Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
Brøne
Cu Chulainn
Platinum IV
Level 143
God Stats
16W - 13L
1,596 SR
Queue Stats
307W - 277L
1,891 MMR
Solo
Scylla
Scylla
Platinum II
Danger255
Scylla
Platinum II
Level 160
God Stats
6W - 8L
1,414 SR
Queue Stats
192W - 210L
1,844 MMR
Solo
Pele
Pele
Platinum I
GuusVDB
Pele
Platinum I
Level 129
God Stats
17W - 9L
1,729 SR
Queue Stats
127W - 110L
1,938 MMR
Party 3
Sobek
Sobek
Platinum I
ManuMartin
Sobek
Platinum I
Level 154
God Stats
80W - 52L
1,699 SR
Queue Stats
423W - 409L
1,900 MMR
Solo
Sol
Sol
Platinum V
RamonRenders
Sol
Platinum V
Level 128
God Stats
6W - 5L
1,517 SR
Queue Stats
90W - 84L
1,710 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,591 SR
1,856 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,551 SR
1,672 MMR
Eset
Eset
Platinum II
Kh4pz2
Eset
Platinum II
Level 145
God Stats
1W - 1L
1,803 SR
Queue Stats
66W - 56L
1,878 MMR
Party 1
Fenrir
Fenrir
Platinum I
MaisieSimp2
Fenrir
Platinum I
Level 160
God Stats
2W - 4L
1,279 SR
Queue Stats
186W - 188L
1,710 MMR
Party 1
Awilix
Awilix
Gold IV
Nazzyc
Awilix
Gold IV
Level 160
God Stats
6W - 9L
1,375 SR
Queue Stats
94W - 73L
1,636 MMR
Party 2
Cupid
Cupid
Gold IV
Trickermand
Cupid
Gold IV
Level 158
God Stats
3W - 8L
1,798 SR
Queue Stats
40W - 37L
1,636 MMR
Party 2
Hercules
Hercules
Platinum IV
zMoii
Hercules
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brøne
Cu Chulainn
20
6 / 4 / 8
13,567
565
19,103
31,393
27,782
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Danger255
Scylla
20
7 / 4 / 11
13,799
575
16,519
18,702
7,852
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
GuusVDB
Pele
20
16 / 7 / 8
15,808
659
28,004
23,383
18,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
19
2 / 3 / 18
12,766
532
7,946
26,036
33,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 3 / 7
13,774
574
16,813
16,542
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaApolloTiamatSetNemesis

VS

Bans
TsukuyomiSun WukongHun BatzTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kh4pz2
Eset
19
3 / 7 / 10
11,962
498
18,707
14,773
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
11 / 8 / 6
13,119
547
25,000
29,527
24,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Nazzyc
Awilix
19
4 / 7 / 7
11,488
479
10,843
26,204
17,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 5 / 2
11,812
492
6,517
13,375
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
zMoii
Hercules
18
2 / 7 / 3
11,287
470
17,251
29,564
27,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
34
Kills
21
21
Deaths
34
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Brøne
Cu Chulainn
6
4
8
2.5
W
Scylla
Danger255
Scylla
7
4
11
3.13
W
Pele
GuusVDB
Pele
16
7
8
2.86
L
Eset
Kh4pz2
Eset
3
7
10
1.14
L
Fenrir
11
8
6
1.75
W
Sobek
2
3
18
3.67
L
Awilix
Nazzyc
Awilix
4
7
7
1.07
W
3
3
7
2.17
L
1
5
2
0.4
L
Hercules
zMoii
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,385
Damage
78,318
116,056
Taken
113,443
93,711
Mitigated
83,031
42,942
Healing
29,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Brøne
Cu Chulainn
19,103
4,559
0
14,663
31,393
27,782
838
3,816
27,577
8,697
82,407
W
Scylla
Danger255
Scylla
16,519
1,628
260
4,476
18,702
7,852
2,209
5,816
12,886
92,355
0
W
Pele
GuusVDB
Pele
28,004
10,138
0
6,708
23,383
18,523
0
4,417
18,966
0
134,448
L
Eset
Kh4pz2
Eset
18,707
1,810
1,443
3,097
14,773
7,768
0
4,454
10,197
89,614
0
L
Fenrir
25,000
7,296
0
7,759
29,527
24,325
0
10,442
18,807
0
91,377
W
Sobek
7,946
786
0
7,186
26,036
33,025
276
5,168
20,868
34,645
0
L
Awilix
Nazzyc
Awilix
10,843
4,282
0
4,686
26,204
17,813
0
13,009
12,671
0
51,022
W
16,813
5,007
0
9,649
16,542
6,529
4,507
1,406
15,136
130,359
0
L
6,517
2,364
447
3,188
13,375
5,732
450
4,801
8,515
0
82,522
L
Hercules
zMoii
Hercules
17,251
7,229
0
8,780
29,564
27,393
0
9,948
18,858
0
73,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,714
Gold Earned
59,668
696
Minions Killed
639
0
Camps Cleared
0
2,325,627
Distance Traveled
2,221,454
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,567
565
153
6
0
471,873
4
W
Scylla
13,799
575
134
6
0
423,504
11
W
Pele
15,808
659
172
7
0
494,313
5
L
Eset
11,962
498
133
6
0
424,936
10
L
Fenrir
13,119
547
115
5
0
453,291
4
W
Sobek
12,766
532
37
2
0
493,657
7
L
Awilix
11,488
479
73
3
0
499,693
4
W
Sol
13,774
574
200
8
0
442,280
4
L
Cupid
11,812
492
163
7
0
437,951
6
L
Hercules
11,287
470
155
6
0
405,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role