427
61
4
0
280,921
2
L
Xing Tian
7,103
444
22
1
0
280,969
3
L
Hades
7,909
494
73
5
0
275,490
3
W
Tsukuyomi
9,677
605
109
7
0
370,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role