Player Matchup

Ares
Ares
AshDjon
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
MEEPO2007
Tsukuyomi
Level 26
God Stats
25W - 19L
1,459 SR
Queue Stats
54W - 36L
1,419 Elo+
Solo
Apollo
Apollo
Miliades
Apollo
Level 28
God Stats
10W - 10L
1,556 SR
Queue Stats
68W - 75L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Vesikauhurotta
Baron Samedi
Level 26
God Stats
6W - 4L
1,405 SR
Queue Stats
35W - 39L
1,251 Elo+
Solo
Thor
Thor
寂风丶PXC
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,288 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,353 Elo+

VS

Team Averages
Level 12
1,593 SR
1,321 Elo+
Xing Tian
Xing Tian
Bloodtusker
Xing Tian
Level 13
God Stats
4W - 3L
1,717 SR
Queue Stats
14W - 16L
1,611 Elo+
Solo
Poseidon
Poseidon
Br1n63
Poseidon
Level 7
God Stats
1W - 1L
1,684 SR
Queue Stats
10W - 7L
1,388 Elo+
Party 2
Achilles
Achilles
Grendeling
Achilles
Level 23
God Stats
2W - 2L
1,780 SR
Queue Stats
5W - 6L
1,381 Elo+
Party 2
Artemis
Artemis
Inumakii
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RackeTeeh
Tsukuyomi
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AshDjon
Ares
12
3 / 1 / 11
8,242
515
4,642
8,820
7,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
MEEPO2007
Tsukuyomi
16
14 / 4 / 3
10,023
626
13,814
12,297
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Miliades
Apollo
14
8 / 0 / 6
8,425
527
7,675
8,076
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Vesikauhurotta
Baron Samedi
14
4 / 8 / 7
8,511
532
8,713
12,376
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 5
7,609
476
5,444
9,573
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bloodtusker
Xing Tian
9
0 / 3 / 1
6,217
389
921
9,082
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Br1n63
Poseidon
12
9 / 7 / 2
8,328
521
10,105
10,886
2,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Grendeling
Achilles
11
2 / 5 / 3
6,734
421
7,317
12,940
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Inumakii
Artemis
9
0 / 6 / 1
5,983
374
6,171
7,812
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RackeTeeh
Tsukuyomi
12
5 / 9 / 3
8,061
504
7,244
12,814
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
16
16
Deaths
30
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
AshDjon
Ares
3
1
11
8.5
L
Xing Tian
Bloodtusker
Xing Tian
0
3
1
0.17
L
Poseidon
Br1n63
Poseidon
9
7
2
1.43
L
Achilles
Grendeling
Achilles
2
5
3
0.7
L
Artemis
Inumakii
Artemis
0
6
1
0.08
W
Tsukuyomi
MEEPO2007
Tsukuyomi
14
4
3
3.88
W
Apollo
Miliades
Apollo
8
0
6
11
L
Tsukuyomi
RackeTeeh
Tsukuyomi
5
9
3
0.72
W
Baron Samedi
Vesikauhurotta
Baron Samedi
4
8
7
0.94
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,288
Damage
31,758
51,142
Taken
53,534
29,239
Mitigated
26,082
11,285
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AshDjon
Ares
4,642
260
0
963
8,820
7,487
0
1,318
7,477
17,327
0
L
Xing Tian
Bloodtusker
Xing Tian
921
143
0
779
9,082
5,582
46
2,602
6,392
12,091
0
L
Poseidon
Br1n63
Poseidon
10,105
1,897
0
1,800
10,886
2,887
0
3,090
7,562
33,556
0
L
Achilles
Grendeling
Achilles
7,317
3,183
0
2,122
12,940
10,737
0
2,673
9,823
0
23,157
L
Artemis
Inumakii
Artemis
6,171
2,622
0
329
7,812
2,591
75
2,168
5,588
0
27,916
W
Tsukuyomi
MEEPO2007
Tsukuyomi
13,814
3,611
0
3,971
12,297
5,151
0
2,277
9,977
0
66,050
W
Apollo
Miliades
Apollo
7,675
3,907
0
2,706
8,076
4,789
0
784
7,267
0
38,966
L
Tsukuyomi
RackeTeeh
Tsukuyomi
7,244
2,489
0
2,010
12,814
4,285
0
2,364
10,364
0
29,197
W
Baron Samedi
Vesikauhurotta
Baron Samedi
8,713
1,759
419
2,051
12,376
7,179
858
4,569
7,732
45,813
0
W
5,444
1,599
0
1,175
9,573
4,633
960
2,078
7,170
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
35,323
379
Minions Killed
236
0
Camps Cleared
0
1,445,281
Distance Traveled
1,351,806
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,242
515
29
2
0
314,642
9
L
Xing Tian
6,217
389
18
1
0
246,193
0
L
Poseidon
8,328
521
70
4
0
285,143
1
L
Achilles
6,734
421
34
2
0
279,295
3
L
Artemis
5,983
374
61
4
0
253,531
4
W
Tsukuyomi
10,023
626
119
7
0
308,440
1
W
Apollo
8,425
527
74
5
0
303,323
2
L
Tsukuyomi
8,061
504
53
3
0
287,644
0
W
Baron Samedi
8,511
532
85
5
0
245,355
3
W
Thor
7,609
476
72
5
0
273,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role