Player Matchup

Janus
Janus
Bryde
Janus
Level 84
God Stats
3W - 0L
1,827 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 1
Ganesha
Ganesha
Realquikz
Ganesha
Level 99
God Stats
1W - 0L
1,804 SR
Queue Stats
5W - 3L
1,586 Elo+
Party 1
Izanami
Izanami
deltapolle
Izanami
Level 66
God Stats
1W - 0L
1,826 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Team Averages
Level 83
1,819 SR
1,559 Elo+

VS

Team Averages
Level 109
1,619 SR
1,473 Elo+
Zeus
Zeus
Fireform
Zeus
Level 145
God Stats
1W - 1L
1,727 SR
Queue Stats
67W - 78L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
LegioSpartana
Gilgamesh
Level 84
God Stats
2W - 5L
1,381 SR
Queue Stats
20W - 24L
1,530 Elo+
Solo
Neith
Neith
OnarNick
Neith
Level 99
God Stats
5W - 4L
1,749 SR
Queue Stats
18W - 22L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bryde
Janus
17
3 / 8 / 12
13,607
648
9,152
13,116
4,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Realquikz
Ganesha
17
1 / 10 / 14
12,884
614
9,455
26,937
29,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
deltapolle
Izanami
20
15 / 4 / 2
16,814
801
22,704
20,287
8,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
12 / 4 / 8
15,572
742
23,937
12,117
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LegioSpartana
Gilgamesh
18
4 / 8 / 13
13,731
654
12,352
24,587
16,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
OnarNick
Neith
18
6 / 7 / 15
14,539
692
16,393
17,961
7,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
19
Kills
22
22
Deaths
19
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
Bryde
Janus
3
8
12
1.13
L
Zeus
12
4
8
4
L
Gilgamesh
LegioSpartana
Gilgamesh
4
8
13
1.31
L
Neith
OnarNick
Neith
6
7
15
1.93
W
Ganesha
Realquikz
Ganesha
1
10
14
0.8
W
Izanami
deltapolle
Izanami
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
52,682
60,340
Taken
54,665
43,088
Mitigated
28,651
12,289
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bryde
Janus
9,152
328
0
690
13,116
4,510
838
4,797
8,049
46,806
0
L
Zeus
23,937
1,991
0
2,089
12,117
4,830
672
3,174
8,943
88,702
0
L
Gilgamesh
LegioSpartana
Gilgamesh
12,352
2,202
0
2,370
24,587
16,773
264
10,114
14,473
0
54,011
L
Neith
OnarNick
Neith
16,393
8,212
0
6,060
17,961
7,048
1,614
5,772
12,189
0
70,650
W
Ganesha
Realquikz
Ganesha
9,455
36
1,014
2,777
26,937
29,924
522
11,663
14,630
33,739
0
W
Izanami
deltapolle
Izanami
22,704
17,817
0
7,808
20,287
8,654
2,528
6,531
13,372
0
117,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
43,842
245
Minions Killed
265
0
Camps Cleared
0
1,105,992
Distance Traveled
1,055,613
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,607
648
77
4
0
365,437
0
L
Zeus
15,572
742
97
5
0
350,679
4
L
Gilgamesh
13,731
654
63
3
0
377,223
3
L
Neith
14,539
692
105
5
0
327,711
2
W
Ganesha
12,884
614
7
0
0
384,877
5
W
Izanami
16,814
801
161
8
0
355,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role