Player Matchup

Kukulkan
Kukulkan
HermesTheron
Kukulkan
Level 105
God Stats
6W - 2L
1,503 SR
Queue Stats
40W - 57L
1,413 Elo+
Solo
Chiron
Chiron
Mca_Avansi
Chiron
Level 112
God Stats
8W - 5L
1,591 SR
Queue Stats
437W - 431L
1,426 Elo+
Solo
Bellona
Bellona
PoluxDao
Bellona
Level 44
God Stats
2W - 0L
1,453 SR
Queue Stats
43W - 41L
1,522 Elo+
Solo
Guan Yu
Guan Yu
Roshamuul
Guan Yu
Level 109
God Stats
10W - 9L
1,279 SR
Queue Stats
525W - 518L
1,410 Elo+
Solo
Thor
Thor
oDablioerre
Thor
Level 49
God Stats
18W - 20L
1,459 SR
Queue Stats
243W - 273L
1,449 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,444 Elo+

VS

Team Averages
Level 94
1,584 SR
1,437 Elo+
Olorun
Olorun
AnaAeronauta
Olorun
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 185L
1,437 Elo+
Solo
Osiris
Osiris
Mangaevolution09
Osiris
Level 119
God Stats
9W - 13L
1,571 SR
Queue Stats
323W - 346L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
TheGood005
Gilgamesh
Level 106
God Stats
0W - 1L
1,800 SR
Queue Stats
102W - 97L
1,497 Elo+
Solo
Ymir
Ymir
bigvito
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 123L
1,337 Elo+
Solo
Medusa
Medusa
oGuilherme
Medusa
Level 78
God Stats
48W - 48L
1,551 SR
Queue Stats
506W - 511L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HermesTheron
Kukulkan
15
3 / 1 / 4
8,737
485
10,440
4,625
1,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Mca_Avansi
Chiron
17
2 / 1 / 2
9,885
549
7,625
9,301
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PoluxDao
Bellona
17
10 / 3 / 2
10,695
594
14,542
17,552
19,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Roshamuul
Guan Yu
14
4 / 1 / 4
9,007
500
6,527
13,883
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 5
8,395
466
4,937
11,258
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 4 / 3
8,791
488
6,045
15,290
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 6 / 0
9,181
510
8,795
14,669
14,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
TheGood005
Gilgamesh
14
4 / 4 / 2
8,962
498
8,236
14,862
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
bigvito
Ymir
12
0 / 4 / 0
7,689
427
3,149
10,794
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
oGuilherme
Medusa
13
1 / 3 / 2
7,851
436
5,574
9,502
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
10
10
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
3
0.38
W
Kukulkan
HermesTheron
Kukulkan
3
1
4
5
L
5
6
0
0.83
W
Chiron
Mca_Avansi
Chiron
2
1
2
3
W
Bellona
PoluxDao
Bellona
10
3
2
3.67
W
Guan Yu
Roshamuul
Guan Yu
4
1
4
6
L
Gilgamesh
TheGood005
Gilgamesh
4
4
2
1.25
L
Ymir
bigvito
Ymir
0
4
0
0
W
2
4
5
1.13
L
Medusa
oGuilherme
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
31,799
56,619
Taken
65,117
39,969
Mitigated
38,787
23,634
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,045
2,217
366
8,099
15,290
5,790
946
6,051
9,239
63,594
0
W
Kukulkan
HermesTheron
Kukulkan
10,440
1,231
0
0
4,625
1,862
0
1,489
3,136
46,561
0
L
8,795
2,178
0
3,818
14,669
14,865
455
2,854
11,815
229
36,445
W
Chiron
Mca_Avansi
Chiron
7,625
2,959
672
5,966
9,301
3,128
814
1,356
7,945
0
85,589
W
Bellona
PoluxDao
Bellona
14,542
3,769
350
4,194
17,552
19,465
520
492
17,060
16,322
47,735
W
Guan Yu
Roshamuul
Guan Yu
6,527
1,008
1,994
6,958
13,883
11,373
275
4,964
8,919
0
40,929
L
Gilgamesh
TheGood005
Gilgamesh
8,236
2,410
0
1,378
14,862
8,588
0
3,115
11,747
129
57,166
L
Ymir
bigvito
Ymir
3,149
573
0
1,326
10,794
6,543
0
1,241
9,553
27,681
0
W
4,937
1,780
0
3,500
11,258
4,141
472
1,251
10,007
0
40,902
L
Medusa
oGuilherme
Medusa
5,574
2,531
0
3,008
9,502
3,001
0
522
8,980
0
60,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
42,474
521
Minions Killed
442
0
Camps Cleared
0
1,567,624
Distance Traveled
1,554,748
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,791
488
123
7
0
271,777
3
W
Kukulkan
8,737
485
92
5
0
257,785
4
L
Osiris
9,181
510
63
4
0
301,678
4
W
Chiron
9,885
549
166
9
0
313,748
2
W
Bellona
10,695
594
127
7
0
316,035
1
W
Guan Yu
9,007
500
62
3
0
346,273
6
L
Gilgamesh
8,962
498
103
6
0
358,205
0
L
Ymir
7,689
427
44
2
0
332,513
3
W
Thor
8,395
466
74
4
0
333,783
1
L
Medusa
7,851
436
109
6
0
290,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role